Class Ext_TraitPenetrator extends Ext_TraitBase; static function string GetPerkDescription() { local string S; S = Super.GetPerkDescription(); S $= "|Trait requires prestige level: #{FF4000}2"; return S; } static function bool MeetsRequirements( byte Lvl, Ext_PerkBase Perk ) { local int i; if( Perk.CurrentLevel<Default.MinLevel || Perk.CurrentPrestige<2 ) return false; for( i=0; i<Perk.PerkTraits.Length; ++i ) { if( Perk.PerkTraits[i].TraitType==Class'Ext_TraitAPShots' ) { if( Perk.PerkTraits[i].CurrentLevel <= 0 ) return false; else break; } } return true; } static function TraitActivate( Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data ) { Ext_PerkSupport(Perk).bUsePerforate = true; } static function TraitDeActivate( Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data ) { Ext_PerkSupport(Perk).bUsePerforate = false; } defaultproperties { SupportedPerk=class'Ext_PerkSupport' TraitGroup=class'Ext_TGroupZEDTime' NumLevels=1 DefLevelCosts(0)=50 DefMinLevel=65 }