add shape settings
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73419a58f2
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5a70c4a4ac
@ -630,6 +630,18 @@ final function DrawRectBox(float X, float Y, float Width, float Height, int Edge
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DrawCornerTex(Edge, 2);
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DrawCornerTex(Edge, 2);
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break;
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break;
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case 5:
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// ______
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// | |
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// | |
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// |______|
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// Top left
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Canvas.SetPos(X, Y);
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// Fill
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Canvas.SetPos(X, Y);
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DrawWhiteBox(Width, Height);
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default:
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default:
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// ______
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// ______
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// / \
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// / \
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@ -188,7 +188,7 @@ function DrawMenu()
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// Top Rect (Server name)
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// Top Rect (Server name)
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SetDrawColor(Canvas, Settings.Style.ServerNameBoxColor);
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SetDrawColor(Canvas, Settings.Style.ServerNameBoxColor);
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Owner.CurrentStyle.DrawRectBox(BoxX, YPos, BoxW, BoxH, Edge, 2);
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Owner.CurrentStyle.DrawRectBox(BoxX, YPos, BoxW, BoxH, Edge, Settings.Style.ShapeServerNameBox);
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SetDrawColor(Canvas, Settings.Style.ServerNameTextColor);
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SetDrawColor(Canvas, Settings.Style.ServerNameTextColor);
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S = KFGRI.ServerName;
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S = KFGRI.ServerName;
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@ -200,7 +200,7 @@ function DrawMenu()
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BoxW = Width * 0.7;
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BoxW = Width * 0.7;
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BoxH = YL * 2 + BorderSize * 2;
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BoxH = YL * 2 + BorderSize * 2;
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SetDrawColor(Canvas, Settings.Style.GameInfoBoxColor);
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SetDrawColor(Canvas, Settings.Style.GameInfoBoxColor);
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Owner.CurrentStyle.DrawRectBox(BoxX, YPos, BoxW, BoxH, Edge, 1);
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Owner.CurrentStyle.DrawRectBox(BoxX, YPos, BoxW, BoxH, Edge, Settings.Style.ShapeGameInfoBox);
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SetDrawColor(Canvas, Settings.Style.GameInfoTextColor);
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SetDrawColor(Canvas, Settings.Style.GameInfoTextColor);
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S = class'KFCommon_LocalizedStrings'.static.GetFriendlyMapName(PC.WorldInfo.GetMapName(true));
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S = class'KFCommon_LocalizedStrings'.static.GetFriendlyMapName(PC.WorldInfo.GetMapName(true));
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@ -213,7 +213,7 @@ function DrawMenu()
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BoxX = BoxX + BoxW;
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BoxX = BoxX + BoxW;
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BoxW = Width - BoxW;
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BoxW = Width - BoxW;
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SetDrawColor(Canvas, Settings.Style.WaveBoxColor);
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SetDrawColor(Canvas, Settings.Style.WaveBoxColor);
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Owner.CurrentStyle.DrawRectBox(BoxX, YPos, BoxW, BoxH, Edge, 0);
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Owner.CurrentStyle.DrawRectBox(BoxX, YPos, BoxW, BoxH, Edge, Settings.Style.ShapeWaveInfoBox);
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SetDrawColor(Canvas, Settings.Style.WaveTextColor);
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SetDrawColor(Canvas, Settings.Style.WaveTextColor);
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S = class'KFGFxHUD_ScoreboardMapInfoContainer'.default.WaveString;
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S = class'KFGFxHUD_ScoreboardMapInfoContainer'.default.WaveString;
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@ -227,7 +227,7 @@ function DrawMenu()
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BoxW = Width;
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BoxW = Width;
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BoxH = YL + BorderSize;
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BoxH = YL + BorderSize;
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SetDrawColor(Canvas, Settings.Style.PlayerCountBoxColor);
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SetDrawColor(Canvas, Settings.Style.PlayerCountBoxColor);
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Owner.CurrentStyle.DrawRectBox(BoxX, YPos, BoxW, BoxH, Edge, 4);
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Owner.CurrentStyle.DrawRectBox(BoxX, YPos, BoxW, BoxH, Edge, Settings.Style.ShapePlayersCountBox);
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SetDrawColor(Canvas, Settings.Style.PlayerCountTextColor);
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SetDrawColor(Canvas, Settings.Style.PlayerCountTextColor);
