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222
TRB/Classes/TRB.uc
Normal file
222
TRB/Classes/TRB.uc
Normal file
@ -0,0 +1,222 @@
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class TRB extends Info
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config(TRB);
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const LatestVersion = 1;
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enum E_State
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{
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S_WAIT,
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S_WAVE,
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S_TRADER,
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S_END
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};
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var private config int Version;
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var private config E_LogLevel LogLevel;
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var private config float WavePollingDT;
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var private config float TraderPollingDT;
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var private KFGameInfo KFGI;
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var private KFGI_Access KFGIA;
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var private KFGameReplicationInfo KFGRI;
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var private E_State GameState;
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public simulated function bool SafeDestroy()
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{
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return (bPendingDelete || bDeleteMe || Destroy());
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}
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public event PreBeginPlay()
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{
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`Log_Trace();
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if (WorldInfo.NetMode == NM_Client)
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{
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`Log_Fatal("NetMode == NM_Client, Destroy...");
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SafeDestroy();
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return;
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}
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Super.PreBeginPlay();
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PreInit();
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}
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private function PreInit()
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{
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`Log_Trace();
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if (Version == `NO_CONFIG)
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{
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LogLevel = LL_Info;
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WavePollingDT = 5.0f;
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TraderPollingDT = 1.0f;
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SaveConfig();
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}
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switch (Version)
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{
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case `NO_CONFIG:
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`Log_Info("Config created");
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case MaxInt:
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`Log_Info("Config updated to version"@LatestVersion);
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break;
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case LatestVersion:
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`Log_Info("Config is up-to-date");
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break;
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default:
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`Log_Warn("The config version is higher than the current version");
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`Log_Warn("Config version is" @ Version @ "but current version is" @ LatestVersion);
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`Log_Warn("The config version will be changed to" @ LatestVersion);
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break;
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}
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if (LatestVersion != Version)
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{
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Version = LatestVersion;
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SaveConfig();
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}
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if (LogLevel == LL_WrongLevel)
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{
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LogLevel = LL_Info;
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`Log_Warn("Wrong 'LogLevel', return to default value");
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SaveConfig();
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}
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`Log_Base("LogLevel:" @ LogLevel);
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}
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public event PostBeginPlay()
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{
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`Log_Trace();
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if (bPendingDelete || bDeleteMe) return;
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Super.PostBeginPlay();
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PostInit();
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}
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private function PostInit()
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{
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`Log_Trace();
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if (WorldInfo == None || WorldInfo.Game == None)
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{
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SetTimer(1.0f, false, nameof(PostInit));
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return;
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}
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KFGI = KFGameInfo(WorldInfo.Game);
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if (KFGI == None)
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{
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`Log_Fatal("Incompatible gamemode:" @ WorldInfo.Game $ ". Destroy...");
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SafeDestroy();
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return;
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}
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if (KFGI.GameReplicationInfo == None)
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{
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SetTimer(1.0f, false, nameof(PostInit));
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return;
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}
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KFGRI = KFGameReplicationInfo(KFGI.GameReplicationInfo);
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if (KFGRI == None)
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{
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`Log_Fatal("Incompatible Replication info:" @ KFGI.GameReplicationInfo);
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SafeDestroy();
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return;
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}
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KFGIA = new(KFGI) class'KFGI_Access';
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if (KFGIA == None)
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{
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`Log_Fatal("Can't create KFGI_Access object");
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SafeDestroy();
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return;
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}
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SetTimer(WavePollingDT, true, nameof(WavePolling));
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}
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private function WavePolling()
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{
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`Log_Trace();
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if (!StateChanged()) return;
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`Log_Debug("GameState:" @ GameState);
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switch (GameState)
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{
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case S_TRADER:
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if (KFGRI.IsBossWaveNext())
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{
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`Log_Debug("Prepare to boss wave");
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SetTimer(TraderPollingDT, true, nameof(TraderPolling));
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ClearTimer(nameof(WavePolling));
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}
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break;
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case S_END:
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`Log_Debug("Cleanup");
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ClearTimer(nameof(WavePolling));
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ClearTimer(nameof(TraderPolling));
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SafeDestroy();
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break;
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case S_WAIT:
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case S_WAVE:
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default:
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break;
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}
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}
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private function TraderPolling()
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{
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`Log_Trace();
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if (KFGRI.GetTraderTimeRemaining() < class'KFGame.KFVoteCollector'.default.TimeAfterSkipTrader || KFGRI.bWaveStarted)
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{
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`Log_Debug("Prev boss:" @ String(KFGIA.Boss()));
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KFGIA.SetRandomBoss();
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`Log_Info("New boss:" @ String(KFGIA.Boss()));
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ClearTimer(nameof(TraderPolling));
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SetTimer(WavePollingDT, true, nameof(WavePolling));
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return;
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}
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}
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private function E_State GetState()
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{
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`Log_Trace();
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if (KFGRI.bMatchIsOver) return S_END;
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if (!KFGRI.bMatchHasBegun) return S_WAIT;
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if (KFGRI.bTraderIsOpen) return S_TRADER;
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if (KFGRI.bWaveStarted) return S_WAVE;
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}
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private function bool StateChanged()
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{
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local E_State NewState;
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local bool StateChanged;
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`Log_Trace();
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NewState = GetState();
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StateChanged = (GameState != NewState);
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GameState = NewState;
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return StateChanged;
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}
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defaultproperties
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{
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GameState = S_WAIT
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}
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