From f10871b501d53997c8831c57aefed69e2bf7dbf5 Mon Sep 17 00:00:00 2001 From: GenZmeY Date: Mon, 24 Jan 2022 07:02:51 +0300 Subject: [PATCH] update description --- PublicationContent/description.txt | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/PublicationContent/description.txt b/PublicationContent/description.txt index fecd9a8..d3ba710 100644 --- a/PublicationContent/description.txt +++ b/PublicationContent/description.txt @@ -1,11 +1,10 @@ [h1]Warning[/h1] This mod is not whitelisted and will unrank your server. Any XP gained will not be saved. -[h1]Disclaimer [/h1] +[h1]Description:[/h1] This is the same as [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1417081496]Pharrahnox's SetWave[/url], but with some fixes: - fixed starting Dosh for Endless mode. -[h1]Description:[/h1] A utility mod that allows users to specify the starting wave and the boss that will spawn. Additionally, users can jump between waves during the match with a console command (mutate setwave, see below). The purpose of this mod is to allow mappers to more efficiently test their maps for later waves or for the boss. It could also be used to skip early waves if you find them boring, or to test strategies against a specific boss. It is designed to be compatible with every mutator and wave-based gamemode, and to require little to no maintenance after game updates.