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S = Players$": " $ NumPlayer $ " / " $ KFGRI.MaxHumanCount $ " " $ Spectators $ ": " $ NumSpec;
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S = Players$": " $ NumPlayer $ " / " $ KFGRI.MaxHumanCount $ " " $ Spectators $ ": " $ NumSpec;
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@ -257,7 +257,7 @@ function DrawMenu()
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Width + BorderSize * 4,
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Width + BorderSize * 4,
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BoxH,
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BoxH,
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Edge,
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Edge,
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2);
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Settings.Style.ShapeHeaderBox);
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// Calc X offsets
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// Calc X offsets
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MinBoxW = Width * 0.07; // minimum width for column
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MinBoxW = Width * 0.07; // minimum width for column
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@ -351,6 +351,7 @@ function DrawPlayerEntry(Canvas C, int Index, float YOffset, float Height, float
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local RankInfo CurrentRank;
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local RankInfo CurrentRank;
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local bool HasRank;
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local bool HasRank;
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local int PlayerInfoIndex, PlayerRankIndex;
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local int PlayerInfoIndex, PlayerRankIndex;
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local int Shape;
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YOffset *= 1.05;
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YOffset *= 1.05;
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KFPRI = KFPRIArray[Index];
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KFPRI = KFPRIArray[Index];
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@ -429,12 +430,19 @@ function DrawPlayerEntry(Canvas C, int Index, float YOffset, float Height, float
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if (!Settings.State.Dynamic)
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if (!Settings.State.Dynamic)
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SetDrawColor(C, Settings.Style.LeftStateBoxColor);
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SetDrawColor(C, Settings.Style.LeftStateBoxColor);
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if (Index == 0)
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Shape = Settings.Style.ShapeLeftStateBoxTopPlayer;
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else if (Index == KFPRIArray.Length - 1)
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Shape = Settings.Style.ShapeLeftStateBoxBottomPlayer;
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else
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Shape = Settings.Style.ShapeLeftStateBoxMidPlayer;
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BoxWidth = Owner.HUDOwner.ScaledBorderSize * 8;
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BoxWidth = Owner.HUDOwner.ScaledBorderSize * 8;
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Owner.CurrentStyle.DrawRectBox( XPos,
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Owner.CurrentStyle.DrawRectBox( XPos,
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YOffset,
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YOffset,
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BoxWidth,
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BoxWidth,
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Height,
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Height,
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8, 1);
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8, Shape);
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XPos += BoxWidth;
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XPos += BoxWidth;
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@ -444,19 +452,33 @@ function DrawPlayerEntry(Canvas C, int Index, float YOffset, float Height, float
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else
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else
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SetDrawColor(C, Settings.Style.PlayerBoxColor);
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SetDrawColor(C, Settings.Style.PlayerBoxColor);
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if (Index == 0)
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Shape = Settings.Style.ShapePlayerBoxTopPlayer;
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else if (Index == KFPRIArray.Length - 1)
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Shape = Settings.Style.ShapePlayerBoxBottomPlayer;
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else
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Shape = Settings.Style.ShapePlayerBoxMidPlayer;
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BoxWidth = CashXPos + Owner.HUDOwner.ScaledBorderSize - BoxWidth;
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BoxWidth = CashXPos + Owner.HUDOwner.ScaledBorderSize - BoxWidth;
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Owner.CurrentStyle.DrawRectBox(XPos, YOffset, BoxWidth, Height, 8);
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Owner.CurrentStyle.DrawRectBox(XPos, YOffset, BoxWidth, Height, 8, Shape);
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XPos += BoxWidth;
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XPos += BoxWidth;
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// Right stats box
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// Right stats box
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if (Index == 0)
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Shape = Settings.Style.ShapeStatsBoxTopPlayer;
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else if (Index == KFPRIArray.Length - 1)
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Shape = Settings.Style.ShapeStatsBoxBottomPlayer;
