33 lines
914 B
Ucode
33 lines
914 B
Ucode
Class Ext_TraitHealthReg extends Ext_TraitBase;
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var array<byte> RegenValues;
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static function ApplyEffectOn( KFPawn_Human Player, Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data )
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{
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local Ext_T_HealthRegHelp H;
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H = Player.Spawn(class'Ext_T_HealthRegHelp',Player);
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if( H!=None )
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H.RegCount = Default.RegenValues[Level-1];
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}
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static function CancelEffectOn( KFPawn_Human Player, Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data )
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{
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local Ext_T_HealthRegHelp H;
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foreach Player.ChildActors(class'Ext_T_HealthRegHelp',H)
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H.Destroy();
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}
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defaultproperties
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{
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TraitGroup=class'Ext_TGroupRegen'
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TraitName="Health Regeneration"
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NumLevels=3
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DefLevelCosts(0)=10
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DefLevelCosts(1)=20
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DefLevelCosts(2)=40
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Description="With this trait your health will regen every 10 seconds at a rate of:|Lvl1-3: +5HP, +10HP, +20HP"
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RegenValues.Add(5)
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RegenValues.Add(10)
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RegenValues.Add(20)
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} |