first version
This commit is contained in:
parent
dbd06dfe45
commit
a6c0466306
33
.editorconfig
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33
.editorconfig
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root = true
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# Global
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[*]
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indent_style = unset
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indent_size = 4
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tab_width = 4
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end_of_line = lf
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charset = utf-8
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trim_trailing_whitespace = true
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insert_final_newline = unset
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# Unreal Engine 3 / Source
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[*.uc]
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indent_style = tab
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[*.{uci,upkg}]
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# Unreal Engine 3 / i18n
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[*.{chn,cht,cze,dan,deu,dut,esl,esn,fra,frc,hun,int,ita,jpn,kor,pol,por,ptb,rus,tur,ukr}]
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charset = utf-16le
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# Other
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[*.md]
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indent_style = space
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trim_trailing_whitespace = false
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[*.yml]
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indent_style = space
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indent_size = 2
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[*.{txt,cfg,conf}]
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indent_style = tab
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72
.github/workflows/mega-linter.yml
vendored
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72
.github/workflows/mega-linter.yml
vendored
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---
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name: MegaLinter
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permissions: read-all
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on:
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push:
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pull_request:
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branches: [master]
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env:
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APPLY_FIXES: none
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APPLY_FIXES_EVENT: pull_request
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APPLY_FIXES_MODE: commit
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DISABLE: SPELL
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concurrency:
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group: ${{ github.ref }}-${{ github.workflow }}
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cancel-in-progress: true
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jobs:
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build:
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name: MegaLinter
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runs-on: ubuntu-latest
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steps:
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- name: Checkout Code
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uses: actions/checkout@v3
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with:
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token: ${{ secrets.PAT || secrets.GITHUB_TOKEN }}
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- name: MegaLinter
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id: ml
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uses: oxsecurity/megalinter@v7
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env:
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VALIDATE_ALL_CODEBASE: true
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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- name: Archive production artifacts
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if: ${{ success() }} || ${{ failure() }}
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uses: actions/upload-artifact@v3
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with:
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name: MegaLinter reports
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path: |
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megalinter-reports
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mega-linter.log
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- name: Create Pull Request with applied fixes
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id: cpr
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if: steps.ml.outputs.has_updated_sources == 1 && (env.APPLY_FIXES_EVENT == 'all' || env.APPLY_FIXES_EVENT == github.event_name) && env.APPLY_FIXES_MODE == 'pull_request' && (github.event_name == 'push' || github.event.pull_request.head.repo.full_name == github.repository)
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uses: peter-evans/create-pull-request@v5
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with:
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token: ${{ secrets.PAT || secrets.GITHUB_TOKEN }}
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commit-message: "[MegaLinter] Apply linters automatic fixes"
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title: "[MegaLinter] Apply linters automatic fixes"
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labels: bot
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- name: Create PR output
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if: steps.ml.outputs.has_updated_sources == 1 && (env.APPLY_FIXES_EVENT == 'all' || env.APPLY_FIXES_EVENT == github.event_name) && env.APPLY_FIXES_MODE == 'pull_request' && (github.event_name == 'push' || github.event.pull_request.head.repo.full_name == github.repository)
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run: |
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echo "Pull Request Number - ${{ steps.cpr.outputs.pull-request-number }}"
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echo "Pull Request URL - ${{ steps.cpr.outputs.pull-request-url }}"
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- name: Prepare commit
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if: steps.ml.outputs.has_updated_sources == 1 && (env.APPLY_FIXES_EVENT == 'all' || env.APPLY_FIXES_EVENT == github.event_name) && env.APPLY_FIXES_MODE == 'commit' && github.ref != 'refs/heads/main' && (github.event_name == 'push' || github.event.pull_request.head.repo.full_name == github.repository)
