Class Ext_TraitWPGuns extends Ext_TraitWeapons; defaultproperties { LevelEffects(0)=(LoadoutClasses=(class'KFWeap_Pistol_Colt1911')) LevelEffects(1)=(LoadoutClasses=(class'KFWeap_Pistol_Deagle')) LevelEffects(2)=(LoadoutClasses=(class'KFWeap_Revolver_SW500')) LevelEffects(3)=(LoadoutClasses=(class'KFWeap_Pistol_DualColt1911',class'KFWeap_Pistol_DualDeagle',class'KFWeap_Revolver_DualSW500')) }