Class Ext_TraitTacticalMove extends Ext_TraitBase; static function TraitActivate( Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data ) { Ext_PerkSWAT(Perk).RepTacticalMove = Level; } static function TraitDeActivate( Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data ) { Ext_PerkSWAT(Perk).RepTacticalMove = 0; } defaultproperties { SupportedPerk=class'Ext_PerkSWAT' TraitName="Tactical Movement" NumLevels=3 DefLevelCosts(0)=30 DefLevelCosts(1)=35 DefLevelCosts(2)=50 Description="This trait makes you move faster while in iron sight and crouched at a rate of:|Lv 1-3: +30%,+50%,+100%" }