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run: sudo chown -Rc $UID .git/
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- name: Commit and push applied linter fixes
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if: steps.ml.outputs.has_updated_sources == 1 && (env.APPLY_FIXES_EVENT == 'all' || env.APPLY_FIXES_EVENT == github.event_name) && env.APPLY_FIXES_MODE == 'commit' && github.ref != 'refs/heads/main' && (github.event_name == 'push' || github.event.pull_request.head.repo.full_name == github.repository)
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uses: stefanzweifel/git-auto-commit-action@v4
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with:
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branch: ${{ github.event.pull_request.head.ref || github.head_ref || github.ref }}
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commit_message: "[MegaLinter] Apply linters fixes"
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commit_user_name: "github-actions"
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commit_user_email: "github-actions[bot]@users.noreply.github.com"
|
3
.gitmodules
vendored
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3
.gitmodules
vendored
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[submodule "tools"]
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path = tools
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url = https://github.com/GenZmeY/KF2-BuildTools
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69
PublicationContent/description.txt
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69
PublicationContent/description.txt
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[img]https://img.shields.io/static/v1?logo=GitHub&labelColor=gray&color=blue&logoColor=white&label=&message=Open Source[/img] [img]https://img.shields.io/github/license/GenZmeY/KF2-TrueRandomBoss[/img] [img]https://img.shields.io/steam/favorites/3047331564[/img] [img]https://img.shields.io/steam/update-date/3047331564[/img] [url=https://steamcommunity.com/sharedfiles/filedetails/changelog/3047331564][img]https://img.shields.io/github/v/tag/GenZmeY/KF2-TrueRandomBoss[/img][/url]
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[h1]Description[/h1]
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Server-side mutator that makes bosses truly random.
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[h1]What does it mean?[/h1]
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Some players use the command to predict the boss. Here's the command:
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[code]getall kfgamereplicationinfo bossindex[/code]
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Copy this command, open the console (~), paste the command and press Enter.
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In response, you will receive a string, the last number of which is the boss index:
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[code]
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0 = Hans Volter
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1 = Patriarch
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2 = King Fleshpound
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3 = Abomination
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4 = Matriarch
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[/code]
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This is possible because the boss is chosen at the beginning of the game.
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[b]This mutator sets a random boss index right before the start of the boss wave and thus makes the command above completely useless.[/b]
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[h1]Whitelisted?[/h1]
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No. This mod is not whitelisted and will de-rank your server. Any XP gained will not be saved.
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[h1]Usage (single player)[/h1]
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[olist]
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[*]Subscribe to this mutator;
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[*]Start KF2;
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[*]Open console (~) and input:
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[b]open KF-BioticsLab?Mutator=TRB.TRBMut[/b]
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(replace the map and add the parameters you need)
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[*]<Enter>.
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[/olist]
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[h1]Usage (server)[/h1]
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[b]Note:[/b] [i]If you don't understand what is written here, read the article [url=https://wiki.killingfloor2.com/index.php?title=Dedicated_Server_(Killing_Floor_2)][u]Dedicated Server (KF2 wiki)[/u][/url] before following these instructions.[/i]
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[olist]
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[*]Open your [b]PCServer-KFEngine.ini[/b] / [b]LinuxServer-KFEngine.ini[/b];
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[*]Find the [b][IpDrv.TcpNetDriver][/b] section and make sure that there is a line (add if not):
|
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[b]DownloadManagers=OnlineSubsystemSteamworks.SteamWorkshopDownload[/b]
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❗️ If there are several [b]DownloadManagers=[/b] then the line above should be the first ❗️
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||||
[*]Add the following string to the [b][OnlineSubsystemSteamworks.KFWorkshopSteamworks][/b] section (create one if it doesn't exist):
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[b]ServerSubscribedWorkshopItems=3047331564[/b]
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[*]Start the server and wait while the mutator is downloading;
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[*]Add mutator to server start parameters: [b]?Mutator=TRB.TRBMut[/b] and restart the server.
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[/olist]
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[h1]Important setup information[/h1]
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The config should be created on first start, but now the game contains a bug that initializes the config values randomly if they are not explicitly set. Thus, the config may have incorrect values or not be created at all.
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So if you are using this mutator for the first time, I highly recommend doing the following:
|
||||
[olist]
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||||
[*]Create (modify) [b]KFTRB.ini[/b] manually. Put the following content there:
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[b][TRB.TRB]
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Version=0[/b]
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[*]Start the game/server with TRB to generate the contents of the config.
