Class Ext_TraitRackEmUp extends Ext_TraitBase; var array ComboSize; static function TraitActivate( Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data ) { Ext_PerkRhythmPerkBase(Perk).SetMaxRhythm(Default.ComboSize[Level-1]); } static function TraitDeActivate( Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data ) { Ext_PerkRhythmPerkBase(Perk).ResetRhythm(); } defaultproperties { SupportedPerk=class'Ext_PerkRhythmPerkBase' TraitName="Rack 'em up" DefLevelCosts(0)=10 DefLevelCosts(1)=15 DefLevelCosts(2)=20 DefLevelCosts(3)=30 DefLevelCosts(4)=50 ComboSize.Add(4) ComboSize.Add(8) ComboSize.Add(12) ComboSize.Add(16) ComboSize.Add(28) NumLevels=5 Description="Deals more damage to each consequtive headshot done to zeds by +7.5%.|For each level you can make a bigger combo and deal more damage in a rate of:|Lv1-5: +30%, +60%, +90%, +120%, +210%" }