KF2-Server-Extension/ServerExt/Classes/MS_Input.uc
2020-11-28 23:04:55 +03:00

16 lines
364 B
Ucode

Class MS_Input extends PlayerInput;
event bool FilterButtonInput(int ControllerId, Name Key, EInputEvent Event, float AmountDepressed, bool bGamepad)
{
if (Event==IE_Pressed && (Key == 'Escape' || Key == 'XboxTypeS_Start'))
{
MS_PC(Outer).AbortConnection();
return true;
}
return false;
}
defaultproperties
{
OnReceivedNativeInputKey=FilterButtonInput
}