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[*]Close the game/server.
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[/olist]
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[b]Right now this is the only way to correctly create the default config.[/b]
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Unfortunately I can't do anything about it because it's a game problem (not mutator). I hope TWI fixes this someday.
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[h1]Setup (KFTRB.ini)[/h1]
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Honestly, you don't need to edit anything in the config, [b]just make sure you create the default config correctly[/b].
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The config exists because I needed it during development ¯\_(ツ)_/¯
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[h1]Notes[/h1]
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||||
📌 Even if you use this mod, the boss prediction command can sometimes give correct predictions, just by chance. And that's okay. After all, this is a real random :)
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||||
|
||||
[h1]Sources[/h1]
|
||||
[url=https://github.com/GenZmeY/KF2-TrueRandomBoss]https://github.com/GenZmeY/KF2-TrueRandomBoss[/url] (GNU GPLv3)
|
BIN
PublicationContent/preview.png
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BIN
PublicationContent/preview.png
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Binary file not shown.
After Width: | Height: | Size: 324 KiB |
BIN
PublicationContent/previewDesc.png
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BIN
PublicationContent/previewDesc.png
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Binary file not shown.
After Width: | Height: | Size: 327 KiB |
1
PublicationContent/tags.txt
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1
PublicationContent/tags.txt
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||||
Mutators
|
1
PublicationContent/title.txt
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1
PublicationContent/title.txt
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|
||||
True Random Boss
|
36
README.md
36
README.md
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||||
# KF2-TrueRandomBoss
|
||||
# True Random Boss
|
||||
|
||||
[![Steam Workshop](https://img.shields.io/static/v1?message=workshop&logo=steam&labelColor=gray&color=blue&logoColor=white&label=steam%20)](https://steamcommunity.com/sharedfiles/filedetails/?id=3047331564)
|
||||
[![Steam Downloads](https://img.shields.io/steam/downloads/3047331564)](https://steamcommunity.com/sharedfiles/filedetails/?id=3047331564)
|
||||
[![Steam Favorites](https://img.shields.io/steam/favorites/3047331564)](https://steamcommunity.com/sharedfiles/filedetails/?id=3047331564)
|
||||
[![MegaLinter](https://github.com/GenZmeY/KF2-TrueRandomBoss/actions/workflows/mega-linter.yml/badge.svg?branch=master)](https://github.com/GenZmeY/KF2-TrueRandomBoss/actions/workflows/mega-linter.yml)
|
||||
[![GitHub tag (latest by date)](https://img.shields.io/github/v/tag/GenZmeY/KF2-TrueRandomBoss)](https://github.com/GenZmeY/KF2-TrueRandomBoss/tags)
|
||||
[![GitHub](https://img.shields.io/github/license/GenZmeY/KF2-TrueRandomBoss)](LICENSE)
|
||||
|
||||
## Description
|
||||
Server-side mutator that makes bosses truly random.
|
||||
|
||||
## Usage & Setup
|
||||
[See steam workshop page](https://steamcommunity.com/sharedfiles/filedetails/?id=3047331564)
|
||||
|
||||
## Build
|
||||
**Note:** If you want to build/test/brew/publish a mutator without git-bash and/or scripts, follow [these instructions](https://tripwireinteractive.atlassian.net/wiki/spaces/KF2SW/pages/26247172/KF2+Code+Modding+How-to) instead of what is described here.
|
||||
1. Install [Killing Floor 2](https://store.steampowered.com/app/232090/Killing_Floor_2/), Killing Floor 2 - SDK and [git for windows](https://git-scm.com/download/win);
|
||||
2. open git-bash and go to any folder where you want to store sources:
|
||||
`cd <ANY_FOLDER_YOU_WANT>`
|
||||
3. Clone this repository and go to the source folder:
|
||||
`git clone https://github.com/GenZmeY/KF2-TrueRandomBoss && cd KF2-TrueRandomBoss`
|
||||
4. Download dependencies:
|
||||
`git submodule init && git submodule update`
|
||||
5. Compile:
|
||||
`./tools/builder -c`
|
||||
5. The compiled files will be here:
|
||||
`C:\Users\<USERNAME>\Documents\My Games\KillingFloor2\KFGame\Unpublished\BrewedPC\Script\`
|
||||
|
||||
## Bug reports
|
||||
If you find a bug, go to the [issue page](https://github.com/GenZmeY/KF2-TrueRandomBoss/issues) and check if there is a description of your bug. If not, create a new issue.
