class ExtSM_Player_Emote extends KFSM_Player_Emote; static function byte PackFlagsBase(KFPawn P) { return class'ExtEmoteList'.static.GetEmoteIndex(class'ExtEmoteList'.static.GetEquippedEmoteId(ExtPlayerController(P.Controller))); } function PlayAnimation() { AnimName = class'ExtEmoteList'.static.GetEmoteFromIndex(KFPOwner.SpecialMoveFlags); PlaySpecialMoveAnim(AnimName, AnimStance, BlendInTime, BlendOutTime, 1.f); if(KFPOwner.Role == ROLE_Authority) { KFGameInfo(KFPOwner.WorldInfo.Game).DialogManager.PlayDialogEvent(KFPOwner, 31); } // Store camera mode for restoration after move ends LastCameraMode = 'FirstPerson'; if(PCOwner != none && PCOwner.PlayerCamera != none) { LastCameraMode = PCOwner.PlayerCamera.CameraStyle; } // Set camera to emote third person camera if(PCOwner == none || !PawnOwner.IsLocallyControlled()) { KFPOwner.SetWeaponAttachmentVisibility(false); return; } if(PCOwner.CanViewCinematics()) { PCOwner.ClientSetCameraFade(true, FadeInColor, vect2d(1.f, 0.f), FadeInTime, true); PCOwner.PlayerCamera.CameraStyle = 'Emote'; // Switch camera modes immediately in single player or on client if(PCOwner.WorldInfo.NetMode != NM_DedicatedServer) { PCOwner.ClientSetCameraMode('Emote'); } KFPOwner.SetWeaponAttachmentVisibility(false); } } DefaultProperties { }