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200 changed files with 2031 additions and 1474 deletions

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@ -1,33 +0,0 @@
root = true
# Global
[*]
indent_style = unset
indent_size = 4
tab_width = 4
end_of_line = lf
charset = utf-8
trim_trailing_whitespace = true
insert_final_newline = unset
# Unreal Engine 3 / Source
[*.uc]
indent_style = tab
[*.{uci,upkg}]
# Unreal Engine 3 / i18n
[*.{chn,cht,cze,dan,deu,dut,esl,esn,fra,frc,hun,int,ita,jpn,kor,pol,por,ptb,rus,tur,ukr}]
charset = utf-16le
# Other
[*.md]
indent_style = space
trim_trailing_whitespace = false
[*.yml]
indent_style = space
indent_size = 2
[*.{txt,cfg,conf}]
indent_style = tab

8
.github/issue_template.md vendored Normal file
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@ -0,0 +1,8 @@
### Details
Tell us exactly what happens, every single detail that you can think of
### Screenshots
Provide a screenshot of the issue so we can debug it's not a user issue
### Steps to reproduce
Tell us how to reproduce the problem, step by step

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@ -1,116 +0,0 @@
---
name: MegaLinter
permissions: read-all
on:
push:
pull_request:
branches:
- master
env:
APPLY_FIXES: none
APPLY_FIXES_EVENT: pull_request
APPLY_FIXES_MODE: commit
FILTER_REGEX_EXCLUDE: (mega-linter.yml)
DISABLE: SPELL
DISABLE_ERRORS_LINTERS: MARKDOWN_MARKDOWN_LINK_CHECK
EDITORCONFIG_EDITORCONFIG_CHECKER_FILTER_REGEX_EXCLUDE: 'xVoteAnnouncer.upk'
concurrency:
group: ${{ github.ref }}-${{ github.workflow }}
cancel-in-progress: true
jobs:
megalinter:
name: MegaLinter
runs-on: ubuntu-latest
permissions:
contents: write
issues: write
pull-requests: write
steps:
- name: Checkout Code
uses: actions/checkout@b4ffde65f46336ab88eb53be808477a3936bae11
with:
token: ${{ secrets.PAT || secrets.GITHUB_TOKEN }}
fetch-depth: 0
- name: MegaLinter
uses: oxsecurity/megalinter@7e042c726c68415475b05a65a686c612120a1232
id: ml
env:
VALIDATE_ALL_CODEBASE: true
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Archive production artifacts
uses: actions/upload-artifact@c7d193f32edcb7bfad88892161225aeda64e9392
if: success() || failure()
with:
name: MegaLinter reports
path: |
megalinter-reports
mega-linter.log
- name: Set APPLY_FIXES_IF var
run: |
printf 'APPLY_FIXES_IF=%s\n' "${{
steps.ml.outputs.has_updated_sources == 1 &&
(
env.APPLY_FIXES_EVENT == 'all' ||
env.APPLY_FIXES_EVENT == github.event_name
) &&
(
github.event_name == 'push' ||
github.event.pull_request.head.repo.full_name == github.repository
)
}}" >> "${GITHUB_ENV}"
- name: Set APPLY_FIXES_IF_* vars
run: |
printf 'APPLY_FIXES_IF_PR=%s\n' "${{
env.APPLY_FIXES_IF == 'true' &&
env.APPLY_FIXES_MODE == 'pull_request'
}}" >> "${GITHUB_ENV}"
printf 'APPLY_FIXES_IF_COMMIT=%s\n' "${{
env.APPLY_FIXES_IF == 'true' &&
env.APPLY_FIXES_MODE == 'commit' &&
(!contains(fromJSON('["refs/heads/main", "refs/heads/master"]'), github.ref))
}}" >> "${GITHUB_ENV}"
- name: Create Pull Request with applied fixes
uses: peter-evans/create-pull-request@153407881ec5c347639a548ade7d8ad1d6740e38
id: cpr
if: env.APPLY_FIXES_IF_PR == 'true'
with:
token: ${{ secrets.PAT || secrets.GITHUB_TOKEN }}
commit-message: "[MegaLinter] Apply linters automatic fixes"
title: "[MegaLinter] Apply linters automatic fixes"
labels: bot
- name: Create PR output
if: env.APPLY_FIXES_IF_PR == 'true'
run: |
echo "PR Number - ${{ steps.cpr.outputs.pull-request-number }}"
echo "PR URL - ${{ steps.cpr.outputs.pull-request-url }}"
- name: Prepare commit
if: env.APPLY_FIXES_IF_COMMIT == 'true'
run: sudo chown -Rc $UID .git/
- name: Commit and push applied linter fixes
uses: stefanzweifel/git-auto-commit-action@8756aa072ef5b4a080af5dc8fef36c5d586e521d
if: env.APPLY_FIXES_IF_COMMIT == 'true'
with:
branch: >-
${{
github.event.pull_request.head.ref ||
github.head_ref ||
github.ref
}}
commit_message: "[MegaLinter] Apply linters fixes"
commit_user_name: "github-actions"
commit_user_email: "github-actions[bot]@users.noreply.github.com"