|
||||
Describe what the bug looks like and how reproduce it.
|
||||
|
||||
## License
|
||||
[![license](https://www.gnu.org/graphics/gplv3-with-text-136x68.png)](LICENSE)
|
||||
|
40
TRB/Classes/KFGI_Access.uc
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40
TRB/Classes/KFGI_Access.uc
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|
||||
class KFGI_Access extends Object
|
||||
within KFGameInfo;
|
||||
|
||||
public function SetRandomBoss()
|
||||
{
|
||||
OverrideBossIndex(Rand(default.AIBossClassList.Length));
|
||||
}
|
||||
|
||||
public function class<KFPawn_Monster> Boss()
|
||||
{
|
||||
return BossAITypePawn(BossIndex);
|
||||
}
|
||||
|
||||
public function OverrideBossIndex(int Index, optional bool Force = false)
|
||||
{
|
||||
if (Index < 0 || Index >= default.AIBossClassList.Length)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!UseSpecificBossIndex(BossIndex) || Force)
|
||||
{
|
||||
BossIndex = Index;
|
||||
}
|
||||
|
||||
MyKFGRI.CacheSelectedBoss(BossIndex);
|
||||
}
|
||||
|
||||
public function class<KFPawn_Monster> BossAITypePawn(int AIType)
|
||||
{
|
||||
if (AIType < AIBossClassList.Length)
|
||||
return AIBossClassList[AIType];
|
||||
else
|
||||
return None;
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
222
TRB/Classes/TRB.uc
Normal file
222
TRB/Classes/TRB.uc
Normal file
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|
||||
class TRB extends Info
|
||||
config(TRB);
|
||||
|
||||
const LatestVersion = 1;
|
||||
|
||||
enum E_State
|
||||
{
|
||||
S_WAIT,
|
||||
S_WAVE,
|
||||
S_TRADER,
|
||||
S_END
|
||||
};
|
||||
|
||||
var private config int Version;
|
||||
var private config E_LogLevel LogLevel;
|
||||
var private config float WavePollingDT;
|
||||
var private config float TraderPollingDT;
|
||||
|
||||
var private KFGameInfo KFGI;
|
||||
var private KFGI_Access KFGIA;
|
||||
var private KFGameReplicationInfo KFGRI;
|
||||
|
||||
var private E_State GameState;
|
||||
|
||||
public simulated function bool SafeDestroy()
|
||||
{
|
||||
return (bPendingDelete || bDeleteMe || Destroy());
|
||||
}
|
||||
|
||||
public event PreBeginPlay()
|
||||
{
|
||||
`Log_Trace();
|
||||
|
||||
if (WorldInfo.NetMode == NM_Client)
|
||||
{
|
||||
`Log_Fatal("NetMode == NM_Client, Destroy...");
|
||||
SafeDestroy();
|
||||
return;
|
||||
}
|
||||
|
||||
Super.PreBeginPlay();
|
||||
|
||||
PreInit();
|
||||
}
|
||||
|
||||
private function PreInit()
|
||||
{
|
||||
`Log_Trace();
|
||||
|
||||
if (Version == `NO_CONFIG)
|
||||
{
|
||||
LogLevel = LL_Info;
|
||||
WavePollingDT = 5.0f;
|
||||
TraderPollingDT = 1.0f;
|
||||
SaveConfig();
|
||||
}
|
||||
|
||||
switch (Version)
|
||||
{
|
||||
case `NO_CONFIG:
|
||||
`Log_Info("Config created");
|
||||
|
||||
case MaxInt:
|
||||
`Log_Info("Config updated to version"@LatestVersion);
|
||||
break;
|
||||
|
||||
case LatestVersion:
|
||||
