Class Ext_TraitFanfire extends Ext_TraitBase; static function TraitActivate( Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data ) { Ext_PerkGunslinger(Perk).bHasFanfire = true; } static function TraitDeActivate( Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data ) { Ext_PerkGunslinger(Perk).bHasFanfire = false; } defaultproperties { SupportedPerk=class'Ext_PerkGunslinger' TraitName="ZED TIME - Fanfire" DefLevelCosts(0)=30 Description="Make perked weapons fire at normal firerate during ZED-time." }