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@ -88,7 +88,7 @@ SettingsInit=0[/b]
[b][ServerExtMut.xVotingHandler]
ConfigVersion=0[/b]
[*]Put in [b]KFServerExt.ini[/b] this: [url=https://gist.githubusercontent.com/GenZmeY/616b6f845f9829c93976f42f6c48505a/raw/1a8c8409d61a2908d5c854ced0932b8ed43a7f51/KFServerExt-Default.ini]<github gist>[/url] [b](*)[/b]
[*]Put in [b]KFServerExt.ini[/b] this: [url=https://pastebin.com/raw/Wx3HYjkj]<PasteBin>[/url] [b](*)[/b]
[*]Start the game/server along with the ServerExt, then check the configs - content should be generated.
[/olist]
@ -120,7 +120,6 @@ If you have a desire to help translate ServerExt into other languages, you can r
[url=https://steamcommunity.com/profiles/76561197967822972]MilkTeaFox[/url] - Traditional Chinese [CHT];
[url=https://steamcommunity.com/profiles/76561198930643117]あさぴっぴ1020[/url] - Japanese [JPN];
[url=https://steamcommunity.com/profiles/76561198080866131]Jason Voorehes [/url] - Spanish [ESN];
[url=https://steamcommunity.com/profiles/76561198200630473/]小曦曦[/url] - Simplified Chinese [CHN];
[h1]Sources[/h1]
[url=https://github.com/GenZmeY/KF2-Server-Extension]https://github.com/GenZmeY/KF2-Server-Extension[/url] [b](GNU GPLv3)[/b]

