Class Ext_TraitMedShield extends Ext_TraitBase; static function ApplyEffectOn(KFPawn_Human Player, Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data) { Ext_PerkFieldMedic(Perk).HealingShieldPct = 10.0f + (5.f + ((float(Level) - 1.f) * 5.f)); } static function CancelEffectOn(KFPawn_Human Player, Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data) { Ext_PerkFieldMedic(Perk).HealingShieldPct = 10.0f; } static function TraitActivate(Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data) { Ext_PerkFieldMedic(Perk).bHealingShield = true; } static function TraitDeActivate(Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data) { Ext_PerkFieldMedic(Perk).bHealingShield = false; } defaultproperties { SupportedPerk=class'Ext_PerkFieldMedic' NumLevels=5 DefLevelCosts(0)=35 DefLevelCosts(1)=10 DefLevelCosts(2)=20 DefLevelCosts(3)=30 DefLevelCosts(4)=40 DefMinLevel=100 }