class ExtWeap_Pistol_MedicS extends KFWeap_Pistol_Medic; defaultproperties { bCanThrow=false SpareAmmoCapacity[0]=-1 InitialSpareMags[0]=0 bInfiniteSpareAmmo=True InstantHitDamageTypes(DEFAULT_FIREMODE)=class'ExtDT_Ballistic_Pistol_Medic' } simulated static function bool AllowedForAllPerks() { return true; } simulated function ConsumeAmmo( byte FireModeNum ) { if(FireModeNum == ALTFIRE_FIREMODE) super.ConsumeAmmo(FireModeNum); } simulated static event class GetWeaponPerkClass( class InstigatorPerkClass ) { if(InstigatorPerkClass != None) return InstigatorPerkClass; return default.AssociatedPerkClasses[0]; }