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@ -1,22 +1,22 @@
# Server Extension
[![Banner](PublicationContent/mutbanner.png)](https://steamcommunity.com/sharedfiles/filedetails/?id=2085786712)
[![](PublicationContent/mutbanner.png)](https://steamcommunity.com/sharedfiles/filedetails/?id=2085786712)
[![Steam Workshop](https://img.shields.io/static/v1?message=workshop&logo=steam&labelColor=gray&color=blue&logoColor=white&label=steam%20)](https://steamcommunity.com/sharedfiles/filedetails/?id=2085786712)
[![Steam Downloads](https://img.shields.io/steam/downloads/2085786712)](https://steamcommunity.com/sharedfiles/filedetails/?id=2085786712)
[![Steam Subscriptions](https://img.shields.io/steam/subscriptions/2085786712)](https://steamcommunity.com/sharedfiles/filedetails/?id=2085786712)
[![Steam Favorites](https://img.shields.io/steam/favorites/2085786712)](https://steamcommunity.com/sharedfiles/filedetails/?id=2085786712)
[![MegaLinter](https://github.com/GenZmeY/KF2-Server-Extension/actions/workflows/mega-linter.yml/badge.svg?branch=master)](https://github.com/GenZmeY/KF2-Server-Extension/actions/workflows/mega-linter.yml)
[![Steam Update Date](https://img.shields.io/steam/update-date/2085786712)](https://steamcommunity.com/sharedfiles/filedetails/?id=2085786712)
[![GitHub tag (latest by date)](https://img.shields.io/github/v/tag/GenZmeY/KF2-Server-Extension)](https://github.com/GenZmeY/KF2-Server-Extension/tags)
[![GitHub top language](https://img.shields.io/github/languages/top/GenZmeY/KF2-Server-Extension)](https://docs.unrealengine.com/udk/Three/WebHome.html)
[![GitHub](https://img.shields.io/github/license/GenZmeY/KF2-Server-Extension)](LICENSE)
[![ServerExt Contributors](https://contrib.rocks/image?repo=GenZmeY/KF2-Server-Extension)](https://github.com/GenZmeY/KF2-Server-Extension/graphs/contributors)
***
*This mod replaces current perk system in [Killing Floor 2](https://en.wikipedia.org/wiki/Killing_Floor_2) with a serverside perk progression with RPG elements, which let you buy individual stats and traits.*
*This is a further development of the ServerExt mutator from [Marco](https://forums.tripwireinteractive.com/index.php?threads/mutator-server-extension-mod.109463) and [Forrest Mark X](https://github.com/ForrestMarkX/KF2-Server-Extension).*
## Features
# Features
- RPG elements (traits and stats);
- New menu system;
- Scoreboard that supports unlimited playercount on server;
@ -33,7 +33,7 @@ The full changelog is available on [steam workshop](https://steamcommunity.com/s
**Note:** If you want to build/test/brew/publish a mutator without git-bash and/or scripts, follow [these instructions](https://tripwireinteractive.atlassian.net/wiki/spaces/KF2SW/pages/26247172/KF2+Code+Modding+How-to) instead of what is described here.
## Build
# Build
1. Install [Killing Floor 2](https://store.steampowered.com/app/232090/Killing_Floor_2/), Killing Floor 2 - SDK and [git for windows](https://git-scm.com/download/win);
2. open git-bash and go to any folder where you want to store ServerExt sources:
`cd <ANY_FOLDER_YOU_WANT>`
@ -46,27 +46,43 @@ The full changelog is available on [steam workshop](https://steamcommunity.com/s
5. The compiled files will be here:
`C:\Users\<USERNAME>\Documents\My Games\KillingFloor2\KFGame\Unpublished\BrewedPC\Script\`
## Using and configuring ServerExt
# Testing
Open git-bash in the ServerExt source folder and run command:
`./tools/builder -t`
(or `./tools/builder -ct` if you haven't compiled the mutator yet)
A local single-user test will be launched with parameters from `builder.cfg` (edit this file if you want to test mutator with different parameters).
# Using and configuring ServerExt
A detailed manual is available on the [mod page](https://steamcommunity.com/sharedfiles/filedetails/?id=2085786712) in the steam workshop.
## Contributing
# Publication in steam workshop
1. Modify the publish files if necessary, they are in the `PublicationContent`:
> description.txt
> preview.png
> tags.txt
> title.txt
2. Run this command in the source folder: `./tools/builder -cbu`
# Contributing
**Participation is welcome!**
### Bug reports
## Bug reports
If you find a bug, go to the [issue page](https://github.com/GenZmeY/KF2-Server-Extension/issues) and check if there is a description of your bug. If not, create a new issue.
Describe what the bug looks like and how we can reproduce it.
Attach screenshots if you think it might help.
If it's a crash issue, be sure to include the `Launch.log` file. You can find them here:
If it's a crash issue, be sure to include the `Launch.log` and `Launch_2.log` files. You can find them here:
`C:\Users\<USERNAME>\Documents\My Games\KillingFloor2\KFGame\Logs\`
Please note that these files are overwritten every time you start the game/server. Therefore, you must take these files immediately after the game crashes in order not to lose information.
### Localization
## Localization
The mutator supports localization and you can help translate it into other languages.
It does not require any special knowledge or programming skills, so you just need to know the language into which you will translate.
Here's a quick guide on how to do it: [localization guide](https://steamcommunity.com/workshop/filedetails/discussion/2085786712/2942494909176752884)
### Contribute code
## Contribute code
You can help improve ServerExt by fixing bugs and adding new features.
Before making a pull request, make sure that:
1. Your code is working correctly.
@ -75,27 +91,10 @@ Before making a pull request, make sure that:
In the description of the pull request, describe the changes you made.
## Contributors
[![ServerExt Contributors](https://contrib.rocks/image?repo=GenZmeY/KF2-Server-Extension)](https://github.com/GenZmeY/KF2-Server-Extension/graphs/contributors)
[Marco](https://steamcommunity.com/profiles/76561197975509070)
[ForrestMarkX](https://steamcommunity.com/profiles/76561197997881512)
[inklesspen](https://steamcommunity.com/profiles/76561198143883210)
[GenZmeY](https://steamcommunity.com/profiles/76561198001617867)
[secret](https://steamcommunity.com/profiles/76561198042219365)
[Scaredkid93](https://steamcommunity.com/profiles/76561198004271210)
**Translators:**
[GenZmeY](https://steamcommunity.com/profiles/76561198001617867) - Russian [RUS];
[MilkTeaFox](https://steamcommunity.com/profiles/76561197967822972) - Traditional Chinese [CHT];
[あさぴっぴ1020](https://steamcommunity.com/profiles/76561198930643117) - Japanese [JPN];
[Jason Voorehes ](https://steamcommunity.com/profiles/76561198080866131) - Spanish [ESN];
[小曦曦](https://steamcommunity.com/profiles/76561198200630473) - Simplified Chinese [CHN].
## License
[![license](https://www.gnu.org/graphics/gplv3-with-text-136x68.png)](LICENSE)
# License
[GNU GPLv3](LICENSE)
***
**Note about the banner:**
The cat in the picture is [meowbin](https://twitter.com/meawbinneko). And [Cotton Valent](https://twitter.com/horrormove) is the artist who designed and painted this magnificent cat.
The cat in the picture is [meowbin](https://www.deviantart.com/cottonvalent/gallery/48815375/creepy-cat). And [Cotton Valent](https://www.deviantart.com/cottonvalent) is the artist who designed and painted this magnificent cat.

