2025-04-10 17:06:40 +03:00

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[img]https://img.shields.io/static/v1?logo=GitHub&labelColor=gray&color=blue&logoColor=white&label=&message=Open Source[/img] [img]https://img.shields.io/github/license/GenZmeY/KF2-TrueRandomBoss[/img] [img]https://img.shields.io/steam/favorites/3047331564[/img] [img]https://img.shields.io/steam/update-date/3047331564[/img] [url=https://steamcommunity.com/sharedfiles/filedetails/changelog/3047331564][img]https://img.shields.io/github/v/tag/GenZmeY/KF2-TrueRandomBoss[/img][/url]
[h1]📋 Description[/h1]
Server-side mutator that makes bosses truly random.
[h1]🤔 What does it mean?[/h1]
Some players use the command to predict the boss. Here's the command:
[code]getall kfgamereplicationinfo bossindex[/code]
Copy this command, open the console (~), paste the command and press Enter.
In response, you will receive a string, the last number of which is the boss index:
[code]
0 = Hans Volter
1 = Patriarch
2 = King Fleshpound
3 = Abomination
4 = Matriarch
[/code]
This is possible because the boss is chosen at the beginning of the game.
[b]This mutator sets a random boss index right before the start of the boss wave and thus makes the command above completely useless.[/b]
[h1]❌ Whitelisted?[/h1]
No. This mod is not whitelisted and will de-rank your server. Any XP gained will not be saved.
[h1]🎮 Usage (single player)[/h1]
[olist]
[*]Subscribe to this mutator.
[*]Create a file: [code]C:\Users\<username>\Documents\My Games\KillingFloor2\KFGame\Config\KFTRB.ini[/code]
with content:
[code][TRB.TRB]
Version=0[/code]
[*]Launch KF2, open the console, and start the game:
[code]open KF-BioticsLab?Mutator=TRB.Mut[/code]
(replace the map and add parameters you need).
[/olist]
[h1]🖥️ Usage (server)[/h1]
[b]Note:[/b] [i]If this is unclear, first read: [url=https://wiki.killingfloor2.com/index.php?title=Dedicated_Server_(Killing_Floor_2)][u]Dedicated Server Guide (KF2 wiki)[/u][/url][/i]
[olist]
[*]Open [b]PCServer-KFEngine.ini[/b] / [b]LinuxServer-KFEngine.ini[/b].
[*]Find [b][IpDrv.TcpNetDriver][/b] section and ensure line exists (add if missing):
[code]DownloadManagers=OnlineSubsystemSteamworks.SteamWorkshopDownload[/code]
(If there are several [b]DownloadManagers[/b] then the line above should be the first)
[*]Add the following string to the [b][OnlineSubsystemSteamworks.KFWorkshopSteamworks][/b] section (create one if it doesn't exist):
[code]ServerSubscribedWorkshopItems=3047331564[/code]
[*]Start server and wait for mutator download.
[*]When the download is complete, stop the server.
[*]Create a file: [code]<kf2-server>\KFGame\Config\KFTRB.ini[/code]
with content:
[code][TRB.TRB]
Version=0[/code]
[*]Add mutator to server start parameters: [code]?Mutator=TRB.Mut[/code] and start the server.
[/olist]
[h1]📌 Notes[/h1]
[list]
[*]Even if you use this mod, the boss prediction command can sometimes give correct predictions, just by chance. And that's okay. After all, this is a real random 🙃
[/list]
[h1]🌍 Credits[/h1]
[list]
[*]The cat on the cover is Meawbin (original character by [url=https://x.com/horrormove]Cotton Valent[/url]).
[/list]
[h1]☑️ Status: Completed[/h1]
✔️ The mutator works with the current version of the game (v1150) and I have implemented everything I planned.
⛔️ Development has stopped: I no longer have the time or motivation to maintain this mod. No further updates or bug fixes are planned.
[h1]📜 Sources[/h1]
https://github.com/GenZmeY/KF2-TrueRandomBoss [b](GNU GPLv3)[/b]