Class Ext_T_ArmorRegHelp extends Ext_T_HealthRegHelp
	transient;

function Timer()
{
	if (PawnOwner==None || PawnOwner.Health<=0)
		Destroy();
	else if (PawnOwner.Armor<PawnOwner.MaxArmor)
	{
		PawnOwner.Armor = Min(PawnOwner.Armor+RegCount,PawnOwner.MaxArmor);
	}
}

defaultproperties
{
}