88f2c71e54
Fixed scoreboard avatars not working Added the ServerExt perk menu to the lobby Made the perk buttons look better (Reset, Unload, Prestige) Added a better damage popup system Added a better pet info hud system Made player info bars fade out with distance Added missing traits from most of the perks Made lobby menu support 12 players Medic Pistol from the trait can't be dropped, sold and has infinite ammo 9mm Pistol now has infinite ammo Pet sirens do not blow up grenades Unlocked all cosmetics and emotes Hide bad cosmetics that were debug Hans pet no longer forces the camera on his death Custom weapons in the trader now support the proper weapon names Updated character info system to support alot of added items
50 lines
1.3 KiB
Ucode
50 lines
1.3 KiB
Ucode
class ExtSM_Player_Emote extends KFSM_Player_Emote;
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static function byte PackFlagsBase( KFPawn P )
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{
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return class'ExtEmoteList'.static.GetEmoteIndex( class'ExtEmoteList'.static.GetEquippedEmoteId(ExtPlayerController(P.Controller)) );
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}
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function PlayAnimation()
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{
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AnimName = class'ExtEmoteList'.static.GetEmoteFromIndex( KFPOwner.SpecialMoveFlags );
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PlaySpecialMoveAnim( AnimName, AnimStance, BlendInTime, BlendOutTime, 1.f );
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if( KFPOwner.Role == ROLE_Authority )
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{
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KFGameInfo(KFPOwner.WorldInfo.Game).DialogManager.PlayDialogEvent( KFPOwner, 31 );
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}
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// Store camera mode for restoration after move ends
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LastCameraMode = 'FirstPerson';
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if( PCOwner != none && PCOwner.PlayerCamera != none )
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{
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LastCameraMode = PCOwner.PlayerCamera.CameraStyle;
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}
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// Set camera to emote third person camera
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if( PCOwner == none || !PawnOwner.IsLocallyControlled() )
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{
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KFPOwner.SetWeaponAttachmentVisibility( false );
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return;
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}
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if( PCOwner.CanViewCinematics() )
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{
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PCOwner.ClientSetCameraFade( true, FadeInColor, vect2d(1.f, 0.f), FadeInTime, true );
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PCOwner.PlayerCamera.CameraStyle = 'Emote';
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// Switch camera modes immediately in single player or on client
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if( PCOwner.WorldInfo.NetMode != NM_DedicatedServer )
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{
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PCOwner.ClientSetCameraMode( 'Emote' );
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}
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KFPOwner.SetWeaponAttachmentVisibility( false );
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}
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}
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DefaultProperties
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{
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} |