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@ -126,8 +126,8 @@ function SellOffPerkWeapons()
function InitializeOwnedItemList()
{
local Inventory Inv;
local KFWeapon KFW;
local Inventory Inv;
local KFWeapon KFW;
local KFPawn_Human KFP;
local Ext_PerkBase EP;
@ -142,14 +142,14 @@ function InitializeOwnedItemList()
// init armor purchase values
ArmorItem.SpareAmmoCount = KFP.Armor;
ArmorItem.MaxSpareAmmo = KFP.GetMaxArmor();
ArmorItem.AmmoPricePerMagazine = TraderItems.ArmorPrice * ActivePerkManager.GetArmorDiscountMod();
ArmorItem.DefaultItem.WeaponDef = TraderItems.ArmorDef;
ArmorItem.AmmoPricePerMagazine = TraderItems.ArmorPrice * ActivePerkManager.GetArmorDiscountMod();
ArmorItem.DefaultItem.WeaponDef = TraderItems.ArmorDef;
// init grenade purchase values
GrenadeItem.SpareAmmoCount = MyKFIM.GrenadeCount;
GrenadeItem.MaxSpareAmmo = ActivePerkManager.MaxGrenadeCount;
GrenadeItem.AmmoPricePerMagazine = TraderItems.GrenadePrice;
GrenadeItem.DefaultItem.WeaponDef = EP.GrenadeWeaponDef;
GrenadeItem.AmmoPricePerMagazine = TraderItems.GrenadePrice;
GrenadeItem.DefaultItem.WeaponDef = EP.GrenadeWeaponDef;
// @temp: fill in stuff that is normally serialized in the archetype
GrenadeItem.DefaultItem.AssociatedPerkClasses[0] = CurrentPerk.Class;
@ -161,7 +161,7 @@ function InitializeOwnedItemList()
{
// Set the weapon information and add it to the OwnedItemList
SetWeaponInformation(KFW);
}
}
}
if (MyGfxManager != none && MyGfxManager.TraderMenu != none)
@ -217,18 +217,18 @@ function int AddItemByPriority(out SItemInformation WeaponInfo)
// Add secondary ammo immediately after the main weapon
if (WeaponInfo.DefaultItem.WeaponDef.static.UsesSecondaryAmmo())
{
WeaponInfo.bIsSecondaryAmmo = true;
{
WeaponInfo.bIsSecondaryAmmo = true;
WeaponInfo.SellPrice = 0;
OwnedItemList.InsertItem(BestIndex + 1, WeaponInfo);
}
}
if (MyGfxManager != none && MyGfxManager.TraderMenu != none)
{
MyGfxManager.TraderMenu.OwnedItemList = OwnedItemList;
}
return BestIndex;
return BestIndex;
}
function bool CanCarry(const out STraderItem Item, optional int OverrideLevelValue = INDEX_NONE)

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@ -46,5 +46,4 @@ final function SaveData(FMyCustomChar R)
defaultproperties
{
}

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@ -64,7 +64,7 @@ static final function SetCharacterMeshFromArch(KFCharacterInfo_Human C, KFPawn K
if (KFPRI == none)
{
`Warn("Does not have a KFPRI" @ C);
return;
return;
}
EPRI = ExtPlayerReplicationInfo(KFPRI);
bCustom = (EPRI!=None ? EPRI.UsesCustomChar() : false);
@ -341,7 +341,7 @@ static final function SetAttachmentMeshAndSkin(KFCharacterInfo_Human C,
// Since cosmetic attachments are optional, do not choose index 0 if none is
// specified unlike the the head and body meshes
if (C.CosmeticVariants.Length > 0 &&
CurrentAttachmentMeshIndex < C.CosmeticVariants.Length)
CurrentAttachmentMeshIndex < C.CosmeticVariants.Length)
{
if (KFPRI.StartLoadCosmeticContent(C, ECOSMETICTYPE_Attachment, CurrentAttachmentMeshIndex))
{
@ -531,7 +531,7 @@ static final function DetachConflictingAttachments(KFCharacterInfo_Human C, int
return;
if (C.CosmeticVariants.length > 0 &&
NewAttachmentMeshIndex < C.CosmeticVariants.length)
NewAttachmentMeshIndex < C.CosmeticVariants.length)
{
// The socket that this attachment requires
NewAttachmentSocketName = C.CosmeticVariants[NewAttachmentMeshIndex].AttachmentItem.SocketName;
@ -580,7 +580,7 @@ static final function SetFirstPersonArmsFromArch(KFCharacterInfo_Human C, KFPawn
if (KFPRI == none)
{
`Warn("Does not have a KFPRI" @ C);
return;
return;
}
EPRI = ExtPlayerReplicationInfo(KFPRI);
bCustom = (EPRI!=None ? EPRI.UsesCustomChar() : false);

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@ -7,5 +7,4 @@ protected function SpecialCringeEffectsfor (Actor Victim, float VictimDist)
defaultproperties
{
}

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@ -1,28 +0,0 @@
class ExtHUD_ObjectiveConatiner extends KFGFxHUD_ObjectiveConatiner;
simulated function SetActive(bool bActive)
{
if (bActive)
{
Super.SetActive(bActive);
}
else
{
SetVisible(bActive);
CurrentObjectiveInterface = none;
// Fix:
// ScriptWarning: Accessed None
// KFGFxHUD_ObjectiveConatiner Transient.ExtMoviePlayer_HUD_0:KFGFxHUD_ObjectiveConatiner_0
// Function KFGame.KFGFxHUD_ObjectiveConatiner:SetActive:01D9
if (GetObject("objectiveNumberMC") != None)
{
GetObject("objectiveNumberMC").SetVisible(false);
}
}
}
DefaultProperties
{
}

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@ -31,5 +31,4 @@ function UpdateGrenades()
defaultproperties
{
}

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@ -44,5 +44,4 @@ function UpdatePlayerInfo(optional bool bForceUpdate)
defaultproperties
{
}

