65 lines
1.4 KiB
Ucode
65 lines
1.4 KiB
Ucode
class ExtMenu_Inventory extends KFGFxMenu_Inventory;
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function bool IsItemActive(int ItemDefinition)
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{
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local class<KFWeaponDefinition> WeaponDef;
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local int ItemIndex;
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ItemIndex = class'ExtWeaponSkinList'.default.Skins.Find('Id', ItemDefinition);
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if(ItemIndex == INDEX_NONE)
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{
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return false;
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}
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WeaponDef = class'ExtWeaponSkinList'.default.Skins[ItemIndex].WeaponDef;
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if(WeaponDef != none)
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{
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return class'ExtWeaponSkinList'.Static.IsSkinEquip(WeaponDef, ItemDefinition, ExtPlayerController(KFPC));
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}
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return false;
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}
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function Callback_Equip(int ItemDefinition)
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{
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local class<KFWeaponDefinition> WeaponDef;
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local int ItemIndex;
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ItemIndex = class'ExtWeaponSkinList'.default.Skins.Find('Id', ItemDefinition);
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if(ItemIndex == INDEX_NONE)
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{
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return;
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}
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WeaponDef = class'ExtWeaponSkinList'.default.Skins[ItemIndex].WeaponDef;
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if(WeaponDef != none)
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{
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if(IsItemActive(ItemDefinition))
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{
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class'ExtWeaponSkinList'.Static.SaveWeaponSkin(WeaponDef, 0, ExtPlayerController(KFPC));
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if(class'WorldInfo'.static.IsConsoleBuild())
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{
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Manager.CachedProfile.ClearWeaponSkin(WeaponDef.default.WeaponClassPath);
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}
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}
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else
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{
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class'ExtWeaponSkinList'.Static.SaveWeaponSkin(WeaponDef, ItemDefinition, ExtPlayerController(KFPC));
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if(class'WorldInfo'.static.IsConsoleBuild())
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{
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Manager.CachedProfile.SaveWeaponSkin(WeaponDef.default.WeaponClassPath, ItemDefinition);
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}
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}
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}
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InitInventory();
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}
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defaultproperties
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{
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} |