Class Ext_T_ArmorRegHelp extends Ext_T_HealthRegHelp transient; function Timer() { if (PawnOwner==None || PawnOwner.Health<=0) Destroy(); else if (PawnOwner.Armor<PawnOwner.MaxArmor) { PawnOwner.Armor = Min(PawnOwner.Armor+RegCount,PawnOwner.MaxArmor); } } defaultproperties { }