Class KFGUI_FloatingWindowHeader extends KFGUI_Base; var bool bDragWindow; function PreDraw() { ComputeCoords(); } function MouseClick(bool bRight) { if (!bRight) KFGUI_FloatingWindow(ParentComponent).SetWindowDrag(true); } function MouseRelease(bool bRight) { if (!bRight) KFGUI_FloatingWindow(ParentComponent).SetWindowDrag(false); } defaultproperties { bClickable=true }