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@ -88,5 +88,4 @@ simulated function SetWeaponGroupList(out array<KFWeapon> WeaponList, byte Group
defaultproperties
{
}

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@ -62,5 +62,4 @@ function Callback_Equip(int ItemDefinition)
defaultproperties
{
}

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@ -93,20 +93,6 @@ final function ShowKillMessageX(PlayerReplicationInfo PRI1, PlayerReplicationInf
}
}
function UpdateObjectiveActive()
{
// Fix:
// ScriptWarning: Accessed None 'KFGRI'
// ExtMoviePlayer_HUD Transient.ExtMoviePlayer_HUD_0
// Function KFGame.KFGFxMoviePlayer_HUD:UpdateObjectiveActive:00B7
if (GetPC() == None || KFGameReplicationInfo(GetPC().WorldInfo.GRI) == None)
{
return;
}
Super.UpdateObjectiveActive();
}
defaultproperties
{
WidgetBindings.Remove((WidgetName="SpectatorInfoWidget",WidgetClass=class'KFGFxHUD_SpectatorInfo'))
@ -117,6 +103,4 @@ defaultproperties
WidgetBindings.Add((WidgetName="PlayerBackpackWidget",WidgetClass=class'ExtHUD_PlayerBackpack'))
WidgetBindings.Remove((WidgetName="WeaponSelectContainer",WidgetClass=class'KFGFxHUD_WeaponSelectWidget'))
WidgetBindings.Add((WidgetName="WeaponSelectContainer",WidgetClass=class'ExtHUD_WeaponSelectWidget'))
WidgetBindings.Remove((WidgetName="ObjectiveContainer",WidgetClass=class'KFGFxHUD_ObjectiveConatiner'))
WidgetBindings.Add((WidgetName="ObjectiveContainer",WidgetClass=class'ExtHUD_ObjectiveConatiner'))
}

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@ -111,22 +111,6 @@ function OnMenuOpen(name WidgetPath, KFGFxObject_Menu Widget)
PerksMenu.ActionScriptVoid("closeContainer");
}
event OnClose()
{
// Fix:
// ScriptWarning: Accessed None 'CurrentBackgroundMovie'
// ExtMoviePlayer_Manager KF-BIOTICSLAB.TheWorld:PersistentLevel.ExtPlayerController_0.ExtMoviePlayer_Manager_0
// Function KFGame.KFGFxMoviePlayer_Manager:OnClose:0039
if (CurrentBackgroundMovie != None)
{
Super.OnClose();
}
else
{
CloseMenus();
}
}
defaultproperties
{
InGamePartyWidgetClass=class'ExtWidget_PartyInGame'

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@ -98,6 +98,7 @@ function AttachWeaponByItemDefinition(int ItemDefinition)
//setweapon skin
WeaponAttachment.SetWeaponSkin(ItemDefinition);
}
defaultproperties

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@ -7,5 +7,4 @@ static simulated event bool IsABoss()
defaultproperties
{
}

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@ -892,7 +892,7 @@ simulated function float GetPenetrationModifier(byte Level, class<KFDamageType>
simulated function float GetTightChokeModifier()
{
return (CurrentPerk!=None ? CurrentPerk.GetTightChokeModifier() : 1.f);
return (CurrentPerk!=None ? CurrentPerk.GetTightChokeModifier() : 1.f);
}
// SwitchSpeed

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@ -4,7 +4,7 @@ var localized string PerkChangeWarning;
function UpdatePerkSelection(byte SelectedPerkIndex)
{
local int i;
local int i;
local GFxObject DataProvider;
local GFxObject TempObj;
local ExtPlayerController KFPC;
@ -14,7 +14,7 @@ function UpdatePerkSelection(byte SelectedPerkIndex)
if (KFPC!=none && KFPC.ActivePerkManager!=None)
{
DataProvider = CreateArray();
DataProvider = CreateArray();
for (i = 0; i < KFPC.ActivePerkManager.UserPerks.Length; i++)
{

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@ -47,5 +47,4 @@ function PlayAnimation()
defaultproperties
{
}

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@ -2,7 +2,7 @@ class ExtTraderContainer_Filter extends KFGFxTraderContainer_Filter;
function SetPerkFilterData(byte FilterIndex)
{
local int i;
local int i;
local GFxObject DataProvider;
local GFxObject FilterObject;
local ExtPlayerController KFPC;
@ -31,7 +31,7 @@ function SetPerkFilterData(byte FilterIndex)
SetString("filterText", OffPerkString);
}
DataProvider = CreateArray();
DataProvider = CreateArray();
for (i = 0; i < PrM.UserPerks.Length; i++)
{
FilterObject = CreateObject("Object");

