Small server-side mutator that forces players to throw all their weapons on death (not just the current weapon as in the game by default).
PublicationContent | ||
TAWOD/Classes | ||
tools@2f173aad7a | ||
.gitignore | ||
.gitmodules | ||
builder.cfg | ||
LICENSE | ||
README.md |
A small mutator that forces players to throw all their weapons on death (not just the current weapon as in the game by default).
Build
Note: If you want to build/test/brew/publish a mutator without git-bash and/or scripts, follow these instructions instead of what is described here.
- Install Killing Floor 2, Killing Floor 2 - SDK and git for windows;
- open git-bash and go to any folder where you want to store sources:
cd <ANY_FOLDER_YOU_WANT>
- Clone this repository and go to the source folder:
git clone https://github.com/GenZmeY/KF2-TAWOD && cd KF2-TAWOD
- Download dependencies:
git submodule init && git submodule update
- Compile:
./tools/builder -c
- The compiled files will be here:
C:\Users\<USERNAME>\Documents\My Games\KillingFloor2\KFGame\Unpublished\BrewedPC\Script\
Usage (Server)
- Open your PCServer-KFEngine.ini / LinuxServer-KFEngine.ini;
- Add the following string to the [OnlineSubsystemSteamworks.KFWorkshopSteamworks] section (create one if it doesn't exist):
ServerSubscribedWorkshopItems=2379769040
- Start the server and wait while the mutator is downloading;
- Add the following line to the startup parameters and restart the server:
?Mutator=TAWOD.TAWODMut
Bug reports
If you find a bug, create new issue here: Issues
Describe what the bug looks like and how to reproduce it.