Class Ext_TraitDuracell extends Ext_TraitBase; var array BatteryCharges; static function ApplyEffectOn( KFPawn_Human Player, Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data ) { if( ExtHumanPawn(Player)!=None ) ExtHumanPawn(Player).SetBatteryRate(Default.BatteryCharges[Level-1]); } static function CancelEffectOn( KFPawn_Human Player, Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data ) { if( ExtHumanPawn(Player)!=None ) ExtHumanPawn(Player).SetBatteryRate(1.f); } defaultproperties { TraitName="Duracell Batteries" NumLevels=4 DefLevelCosts(0)=5 DefLevelCosts(1)=10 DefLevelCosts(2)=20 DefLevelCosts(3)=25 Description="With this trait your flashlight batteries becomes extra durable.|Lv1-4: +30,+100,+300,+1000% lifetime" BatteryCharges.Add(0.77) BatteryCharges.Add(0.5) BatteryCharges.Add(0.333) BatteryCharges.Add(0.1) }