Class Ext_PerkFirebug extends Ext_PerkBase;

defaultproperties
{
	PerkIcon=Texture2D'UI_PerkIcons_TEX.UI_PerkIcon_Firebug'
	DefTraitList.Add(class'Ext_TraitWPFire')
	DefTraitList.Add(class'Ext_TraitNapalm')
	DefTraitList.Add(class'Ext_TraitFireExplode')
	DefTraitList.Add(class'Ext_TraitFireRange')
	BasePerk=class'KFPerk_Firebug'

	PrimaryMelee=class'KFWeap_Knife_Firebug'
	PrimaryWeapon=class'KFWeap_Flame_CaulkBurn'
	PerkGrenade=class'KFProj_MolotovGrenade'
	SuperGrenade=class'ExtProj_SUPERMolotov'

	PrimaryWeaponDef=class'KFWeapDef_CaulkBurn'
	KnifeWeaponDef=class'KFWeapDef_Knife_Firebug'
	GrenadeWeaponDef=class'KFWeapDef_Grenade_Firebug'
	
	AutoBuyLoadOutPath=(class'KFWeapDef_CaulkBurn', class'KFWeapDef_DragonsBreath', class'KFWeapDef_FlameThrower', class'KFWeapDef_MicrowaveGun')
	
	DefPerkStats(13)=(Progress=3,bHiddenConfig=false) // Self damage.
	DefPerkStats(17)=(bHiddenConfig=false) // Fire resistance
}