Class Ext_TraitGrenadeSUpg extends Ext_TraitBase; static function TraitActivate( Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data ) { if( Level==1 ) Perk.GrenadeClass = Perk.SuperGrenade; } static function TraitDeActivate( Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data ) { Perk.GrenadeClass = Perk.Default.GrenadeClass; } defaultproperties { DefLevelCosts(0)=50 DefMinLevel=50 }