KF2-YetAnotherScoreboard/YAS/Classes/BoxPainterBase.uc

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2023-05-10 02:32:25 +00:00
class BoxPainterBase extends Object;
const Texture = Texture2D'UI_LevelChevrons_TEX.UI_LevelChevron_Icon_02';
enum EPosition
{
ECP_TopLeft,
ECP_TopRight,
ECP_BottomLeft,
ECP_BottomRight
};
enum EShape
{
ECS_Corner,
ECS_BeveledCorner,
ECS_VerticalCorner,
ECS_HorisontalCorner
};
var public Canvas Canvas;
private final function DrawBoxTexture(float X, float Y)
{
Canvas.DrawTile(Texture, X, Y, 19, 45, 1, 1);
}
private final function DrawCornerTexture(float Size, byte Position)
{
switch (Position)
{
case ECP_TopLeft: Canvas.DrawTile(Texture, Size, Size, 77, 15, -66, 58); return;
case ECP_TopRight: Canvas.DrawTile(Texture, Size, Size, 11, 15, 66, 58); return;
case ECP_BottomLeft: Canvas.DrawTile(Texture, Size, Size, 77, 73, -66, -58); return;
case ECP_BottomRight: Canvas.DrawTile(Texture, Size, Size, 11, 73, 66, -58); return;
}
}
private final function DrawCorner(float X, float Y, float Edge, byte Position, byte Shape)
{
switch (Position)
{
case ECP_TopLeft: switch (Shape)
{
case ECS_Corner:
return;
case ECS_BeveledCorner:
Canvas.SetPos(X, Y);
DrawCornerTexture(Edge, ECP_TopLeft);
return;
case ECS_VerticalCorner:
Canvas.SetPos(X, Y - Edge);
DrawCornerTexture(Edge, ECP_TopRight);
return;
case ECS_HorisontalCorner:
Canvas.SetPos(X - Edge, Y);
DrawCornerTexture(Edge, ECP_BottomLeft);
return;
}
case ECP_TopRight: switch (Shape)
{
case ECS_Corner:
return;
case ECS_BeveledCorner:
Canvas.SetPos(X - Edge, Y);
DrawCornerTexture(Edge, ECP_TopRight);
return;
case ECS_VerticalCorner:
Canvas.SetPos(X - Edge, Y - Edge);
DrawCornerTexture(Edge, ECP_TopLeft);
return;
case ECS_HorisontalCorner:
Canvas.SetPos(X, Y);
DrawCornerTexture(Edge, ECP_BottomRight);
return;
}
case ECP_BottomLeft: switch (Shape)
{
case ECS_Corner:
return;
case ECS_BeveledCorner:
Canvas.SetPos(X, Y - Edge);
DrawCornerTexture(Edge, ECP_BottomLeft);
return;
case ECS_VerticalCorner:
Canvas.SetPos(X, Y);
DrawCornerTexture(Edge, ECP_BottomRight);
return;
case ECS_HorisontalCorner:
Canvas.SetPos(X - Edge, Y - Edge);
DrawCornerTexture(Edge, ECP_TopLeft);
return;
}
case ECP_BottomRight: switch (Shape)
{
case ECS_Corner:
return;
case ECS_BeveledCorner:
Canvas.SetPos(X - Edge, Y - Edge);
DrawCornerTexture(Edge, ECP_BottomRight);
return;
case ECS_VerticalCorner:
Canvas.SetPos(X - Edge, Y);
DrawCornerTexture(Edge, ECP_BottomLeft);
return;
case ECS_HorisontalCorner:
Canvas.SetPos(X, Y - Edge);
DrawCornerTexture(Edge, ECP_TopRight);
return;
}
}
}
public final function DrawShapedBox(float X, float Y, float W, float H, float Edge, byte TopLeftShape, byte TopRightShape, byte BottomLeftShape, byte BottomRightShape)
{
local float BoxX, BoxW;
Canvas.PreOptimizeDrawTiles((
3 // x3 DrawBoxTexture(...) + x1..x4 DrawCornerTexture(...)
+ (TopLeftShape == ECS_Corner ? 0 : 1)
+ (TopRightShape == ECS_Corner ? 0 : 1)
+ (BottomLeftShape == ECS_Corner ? 0 : 1)
+ (BottomRightShape == ECS_Corner ? 0 : 1)
), Texture);
// Top Line
DrawCorner(X, Y, Edge, ECP_TopLeft, TopLeftShape);
BoxX = X; BoxW = W;
if (TopLeftShape == ECS_BeveledCorner)
{
BoxX += Edge;
BoxW -= Edge;
}
if (TopRightShape == ECS_BeveledCorner)
{
BoxW -= Edge;
}
Canvas.SetPos(BoxX, Y);
DrawBoxTexture(BoxW, Edge);
DrawCorner(X + W, Y, Edge, ECP_TopRight, TopRightShape);
// Mid Line
Canvas.SetPos(X, Y + Edge);
DrawBoxTexture(W, H - Edge * 2);
// Bottom Line
DrawCorner(X, Y + H, Edge, ECP_BottomLeft, BottomLeftShape);
BoxX = X; BoxW = W;
if (BottomLeftShape == ECS_BeveledCorner)
{
BoxX += Edge;
BoxW -= Edge;
}
if (BottomRightShape == ECS_BeveledCorner)
{
BoxW -= Edge;
}
Canvas.SetPos(BoxX, Y + H - Edge);
DrawBoxTexture(BoxW, Edge);
DrawCorner(X + W, Y + H, Edge, ECP_BottomRight, BottomRightShape);
}
defaultproperties
{
}