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@ -10,11 +10,11 @@ function SetPerkInfo()
if (KFPC!=none && KFPC.ActivePerkManager!=None && KFPC.ActivePerkManager.CurrentPerk!=None)
{
CurrentPerk = KFPC.ActivePerkManager.CurrentPerk;
SetString("perkName", CurrentPerk.PerkName);
SetString("perkIconPath", CurrentPerk.GetPerkIconPath(CurrentPerk.CurrentLevel));
SetInt("perkLevel", CurrentPerk.CurrentLevel);
SetString("perkName", CurrentPerk.PerkName);
SetString("perkIconPath", CurrentPerk.GetPerkIconPath(CurrentPerk.CurrentLevel));
SetInt("perkLevel", CurrentPerk.CurrentLevel);
V = CurrentPerk.GetProgressPercent()*100.f;
SetInt("xpBarValue", int(V));
SetInt("xpBarValue", int(V));
}
}
@ -52,5 +52,4 @@ function SetPerkList()
defaultproperties
{
}

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@ -12,7 +12,7 @@ function bool IsItemFiltered(STraderItem Item, optional bool bDebug)
if ( Item.WeaponDef.default.PlatformRestriction != PR_All && class'KFUnlockManager'.static.IsPlatformRestricted( Item.WeaponDef.default.PlatformRestriction ) )
return true;
return false;
return false;
}
function RefreshWeaponListByPerk(byte FilterIndex, const out array<STraderItem> ItemList)

