032bf1c114
Attempt to fix font scales being super huge on 1440p and higher resolutions
167 lines
3.9 KiB
Ucode
167 lines
3.9 KiB
Ucode
Class GUIStyleBase extends Object
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abstract;
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var Texture2D ItemTex;
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var() byte MaxFontScale;
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var byte DefaultFontSize; // Default medium font size of current resolution.
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var float DefaultHeight; // Default font text size.
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var transient Canvas Canvas;
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function InitStyle()
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{
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ItemTex = Texture2D(DynamicLoadObject("UI_LevelChevrons_TEX.UI_LevelChevron_Icon_02",class'Texture2D'));
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if( ItemTex==None )
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ItemTex = Texture2D'EngineMaterials.DefaultWhiteGrid';
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}
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function RenderFramedWindow( KFGUI_FloatingWindow P );
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function RenderWindow( KFGUI_Page P );
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function RenderToolTip( KFGUI_Tooltip TT );
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function RenderButton( KFGUI_Button B );
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function RenderEditBox( KFGUI_EditBox E );
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function RenderScrollBar( KFGUI_ScrollBarBase S );
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function RenderColumnHeader( KFGUI_ColumnTop C, float XPos, float Width, int Index, bool bFocus, bool bSort );
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function RenderCheckbox( KFGUI_CheckBox C );
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function RenderComboBox( KFGUI_ComboBox C );
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function RenderComboList( KFGUI_ComboSelector C );
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function RenderRightClickMenu( KFGUI_RightClickMenu C );
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function Font PickFont( byte i, out float Scaler );
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function PickDefaultFontSize( float YRes )
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{
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local int XL,YL;
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local string S;
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DefaultFontSize = 0;
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if( YRes>800 )
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++DefaultFontSize;
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if( YRes>1000 )
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++DefaultFontSize;
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//if( YRes>1200 )
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//++DefaultFontSize;
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//if( YRes>1300 )
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//++DefaultFontSize;
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S = "ABC";
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PickFont(DefaultFontSize,YRes).GetStringHeightAndWidth(S,YL,XL);
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DefaultHeight = float(YL)*YRes;
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}
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final function DrawText( byte Res, string S )
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{
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local float Scale;
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Canvas.Font = PickFont(Res,Scale);
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Canvas.DrawText(S,,Scale,Scale);
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}
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final function DrawCornerTexNU( int SizeX, int SizeY, byte Dir ) // Draw non-uniform corner.
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{
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switch( Dir )
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{
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case 0: // Up-left
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Canvas.DrawTile(ItemTex,SizeX,SizeY,77,15,-66,58);
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break;
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case 1: // Up-right
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Canvas.DrawTile(ItemTex,SizeX,SizeY,11,15,66,58);
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break;
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case 2: // Down-left
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Canvas.DrawTile(ItemTex,SizeX,SizeY,77,73,-66,-58);
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break;
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default: // Down-right
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Canvas.DrawTile(ItemTex,SizeX,SizeY,11,73,66,-58);
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}
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}
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final function DrawCornerTex( int Size, byte Dir )
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{
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switch( Dir )
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{
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case 0: // Up-left
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Canvas.DrawTile(ItemTex,Size,Size,77,15,-66,58);
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break;
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case 1: // Up-right
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Canvas.DrawTile(ItemTex,Size,Size,11,15,66,58);
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break;
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case 2: // Down-left
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Canvas.DrawTile(ItemTex,Size,Size,77,73,-66,-58);
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break;
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default: // Down-right
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Canvas.DrawTile(ItemTex,Size,Size,11,73,66,-58);
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}
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}
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final function DrawWhiteBox( int XS, int YS )
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{
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Canvas.DrawTile(ItemTex,XS,YS,19,45,1,1);
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}
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final function DrawRectBox( int X, int Y, int XS, int YS, int Edge, optional byte Extrav )
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{
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if( Extrav==2 )
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Edge = Min(FMin(Edge,(XS)*0.5),YS);// Verify size.
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else Edge = Min(FMin(Edge,(XS)*0.5),(YS)*0.5);// Verify size.
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// Top left
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Canvas.SetPos(X,Y);
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DrawCornerTex(Edge,0);
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if( Extrav<=1 )
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{
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if( Extrav==0 )
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{
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// Top right
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Canvas.SetPos(X+XS-Edge,Y);
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DrawCornerTex(Edge,1);
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// Bottom right
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Canvas.SetPos(X+XS-Edge,Y+YS-Edge);
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DrawCornerTex(Edge,3);
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// Fill
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Canvas.SetPos(X+Edge,Y);
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DrawWhiteBox(XS-Edge*2,YS);
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Canvas.SetPos(X,Y+Edge);
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DrawWhiteBox(Edge,YS-Edge*2);
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Canvas.SetPos(X+XS-Edge,Y+Edge);
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DrawWhiteBox(Edge,YS-Edge*2);
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}
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else if( Extrav==1 )
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{
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// Top right
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Canvas.SetPos(X+XS,Y);
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DrawCornerTex(Edge,3);
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// Bottom right
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Canvas.SetPos(X+XS,Y+YS-Edge);
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DrawCornerTex(Edge,1);
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// Fill
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Canvas.SetPos(X+Edge,Y);
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DrawWhiteBox(XS-Edge,YS);
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Canvas.SetPos(X,Y+Edge);
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DrawWhiteBox(Edge,YS-Edge*2);
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}
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// Bottom left
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Canvas.SetPos(X,Y+YS-Edge);
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DrawCornerTex(Edge,2);
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}
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else
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{
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// Top right
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Canvas.SetPos(X+XS-Edge,Y);
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DrawCornerTex(Edge,1);
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// Bottom right
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Canvas.SetPos(X+XS-Edge,Y+YS);
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DrawCornerTex(Edge,2);
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// Bottom left
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Canvas.SetPos(X,Y+YS);
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DrawCornerTex(Edge,3);
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// Fill
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Canvas.SetPos(X,Y+Edge);
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DrawWhiteBox(XS,YS-Edge);
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Canvas.SetPos(X+Edge,Y);
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DrawWhiteBox(XS-Edge*2,Edge);
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}
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}
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