Class Ext_TraitRanger extends Ext_TraitBase; static function TraitActivate( Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data ) { Ext_PerkSharpshooter(Perk).ZEDTimeStunPower = 4.f; } static function TraitDeActivate( Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data ) { Ext_PerkSharpshooter(Perk).ZEDTimeStunPower = 0.f; } defaultproperties { SupportedPerk=class'Ext_PerkSharpshooter' TraitGroup=class'Ext_TGroupZEDTime' TraitName="ZED TIME - Ranger" DefLevelCosts(0)=40 Description="This will make you effectively stun enemies with headshots during ZED-time." }