Class Ext_TraitArmorRep extends Ext_TraitBase; static function TraitActivate(Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data) { Ext_PerkFieldMedic(Perk).RepairArmorRate = float(Level)*0.05f; } static function TraitDeActivate(Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data) { Ext_PerkFieldMedic(Perk).RepairArmorRate = 0; } defaultproperties { SupportedPerk=class'Ext_PerkFieldMedic' NumLevels=5 DefLevelCosts(0)=10 DefLevelCosts(1)=15 DefLevelCosts(2)=20 DefLevelCosts(3)=25 DefLevelCosts(4)=35 }