KF2-YetAnotherScoreboard/PublicationContent/description.txt

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[img]https://img.shields.io/static/v1?logo=GitHub&labelColor=gray&color=blue&logoColor=white&label=&message=Open Source[/img] [img]https://img.shields.io/github/license/GenZmeY/KF2-YetAnotherScoreboard[/img] [img]https://img.shields.io/steam/downloads/2521826524[/img] [img]https://img.shields.io/steam/favorites/2521826524[/img] [img]https://img.shields.io/steam/update-date/2521826524[/img] [url=https://steamcommunity.com/sharedfiles/filedetails/changelog/2521826524][img]https://img.shields.io/github/v/tag/GenZmeY/KF2-YetAnotherScoreboard[/img][/url]
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[h1]Description[/h1]
Yet another scoreboard...
Based on the scoreboard from [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1963099942]ClassicHUD[/url] and heavily modified.
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[h1]Whitelisted?[/h1]
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No. This mod is not whitelisted and will de-rank your server. Any XP gained will not be saved.
[h1]Usage (single player)[/h1]
[olist]
[*]Subscribe to this mutator;
[*]Start KF2;
[*]Open console (`) and input:
[b]open KF-BioticsLab?Mutator=YAS.YASMut?[/b]
(replace the map and add the parameters you need)
[*]<Enter>.
[/olist]
[h1]Usage (server)[/h1]
[b]Note:[/b] [i]If you don't understand what is written here, read the article [url=https://wiki.killingfloor2.com/index.php?title=Dedicated_Server_(Killing_Floor_2)][u]Dedicated Server (KF2 wiki)[/u][/url] before following these instructions.[/i]
[olist]
[*]Open your [b]PCServer-KFEngine.ini[/b] / [b]LinuxServer-KFEngine.ini[/b];
[*]Find the [b][IpDrv.TcpNetDriver][/b] section and make sure that there is a line (add if not):
[b]DownloadManagers=OnlineSubsystemSteamworks.SteamWorkshopDownload[/b]
❗️ If there are several [b]DownloadManagers=[/b] then the line above should be the first ❗️
[*]Add the following string to the [b][OnlineSubsystemSteamworks.KFWorkshopSteamworks][/b] section (create one if it doesn't exist):
[b]ServerSubscribedWorkshopItems=2521826524[/b]
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[*]Start the server and wait until the mutator is downloading;
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[*]Add mutator to server start parameters: [b]?Mutator=YAS.YASMut[/b] and restart the server.
[/olist]
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[h1]Setup (KFYAS.ini)[/h1]
Config will be created at the first start[b]*[/b].
[b][YAS.MessageOfTheDay][/b]
In this section you can customize the messages that will be shown at the bottom of the panel.
[list]
[*][b]bRandomize[/b] - If True the message will be chosen randomly;
[*][b]DisplayTime[/b] - message display time in seconds;
[*][b]Message[/b] - Array of messages to display. Place multiple "Message=" below each other if you want to specify multiple messages. If you need a line break in a message, use '[b]\n[/b]'.
[/list]
[b][YAS.Ranks][/b]
here you can set display settings for different player ranks.
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[b]Why?[/b] for example, to highlight admins... or players who have done a lot for the server - this does not change the gameplay in any way, but these people will be pleased. Or just for fun of course :3
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Edit [b]Player[/b] and [b]Admin[/b] lines to set how this is displayed:
[list]
[*][b]RankName[/b] - rank name. Leave blank if you don't want this to be shown.
[*][b]RankColor[/b] - rank display color.
[*][b]PlayerColor[/b] - player name display color of the player with this rank.
[/list]
Use [b]Rank[/b] array to set your own ranks:
[list]
[*][b]RankName[/b] - same as above.
[*][b]RankColor[/b] - same as above.
[*][b]PlayerColor[/b] - same as above.
[*][b]RankID[/b] - used to establish a relation between a player and his rank (more on that below), you can use any value greater than zero.
[*][b]OverrideAdmin[/b] - If True then this rank will be displayed even if the player is an admin.
[/list]
[b][YAS.RankRelations][/b]
Use [b]Relation[/b] array to establish a relation between a player and their rank:
[list]
[*][b]RankID[/b] - RankID from the [b][YAS.Ranks][/b] section.
[*][b]ObjectID[/b] - ID for which this rank will be applied. This can be a player's SteamID64, a player's UniqueID, or a steam group's SteamID64 (then the rank will be applied to all members of that group).
[/list]
[b]Ranks priority[/b]
[list]
[*]Personal ranks are higher in priority than group ranks, so if a player belongs to both the group rank and the personal rank, then the personal rank will be used.
[*]The higher the position in [b][YAS.RankRelations][/b] the higher the rank priority. That is, if a player belongs to two group relations at once, the one that is higher in the list will be used.
[/list]
[b]Rank example[/b]
When your config is generated for the first time there will be an example rank - "Man of Culture". It has green color and relation with ObjectID 103582791429670253 (which is the SteamID64 of [url=https://steamcommunity.com/groups/hentaii]this group[/url]). Thus, if you leave this setting, when someone from this group enters the game, he will have a green rank "Man of Culture".
You can use this as a template for creating your own ranks, or remove it if you don't need it.
[h1]Getting IDs[/h1]
You can view the Steam ID and UniqueID in WebAdmin on the PLAYERS tab:
[img]https://raw.githubusercontent.com/GenZmeY/KF2-YetAnotherScoreboard/master/PublicationContent/ID1.png[/img]
But don't try to use the SteamID from here for EGS players - it won't work. SteamID is for Steam players only.
UniqueID is suitable for all platforms.
SteamID can also be obtained from the player's profile, look at the URL:
[img]https://raw.githubusercontent.com/GenZmeY/KF2-YetAnotherScoreboard/master/PublicationContent/ID2.png[/img]
If a player uses a nickname in a link to their profile, then add this to the profile url: [b]?xml=1[/b]
[img]https://raw.githubusercontent.com/GenZmeY/KF2-YetAnotherScoreboard/master/PublicationContent/ID3.png[/img]
If you need a SteamID64 for a steam group, open the group in a browser and add this to the url: [b]/memberslistxml/?xml=1[/b]
[img]https://raw.githubusercontent.com/GenZmeY/KF2-YetAnotherScoreboard/master/PublicationContent/ID4.png[/img]
[h1]Notes[/h1]
📌 VersusSurvival mode not supported (yet).
[h1]Troubleshooting[/h1]
[b](*)[/b] If your config is not created for some reason, create it manually with the following content:
[b][YAS.YAS]
Version=0
[/b]
Then start the server and check the file again - config content should be generated.
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[h1]Sources[/h1]
[url=https://github.com/GenZmeY/KF2-YetAnotherScoreboard]https://github.com/GenZmeY/KF2-YetAnotherScoreboard[/url] [b](GNU GPLv3)[/b]