Class Ext_TraitEliteReload extends Ext_TraitBase; static function ApplyEffectOn(KFPawn_Human Player, Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data) { Perk.bTacticalReload = true; } static function CancelEffectOn(KFPawn_Human Player, Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data) { Perk.bTacticalReload = false; } defaultproperties { DefLevelCosts(0)=50 DefMinLevel=50 }