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else
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Shape = Settings.Style.ShapeStatsBoxMidPlayer;
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BoxWidth = Width - XPos;
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BoxWidth = Width - XPos;
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SetDrawColor(C, Settings.Style.StatsBoxColor);
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SetDrawColor(C, Settings.Style.StatsBoxColor);
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Owner.CurrentStyle.DrawRectBox( XPos,
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Owner.CurrentStyle.DrawRectBox( XPos,
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YOffset,
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YOffset,
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BoxWidth,
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BoxWidth,
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Height,
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Height,
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8, 3);
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8, Shape);
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// Rank
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// Rank
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if (CurrentRank.ApplyColorToFields.Rank)
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if (CurrentRank.ApplyColorToFields.Rank)
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@ -5,6 +5,20 @@ class ScoreboardStyle extends Object
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`include(Build.uci)
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`include(Build.uci)
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`include(Logger.uci)
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`include(Logger.uci)
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var config int ShapeServerNameBox;
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var config int ShapeGameInfoBox;
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var config int ShapeWaveInfoBox;
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var config int ShapePlayersCountBox;
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var config int ShapeHeaderBox;
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var config int ShapeLeftStateBoxTopPlayer;
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var config int ShapeLeftStateBoxMidPlayer;
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var config int ShapeLeftStateBoxBottomPlayer;
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var config int ShapePlayerBoxTopPlayer;
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var config int ShapePlayerBoxMidPlayer;
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var config int ShapePlayerBoxBottomPlayer;
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var config int ShapeStatsBoxTopPlayer;
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var config int ShapeStatsBoxMidPlayer;
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var config int ShapeStatsBoxBottomPlayer;
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var config ColorRGBA ServerNameBoxColor;
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var config ColorRGBA ServerNameBoxColor;
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var config ColorRGBA ServerNameTextColor;
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var config ColorRGBA ServerNameTextColor;
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var config ColorRGBA GameInfoBoxColor;
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var config ColorRGBA GameInfoBoxColor;
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@ -60,6 +74,20 @@ public static function SCEStyle Settings()
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`callstack_static("Settings");
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`callstack_static("Settings");
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Settings.ShapeServerNameBox = default.ShapeServerNameBox;
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Settings.ShapeGameInfoBox = default.ShapeGameInfoBox;
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Settings.ShapeWaveInfoBox = default.ShapeWaveInfoBox;
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Settings.ShapePlayersCountBox = default.ShapePlayersCountBox;
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Settings.ShapeHeaderBox = default.ShapeHeaderBox;
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Settings.ShapeLeftStateBoxTopPlayer = default.ShapeLeftStateBoxTopPlayer;
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Settings.ShapeLeftStateBoxMidPlayer = default.ShapeLeftStateBoxMidPlayer;
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Settings.ShapeLeftStateBoxBottomPlayer = default.ShapeLeftStateBoxBottomPlayer;
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Settings.ShapePlayerBoxTopPlayer = default.ShapePlayerBoxTopPlayer;
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Settings.ShapePlayerBoxMidPlayer = default.ShapePlayerBoxMidPlayer;
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Settings.ShapePlayerBoxBottomPlayer = default.ShapePlayerBoxBottomPlayer;
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Settings.ShapeStatsBoxTopPlayer = default.ShapeStatsBoxTopPlayer;
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Settings.ShapeStatsBoxMidPlayer = default.ShapeStatsBoxMidPlayer;
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Settings.ShapeStatsBoxBottomPlayer = default.ShapeStatsBoxBottomPlayer;
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Settings.ServerNameBoxColor = default.ServerNameBoxColor;
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Settings.ServerNameBoxColor = default.ServerNameBoxColor;
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Settings.ServerNameTextColor = default.ServerNameTextColor;
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Settings.ServerNameTextColor = default.ServerNameTextColor;
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Settings.GameInfoBoxColor = default.GameInfoBoxColor;
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Settings.GameInfoBoxColor = default.GameInfoBoxColor;
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@ -107,6 +135,20 @@ public static function WriteSettings(SCEStyle Settings)
