class Mut extends KFMutator dependson(TRB); var private TRB TRB; public simulated function bool SafeDestroy() { return (bPendingDelete || bDeleteMe || Destroy()); } public event PreBeginPlay() { Super.PreBeginPlay(); if (WorldInfo.NetMode == NM_Client) return; foreach WorldInfo.DynamicActors(class'TRB', TRB) { break; } if (TRB == None) { TRB = WorldInfo.Spawn(class'TRB'); } if (TRB == None) { `Log_Base("FATAL: Can't Spawn 'TRB'"); SafeDestroy(); } } public function AddMutator(Mutator M) { if (M == Self) return; if (M.Class == Class) Mut(M).SafeDestroy(); else Super.AddMutator(M); } defaultproperties { }