update build tools
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.gitignore
vendored
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.gitignore
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test.cfg
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*.psd
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/ignore
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build.cfg
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build.cfg
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# Build parameters
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# If True - compresses the mutator when compiling
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# Scripts will be stored in binary form
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# (reduces the size of the output file)
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StripSource="True"
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# Mutators to be compiled
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# Specify them with a space as a separator,
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# Mutators will be compiled in the specified order
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PackageBuildOrder="YAS"
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# Mutators that will be uploaded to the workshop
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# Specify them with a space as a separator,
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# The order doesn't matter
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PackageUpload="YAS"
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builder.cfg
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builder.cfg
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### Build parameters ###
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# If True - compresses the mutator when compiling
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# Scripts will be stored in binary form
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# (reduces the size of the output file)
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StripSource="True"
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# Mutators to be compiled
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# Specify them with a space as a separator,
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# Mutators will be compiled in the specified order
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PackageBuildOrder="YAS"
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### Brew parameters ###
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# Packages you want to brew using @peelz's patched KFEditor.
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# Useful for cases where regular brew doesn't put *.upk inside the package.
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# Specify them with a space as a separator,
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# The order doesn't matter
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PackagePeelzBrew=""
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### Steam Workshop upload parameters ###
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# Mutators that will be uploaded to the workshop
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# Specify them with a space as a separator,
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# The order doesn't matter
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PackageUpload="YAS"
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### Test parameters ###
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# Map:
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Map="KF-Nuked"
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# Game:
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# Survival: KFGameContent.KFGameInfo_Survival
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# WeeklyOutbreak: KFGameContent.KFGameInfo_WeeklySurvival
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# Endless: KFGameContent.KFGameInfo_Endless
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# Objective: KFGameContent.KFGameInfo_Objective
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# Versus: KFGameContent.KFGameInfo_VersusSurvival
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Game="KFGameContent.KFGameInfo_Survival"
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# Difficulty:
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# Normal: 0
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# Hard: 1
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# Suicide: 2
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# Hell: 3
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Difficulty="0"
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# GameLength:
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# 4 waves: 0
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# 7 waves: 1
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# 10 waves: 2
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GameLength="0"
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# Mutators
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Mutators="YAS.YASMut"
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# Additional parameters
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Args=""
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2
tools
2
tools
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Subproject commit 2f173aad7a6f4578574764801136a0d86e830653
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Subproject commit cd658d9af958a46be3d46679dde4e3af6109c59e
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