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@ -2,11 +2,11 @@ class ExtWeaponSkinList extends Object;
struct WeaponSkin
{
var int Id;
var int Id;
var array<string> MIC_1P;
var string MIC_3P;
var string MIC_Pickup;
var array<string> MIC_1P;
var string MIC_3P;
var string MIC_Pickup;
var class<KFWeaponDefinition> WeaponDef;
};
@ -87,12 +87,12 @@ defaultproperties
{
//Anodized Hazard AR15
Skins.Add((Id=3001, Weapondef=class'KFWeapDef_AR15', MIC_1P=("WEP_SkinSet01_MAT.anodizedhazard_ar15.AnodizedHazard_AR15_1P_Mint_MIC"), MIC_3P="WEP_SkinSet01_MAT.anodizedhazard_ar15.AnodizedHazard_AR15_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet01_MAT.anodizedhazard_ar15.AnodizedHazard_AR15_3P_Pickup_MIC"))
Skins.Add((Id=3002, Weapondef=class'KFWeapDef_AR15', MIC_1P=("WEP_SkinSet01_MAT.anodizedhazard_ar15.AnodizedHazard_AR15_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet01_MAT.anodizedhazard_ar15.AnodizedHazard_AR15_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet01_MAT.anodizedhazard_ar15.AnodizedHazard_AR15_3P_Pickup_MIC"))
Skins.Add((Id=3002, Weapondef=class'KFWeapDef_AR15', MIC_1P=("WEP_SkinSet01_MAT.anodizedhazard_ar15.AnodizedHazard_AR15_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet01_MAT.anodizedhazard_ar15.AnodizedHazard_AR15_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet01_MAT.anodizedhazard_ar15.AnodizedHazard_AR15_3P_Pickup_MIC"))
Skins.Add((Id=3003, Weapondef=class'KFWeapDef_AR15', MIC_1P=("WEP_SkinSet01_MAT.anodizedhazard_ar15.AnodizedHazard_AR15_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet01_MAT.anodizedhazard_ar15.AnodizedHazard_AR15_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet01_MAT.anodizedhazard_ar15.AnodizedHazard_AR15_3P_Pickup_MIC"))
//Airlock 9mm
Skins.Add((Id=3004, Weapondef=class'KFWeapDef_9mm', MIC_1P=("WEP_SkinSet01_MAT.airlock_9mm.Airlock_9MM_1P_Mint_MIC"), MIC_3P="WEP_SkinSet01_MAT.airlock_9mm.Airlock_9MM_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet01_MAT.airlock_9mm.Airlock_9MM_3P_Pickup_MIC"))
Skins.Add((Id=3005, Weapondef=class'KFWeapDef_9mm', MIC_1P=("WEP_SkinSet01_MAT.airlock_9mm.Airlock_9MM_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet01_MAT.airlock_9mm.Airlock_9MM_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet01_MAT.airlock_9mm.Airlock_9MM_3P_Pickup_MIC"))
Skins.Add((Id=3005, Weapondef=class'KFWeapDef_9mm', MIC_1P=("WEP_SkinSet01_MAT.airlock_9mm.Airlock_9MM_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet01_MAT.airlock_9mm.Airlock_9MM_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet01_MAT.airlock_9mm.Airlock_9MM_3P_Pickup_MIC"))
Skins.Add((Id=3006, Weapondef=class'KFWeapDef_9mm', MIC_1P=("WEP_SkinSet01_MAT.airlock_9mm.Airlock_9MM_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet01_MAT.airlock_9mm.Airlock_9MM_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet01_MAT.airlock_9mm.Airlock_9MM_3P_Pickup_MIC"))
//Aeronaut Bullpup
@ -102,17 +102,17 @@ defaultproperties
//Woodland AA12
Skins.Add((Id=3010, Weapondef=class'KFWeapDef_AA12', MIC_1P=("WEP_SkinSetPSN03_MAT.woodland_aa12.Woodland_AA12_1P_Mint_MIC"), MIC_3P="WEP_SkinSetPSN03_MAT.woodland_aa12.Woodland_AA12_3P_Mint_MIC", MIC_Pickup="WEP_SkinSetPSN03_MAT.woodland_aa12.Woodland_AA12_3P_Pickup_MIC"))
Skins.Add((Id=3011, Weapondef=class'KFWeapDef_AA12', MIC_1P=("WEP_SkinSetPSN03_MAT.woodland_aa12.Woodland_AA12_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSetPSN03_MAT.woodland_aa12.Woodland_AA12_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSetPSN03_MAT.woodland_aa12.Woodland_AA12_3P_Pickup_MIC"))
Skins.Add((Id=3011, Weapondef=class'KFWeapDef_AA12', MIC_1P=("WEP_SkinSetPSN03_MAT.woodland_aa12.Woodland_AA12_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSetPSN03_MAT.woodland_aa12.Woodland_AA12_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSetPSN03_MAT.woodland_aa12.Woodland_AA12_3P_Pickup_MIC"))
Skins.Add((Id=3012, Weapondef=class'KFWeapDef_AA12', MIC_1P=("WEP_SkinSetPSN03_MAT.woodland_aa12.Woodland_AA12_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSetPSN03_MAT.woodland_aa12.Woodland_AA12_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSetPSN03_MAT.woodland_aa12.Woodland_AA12_3P_Pickup_MIC"))
//Woodland Boomstick
Skins.Add((Id=3013, Weapondef=class'KFWeapDef_DoubleBarrel', MIC_1P=("WEP_SkinSetPSN03_MAT.woodland_doublebarrel.Woodland_DoubleBarrel_1P_Mint_MIC"), MIC_3P="WEP_SkinSetPSN03_MAT.woodland_doublebarrel.Woodland_DoubleBarrel_3P_Mint_MIC", MIC_Pickup="WEP_SkinSetPSN03_MAT.woodland_doublebarrel.Woodland_DoubleBarrel_3P_Pickup_MIC"))
Skins.Add((Id=3014, Weapondef=class'KFWeapDef_DoubleBarrel', MIC_1P=("WEP_SkinSetPSN03_MAT.woodland_doublebarrel.Woodland_DoubleBarrel_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSetPSN03_MAT.woodland_doublebarrel.Woodland_DoubleBarrel_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSetPSN03_MAT.woodland_doublebarrel.Woodland_DoubleBarrel_3P_Pickup_MIC"))
Skins.Add((Id=3014, Weapondef=class'KFWeapDef_DoubleBarrel', MIC_1P=("WEP_SkinSetPSN03_MAT.woodland_doublebarrel.Woodland_DoubleBarrel_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSetPSN03_MAT.woodland_doublebarrel.Woodland_DoubleBarrel_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSetPSN03_MAT.woodland_doublebarrel.Woodland_DoubleBarrel_3P_Pickup_MIC"))
Skins.Add((Id=3015, Weapondef=class'KFWeapDef_DoubleBarrel', MIC_1P=("WEP_SkinSetPSN03_MAT.woodland_doublebarrel.Woodland_DoubleBarrel_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSetPSN03_MAT.woodland_doublebarrel.Woodland_DoubleBarrel_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSetPSN03_MAT.woodland_doublebarrel.Woodland_DoubleBarrel_3P_Pickup_MIC"))
//Woodland L85A2