`Log_Info("Config is up-to-date");
|
||||
break;
|
||||
|
||||
default:
|
||||
`Log_Warn("The config version is higher than the current version");
|
||||
`Log_Warn("Config version is" @ Version @ "but current version is" @ LatestVersion);
|
||||
`Log_Warn("The config version will be changed to" @ LatestVersion);
|
||||
break;
|
||||
}
|
||||
|
||||
if (LatestVersion != Version)
|
||||
{
|
||||
Version = LatestVersion;
|
||||
SaveConfig();
|
||||
}
|
||||
|
||||
if (LogLevel == LL_WrongLevel)
|
||||
{
|
||||
LogLevel = LL_Info;
|
||||
`Log_Warn("Wrong 'LogLevel', return to default value");
|
||||
SaveConfig();
|
||||
}
|
||||
`Log_Base("LogLevel:" @ LogLevel);
|
||||
}
|
||||
|
||||
public event PostBeginPlay()
|
||||
{
|
||||
`Log_Trace();
|
||||
|
||||
if (bPendingDelete || bDeleteMe) return;
|
||||
|
||||
Super.PostBeginPlay();
|
||||
|
||||
PostInit();
|
||||
}
|
||||
|
||||
private function PostInit()
|
||||
{
|
||||
`Log_Trace();
|
||||
|
||||
if (WorldInfo == None || WorldInfo.Game == None)
|
||||
{
|
||||
SetTimer(1.0f, false, nameof(PostInit));
|
||||
return;
|
||||
}
|
||||
|
||||
KFGI = KFGameInfo(WorldInfo.Game);
|
||||
if (KFGI == None)
|
||||
{
|
||||
`Log_Fatal("Incompatible gamemode:" @ WorldInfo.Game $ ". Destroy...");
|
||||
SafeDestroy();
|
||||
return;
|
||||
}
|
||||
|
||||
if (KFGI.GameReplicationInfo == None)
|
||||
{
|
||||
SetTimer(1.0f, false, nameof(PostInit));
|
||||
return;
|
||||
}
|
||||
|
||||
KFGRI = KFGameReplicationInfo(KFGI.GameReplicationInfo);
|
||||
if (KFGRI == None)
|
||||
{
|
||||
`Log_Fatal("Incompatible Replication info:" @ KFGI.GameReplicationInfo);
|
||||
SafeDestroy();
|
||||
return;
|
||||
}
|
||||
|
||||
KFGIA = new(KFGI) class'KFGI_Access';
|
||||
if (KFGIA == None)
|
||||
{
|
||||
`Log_Fatal("Can't create KFGI_Access object");
|
||||
SafeDestroy();
|
||||
return;
|
||||
}
|
||||
|
||||
SetTimer(WavePollingDT, true, nameof(WavePolling));
|
||||
}
|
||||
|
||||
private function WavePolling()
|
||||
{
|
||||
`Log_Trace();
|
||||
|
||||
if (!StateChanged()) return;
|
||||
|
||||
`Log_Debug("GameState:" @ GameState);
|
||||
|
||||
switch (GameState)
|
||||
{
|
||||
case S_TRADER:
|
||||
if (KFGRI.IsBossWaveNext())
|
||||
{
|
||||
`Log_Debug("Prepare to boss wave");
|
||||
SetTimer(TraderPollingDT, true, nameof(TraderPolling));
|
||||
ClearTimer(nameof(WavePolling));
|
||||
}
|
||||
break;
|
||||
|
||||
case S_END:
|
||||
`Log_Debug("Cleanup");
|
||||
ClearTimer(nameof(WavePolling));
|
||||
ClearTimer(nameof(TraderPolling));
|
||||
SafeDestroy();
|
||||
break;
|
||||
|
||||
case S_WAIT:
|
||||
case S_WAVE:
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private function TraderPolling()
|
||||
{
|
||||
`Log_Trace();
|
||||
|
||||
if (KFGRI.GetTraderTimeRemaining() < class'KFGame.KFVoteCollector'.default.TimeAfterSkipTrader || KFGRI.bWaveStarted)
|
||||
{
|
||||