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{
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{
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`callstack_static("WriteSettings");
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`callstack_static("WriteSettings");
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default.ShapeServerNameBox = Settings.ShapeServerNameBox;
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default.ShapeGameInfoBox = Settings.ShapeGameInfoBox;
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default.ShapeWaveInfoBox = Settings.ShapeWaveInfoBox;
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default.ShapePlayersCountBox = Settings.ShapePlayersCountBox;
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default.ShapeHeaderBox = Settings.ShapeHeaderBox;
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default.ShapeLeftStateBoxTopPlayer = Settings.ShapeLeftStateBoxTopPlayer;
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default.ShapeLeftStateBoxMidPlayer = Settings.ShapeLeftStateBoxMidPlayer;
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default.ShapeLeftStateBoxBottomPlayer = Settings.ShapeLeftStateBoxBottomPlayer;
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default.ShapePlayerBoxTopPlayer = Settings.ShapePlayerBoxTopPlayer;
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default.ShapePlayerBoxMidPlayer = Settings.ShapePlayerBoxMidPlayer;
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default.ShapePlayerBoxBottomPlayer = Settings.ShapePlayerBoxBottomPlayer;
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default.ShapeStatsBoxTopPlayer = Settings.ShapeStatsBoxTopPlayer;
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default.ShapeStatsBoxMidPlayer = Settings.ShapeStatsBoxMidPlayer;
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default.ShapeStatsBoxBottomPlayer = Settings.ShapeStatsBoxBottomPlayer;
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default.ServerNameBoxColor = Settings.ServerNameBoxColor;
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default.ServerNameBoxColor = Settings.ServerNameBoxColor;
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default.ServerNameTextColor = Settings.ServerNameTextColor;
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default.ServerNameTextColor = Settings.ServerNameTextColor;
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default.GameInfoBoxColor = Settings.GameInfoBoxColor;
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default.GameInfoBoxColor = Settings.GameInfoBoxColor;
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@ -153,6 +153,21 @@ struct SCESettingsLevel
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struct SCEStyle
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struct SCEStyle
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{
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{
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var int ShapeServerNameBox;
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var int ShapeGameInfoBox;
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var int ShapeWaveInfoBox;
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var int ShapePlayersCountBox;
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var int ShapeHeaderBox;
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var int ShapeLeftStateBoxTopPlayer;
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var int ShapeLeftStateBoxMidPlayer;
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var int ShapeLeftStateBoxBottomPlayer;
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var int ShapePlayerBoxTopPlayer;
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var int ShapePlayerBoxMidPlayer;
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var int ShapePlayerBoxBottomPlayer;
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var int ShapeStatsBoxTopPlayer;
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var int ShapeStatsBoxMidPlayer;
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var int ShapeStatsBoxBottomPlayer;
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var ColorRGBA ServerNameBoxColor;
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var ColorRGBA ServerNameBoxColor;
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var ColorRGBA ServerNameTextColor;
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var ColorRGBA ServerNameTextColor;
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@ -208,6 +223,21 @@ struct SCEStyle
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StructDefaultProperties
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StructDefaultProperties
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{
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{
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ShapeServerNameBox = 2
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ShapeGameInfoBox = 1
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ShapeWaveInfoBox = 0
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ShapePlayersCountBox = 4
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ShapeHeaderBox = 2
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ShapeLeftStateBoxTopPlayer = 1
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ShapeLeftStateBoxMidPlayer = 0
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ShapeLeftStateBoxBottomPlayer = 3
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ShapePlayerBoxTopPlayer = 1
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ShapePlayerBoxMidPlayer = 0
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ShapePlayerBoxBottomPlayer = 3
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ShapeStatsBoxTopPlayer = 1
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ShapeStatsBoxMidPlayer = 0
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ShapeStatsBoxBottomPlayer = 3
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ServerNameBoxColor = (R=75, G=0, B=0, A=200)
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ServerNameBoxColor = (R=75, G=0, B=0, A=200)
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ServerNameTextColor = (R=250, G=250, B=250, A=255)
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ServerNameTextColor = (R=250, G=250, B=250, A=255)
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