KF2-Server-Extension/ServerExt/Classes/Ext_AINoTaunt.uc

17 lines
292 B
Ucode

class Ext_AINoTaunt extends KFSM_PlaySingleAnim;
function SpecialMoveStarted(bool bForced, Name PrevMove)
{
KFPOwner.EndSpecialMove();
}
function SpecialMoveEnded(Name PrevMove, Name NextMove)
{
}
DefaultProperties
{
Handle=KFSM_Taunt
bDisableMovement=true
bDisablesWeaponFiring=true
}