`Log_Debug("Prev boss:" @ String(KFGIA.Boss()));
|
||||
KFGIA.SetRandomBoss();
|
||||
`Log_Info("New boss:" @ String(KFGIA.Boss()));
|
||||
ClearTimer(nameof(TraderPolling));
|
||||
SetTimer(WavePollingDT, true, nameof(WavePolling));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
private function E_State GetState()
|
||||
{
|
||||
`Log_Trace();
|
||||
|
||||
if (KFGRI.bMatchIsOver) return S_END;
|
||||
if (!KFGRI.bMatchHasBegun) return S_WAIT;
|
||||
if (KFGRI.bTraderIsOpen) return S_TRADER;
|
||||
if (KFGRI.bWaveStarted) return S_WAVE;
|
||||
}
|
||||
|
||||
private function bool StateChanged()
|
||||
{
|
||||
local E_State NewState;
|
||||
local bool StateChanged;
|
||||
|
||||
`Log_Trace();
|
||||
|
||||
NewState = GetState();
|
||||
StateChanged = (GameState != NewState);
|
||||
GameState = NewState;
|
||||
|
||||
return StateChanged;
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
GameState = S_WAIT
|
||||
}
|
4
TRB/Classes/TRB.upkg
Normal file
4
TRB/Classes/TRB.upkg
Normal file
@ -0,0 +1,4 @@
|
||||
[Flags]
|
||||
AllowDownload=False
|
||||
ClientOptional=False
|
||||
ServerSideOnly=True
|
47
TRB/Classes/TRBMut.uc
Normal file
47
TRB/Classes/TRBMut.uc
Normal file
@ -0,0 +1,47 @@
|
||||
class TRBMut extends KFMutator
|
||||
dependson(TRB);
|
||||
|
||||
var private TRB TRB;
|
||||
|
||||
public simulated function bool SafeDestroy()
|
||||
{
|
||||
return (bPendingDelete || bDeleteMe || Destroy());
|
||||
}
|
||||
|
||||
public event PreBeginPlay()
|
||||
{
|
||||
Super.PreBeginPlay();
|
||||
|
||||
if (WorldInfo.NetMode == NM_Client) return;
|
||||
|
||||
foreach WorldInfo.DynamicActors(class'TRB', TRB)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
if (TRB == None)
|
||||
{
|
||||
TRB = WorldInfo.Spawn(class'TRB');
|
||||
}
|
||||
|
||||
if (TRB == None)
|
||||
{
|
||||
`Log_Base("FATAL: Can't Spawn 'TRB'");
|
||||
SafeDestroy();
|
||||
}
|
||||
}
|
||||
|
||||
public function AddMutator(Mutator Mut)
|
||||
{
|
||||
if (Mut == Self) return;
|
||||
|
||||
if (Mut.Class == Class)
|
||||
TRBMut(Mut).SafeDestroy();
|
||||
else
|
||||
Super.AddMutator(Mut);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
20
TRB/Classes/_Logger.uc
Normal file
20
TRB/Classes/_Logger.uc
Normal file
@ -0,0 +1,20 @@
|
||||
class _Logger extends Object
|
||||
abstract;
|
||||
|
||||
enum E_LogLevel
|
||||
{
|
||||
LL_WrongLevel,
|
||||
LL_None,
|
||||
LL_Fatal,
|
||||
LL_Error,
|
||||
LL_Warning,
|
||||
LL_Info,
|
||||
LL_Debug,
|
||||
LL_Trace,
|
||||
LL_All
|
||||
};
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
2
TRB/Constants.uci
Normal file
2
TRB/Constants.uci
Normal file
@ -0,0 +1,2 @@
|
||||
// Constants
|
||||
`define NO_CONFIG 0
|
3
TRB/Globals.uci
Normal file
3
TRB/Globals.uci
Normal file
@ -0,0 +1,3 @@
|
||||
// Imports
|
||||
`include(Logger.uci)
|
||||
`include(Constants.uci)
|
15
TRB/Logger.uci
Normal file
15
TRB/Logger.uci
