Class Ext_TraitArmorRep extends Ext_TraitBase;

static function TraitActivate(Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data)
{
	Ext_PerkFieldMedic(Perk).RepairArmorRate = float(Level)*0.05f;
}

static function TraitDeActivate(Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data)
{
	Ext_PerkFieldMedic(Perk).RepairArmorRate = 0;
}

defaultproperties
{
	SupportedPerk=class'Ext_PerkFieldMedic'
	NumLevels=5
	DefLevelCosts(0)=10
	DefLevelCosts(1)=15
	DefLevelCosts(2)=20
	DefLevelCosts(3)=25
	DefLevelCosts(4)=35
}