Class Ext_TraitZEDBase extends Ext_TraitBase abstract; var class BaseTrait; var bool bIsSummoner; static function bool MeetsRequirements( byte Lvl, Ext_PerkBase Perk ) { local int i; // First check level. if( Perk.CurrentLevel=0 ) return (Perk.PerkTraits[i].CurrentLevel>0); } return true; } defaultproperties { TraitGroup=class'Ext_TGroupMonster' BaseTrait=class'Ext_TraitZED_Summon' }