class ExtSM_Siren_Scream extends KFSM_Siren_Scream; function SpawnProjectileShield() { return; } DefaultProperties { ExplosionActorClass=class'ExtExplosion_SirenScream' // explosion Begin Object Name=ExploTemplate0 ActorClassToIgnoreForDamage=class'KFPawn_ZedSirenX' End Object }