Class Ext_TraitWPMedic extends Ext_TraitWeapons;

defaultproperties
{
	LevelEffects(0)=(LoadoutClasses=(class'KFWeap_SMG_Medic'))
	LevelEffects(1)=(LoadoutClasses=(class'KFWeap_Shotgun_Medic'))
	LevelEffects(2)=(LoadoutClasses=(class'KFWeap_AssaultRifle_Medic'))
	LevelEffects(3)=(LoadoutClasses=(class'KFWeap_SMG_Medic',class'KFWeap_Shotgun_Medic',class'KFWeap_AssaultRifle_Medic'))
}