Normal file
@ -0,0 +1,15 @@
|
||||
// Logger
|
||||
`define Log_Tag 'TRB'
|
||||
|
||||
`define LocationStatic "`{ClassName}::" $ GetFuncName()
|
||||
|
||||
`define Log_Base(msg, cond) `log(`msg `if(`cond), `cond`{endif}, `Log_Tag)
|
||||
|
||||
`define Log_Fatal(msg) `log("FATAL:" @ `msg, (LogLevel >= LL_Fatal), `Log_Tag)
|
||||
`define Log_Error(msg) `log("ERROR:" @ `msg, (LogLevel >= LL_Error), `Log_Tag)
|
||||
`define Log_Warn(msg) `log("WARN:" @ `msg, (LogLevel >= LL_Warning), `Log_Tag)
|
||||
`define Log_Info(msg) `log("INFO:" @ `msg, (LogLevel >= LL_Info), `Log_Tag)
|
||||
`define Log_Debug(msg) `log("DEBUG:" @ `msg, (LogLevel >= LL_Debug), `Log_Tag)
|
||||
|
||||
`define Log_Trace(msg) `log("TRACE:" @ `Location `if(`msg) @ `msg`{endif}, (LogLevel >= LL_Trace), `Log_Tag)
|
||||
`define Log_TraceStatic(msg) `log("TRACE:" @ `LocationStatic `if(`msg) @ `msg`{endif}, (LogLevel >= LL_Trace), `Log_Tag)
|
61
builder.cfg
Normal file
61
builder.cfg
Normal file
@ -0,0 +1,61 @@
|
||||
### Build parameters ###
|
||||
|
||||
# If True - compresses the mutator when compiling
|
||||
# Scripts will be stored in binary form
|
||||
# (reduces the size of the output file)
|
||||
StripSource="True"
|
||||
|
||||
# Mutators to be compiled
|
||||
# Specify them with a space as a separator,
|
||||
# Mutators will be compiled in the specified order
|
||||
PackageBuildOrder="TRB"
|
||||
|
||||
|
||||
### Brew parameters ###
|
||||
|
||||
# Packages you want to brew using @peelz's patched KFEditor.
|
||||
# Useful for cases where regular brew doesn't put *.upk inside the package.
|
||||
# Specify them with a space as a separator,
|
||||
# The order doesn't matter
|
||||
PackagePeelzBrew=""
|
||||
|
||||
|
||||
### Steam Workshop upload parameters ###
|
||||
|
||||
# Mutators that will be uploaded to the workshop
|
||||
# Specify them with a space as a separator,
|
||||
# The order doesn't matter
|
||||
PackageUpload="TRB"
|
||||
|
||||
|
||||
### Test parameters ###
|
||||
|
||||
# Map:
|
||||
Map="KF-Nuked"
|
||||
|
||||
# Game:
|
||||
# Survival: KFGameContent.KFGameInfo_Survival
|
||||
# WeeklyOutbreak: KFGameContent.KFGameInfo_WeeklySurvival
|
||||
# Endless: KFGameContent.KFGameInfo_Endless
|
||||
# Objective: KFGameContent.KFGameInfo_Objective
|
||||
# Versus: KFGameContent.KFGameInfo_VersusSurvival
|
||||
Game="KFGameContent.KFGameInfo_Survival"
|
||||
|
||||
# Difficulty:
|
||||
# Normal: 0
|
||||
# Hard: 1
|
||||
# Suicide: 2
|
||||
# Hell: 3
|
||||
Difficulty="0"
|
||||
|
||||
# GameLength:
|
||||
# 4 waves: 0
|
||||
# 7 waves: 1
|
||||
# 10 waves: 2
|
||||
GameLength="0"
|
||||
|
||||
# Mutators
|
||||
Mutators="TRB.TRBMut"
|
||||
|
||||
# Additional parameters
|
||||
Args=""
|
1
tools
Submodule
1
tools
Submodule
@ -0,0 +1 @@
|
||||
Subproject commit fb458ac61f7e6c6426b8dff366dd5e7499e0d95f
|
Loading…
Reference in New Issue
Block a user