Class Ext_TraitWPMedic extends Ext_TraitWeapons; defaultproperties { LevelEffects(0)=(LoadoutClasses=(class'KFWeap_SMG_Medic')) LevelEffects(1)=(LoadoutClasses=(class'KFWeap_Shotgun_Medic')) LevelEffects(2)=(LoadoutClasses=(class'KFWeap_AssaultRifle_Medic')) LevelEffects(3)=(LoadoutClasses=(class'KFWeap_SMG_Medic',class'KFWeap_Shotgun_Medic',class'KFWeap_AssaultRifle_Medic')) }