32 lines
761 B
Ucode
32 lines
761 B
Ucode
Class Ext_TraitAmmoReg extends Ext_TraitBase;
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var array<float> RegenValues;
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static function ApplyEffectOn(KFPawn_Human Player, Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data)
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{
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local Ext_T_AmmoRegHelp H;
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H = Player.Spawn(class'Ext_T_AmmoRegHelp',Player);
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if (H!=None)
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H.RegCount = Default.RegenValues[Level-1];
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}
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static function CancelEffectOn(KFPawn_Human Player, Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data)
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{
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local Ext_T_AmmoRegHelp H;
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foreach Player.ChildActors(class'Ext_T_AmmoRegHelp',H)
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H.Destroy();
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}
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defaultproperties
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{
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TraitGroup=class'Ext_TGroupRegen'
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NumLevels=3
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DefLevelCosts(0)=10
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DefLevelCosts(1)=20
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DefLevelCosts(2)=40
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RegenValues.Add(0.02)
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RegenValues.Add(0.05)
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RegenValues.Add(0.1)
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} |