Skins.Add((Id=3016, Weapondef=class'KFWeapDef_Bullpup', MIC_1P=("WEP_SkinSetPSN03_MAT.woodland_bullpup.Woodland_Bullpup_1P_Mint_MIC"), MIC_3P="WEP_SkinSetPSN03_MAT.woodland_bullpup.Woodland_Bullpup_3P_Mint_MIC", MIC_Pickup="WEP_SkinSetPSN03_MAT.woodland_bullpup.Woodland_Bullpup_3P_Pickup_MIC"))
Skins.Add((Id=3017, Weapondef=class'KFWeapDef_Bullpup', MIC_1P=("WEP_SkinSetPSN03_MAT.woodland_bullpup.Woodland_Bullpup_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSetPSN03_MAT.woodland_bullpup.Woodland_Bullpup_3P_Mint_MIC", MIC_Pickup="WEP_SkinSetPSN03_MAT.woodland_bullpup.Woodland_Bullpup_3P_Pickup_MIC"))
Skins.Add((Id=3017, Weapondef=class'KFWeapDef_Bullpup', MIC_1P=("WEP_SkinSetPSN03_MAT.woodland_bullpup.Woodland_Bullpup_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSetPSN03_MAT.woodland_bullpup.Woodland_Bullpup_3P_Mint_MIC", MIC_Pickup="WEP_SkinSetPSN03_MAT.woodland_bullpup.Woodland_Bullpup_3P_Pickup_MIC"))
Skins.Add((Id=3018, Weapondef=class'KFWeapDef_Bullpup', MIC_1P=("WEP_SkinSetPSN03_MAT.woodland_bullpup.Woodland_Bullpup_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSetPSN03_MAT.woodland_bullpup.Woodland_Bullpup_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSetPSN03_MAT.woodland_bullpup.Woodland_Bullpup_3P_Pickup_MIC"))
//Woodland Scar
@ -863,7 +863,7 @@ defaultproperties
//Victorian Double Barrel
Skins.Add((Id=4047, Weapondef=class'KFWeapDef_DoubleBarrel', MIC_1P=("WEP_SkinSet06_MAT.victorian_doublebarrel.Victorian_DoubleBarrel_1P_Mint_MIC"), MIC_3P="WEP_SkinSet06_MAT.victorian_doublebarrel.Victorian_DoubleBarrel_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet06_MAT.victorian_doublebarrel.Victorian_DoubleBarrel_3P_Pickup_MIC"))
Skins.Add((Id=4046, Weapondef=class'KFWeapDef_DoubleBarrel', MIC_1P=("WEP_SkinSet06_MAT.victorian_doublebarrel.Victorian_DoubleBarrel_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet06_MAT.victorian_doublebarrel.Victorian_DoubleBarrel_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet06_MAT.victorian_doublebarrel.Victorian_DoubleBarrel_3P_Pickup_MIC"))
Skins.Add((Id=4046, Weapondef=class'KFWeapDef_DoubleBarrel', MIC_1P=("WEP_SkinSet06_MAT.victorian_doublebarrel.Victorian_DoubleBarrel_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet06_MAT.victorian_doublebarrel.Victorian_DoubleBarrel_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet06_MAT.victorian_doublebarrel.Victorian_DoubleBarrel_3P_Pickup_MIC"))
Skins.Add((Id=4045, Weapondef=class'KFWeapDef_DoubleBarrel', MIC_1P=("WEP_SkinSet06_MAT.victorian_doublebarrel.Victorian_DoubleBarrel_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet06_MAT.victorian_doublebarrel.Victorian_DoubleBarrel_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet06_MAT.victorian_doublebarrel.Victorian_DoubleBarrel_3P_Pickup_MIC"))
//Victorian M4
@ -920,7 +920,7 @@ defaultproperties
//Tactical AA12
Skins.Add((Id=4460, Weapondef=class'KFWeapDef_AA12', MIC_1P=("WEP_SkinSet07_MAT.tactical_aa12.Tactical_AA12_1P_Mint_MIC"), MIC_3P="WEP_SkinSet07_MAT.tactical_aa12.Tactical_AA12_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet07_MAT.tactical_aa12.Tactical_AA12_3P_Pickup_MIC"))
Skins.Add((Id=4459, Weapondef=class'KFWeapDef_AA12', MIC_1P=("WEP_SkinSet07_MAT.tactical_aa12.Tactical_AA12_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet07_MAT.tactical_aa12.Tactical_AA12_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet07_MAT.tactical_aa12.Tactical_AA12_3P_Pickup_MIC"))
Skins.Add((Id=4459, Weapondef=class'KFWeapDef_AA12', MIC_1P=("WEP_SkinSet07_MAT.tactical_aa12.Tactical_AA12_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet07_MAT.tactical_aa12.Tactical_AA12_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet07_MAT.tactical_aa12.Tactical_AA12_3P_Pickup_MIC"))
Skins.Add((Id=4458, Weapondef=class'KFWeapDef_AA12', MIC_1P=("WEP_SkinSet07_MAT.tactical_aa12.Tactical_AA12_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet07_MAT.tactical_aa12.Tactical_AA12_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet07_MAT.tactical_aa12.Tactical_AA12_3P_Pickup_MIC"))
//Tactical AK12
@ -980,92 +980,92 @@ defaultproperties
//Deepstrike 9mm
Skins.Add((Id=4359, Weapondef=class'KFWeapDef_9mm', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_9mm.Deepstrike_9mm_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_9mm.Deepstrike_9mm_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_9mm.Deepstrike_9mm_3P_Pickup_MIC"))
Skins.Add((Id=4358, Weapondef=class'KFWeapDef_9mm', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_9mm.Deepstrike_9mm_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_9mm.Deepstrike_9mm_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_9mm.Deepstrike_9mm_3P_Pickup_MIC"))
Skins.Add((Id=4358, Weapondef=class'KFWeapDef_9mm', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_9mm.Deepstrike_9mm_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_9mm.Deepstrike_9mm_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_9mm.Deepstrike_9mm_3P_Pickup_MIC"))
Skins.Add((Id=4357, Weapondef=class'KFWeapDef_9mm', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_9mm.Deepstrike_9mm_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_9mm.Deepstrike_9mm_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_9mm.Deepstrike_9mm_3P_Pickup_MIC"))
//Deepstrike Crossbow
Skins.Add((Id=4362, Weapondef=class'KFWeapDef_Crossbow', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_crossbow.Deepstrike_Crossbow_1P_Mint_MIC", "WEP_SkinSet09_MAT.deepstrike_crossbow.Deepstrike_Crossbow_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_crossbow.Deepstrike_Crossbow_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_crossbow.Deepstrike_Crossbow_3P_Pickup_MIC"))
Skins.Add((Id=4361, Weapondef=class'KFWeapDef_Crossbow', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_crossbow.Deepstrike_Crossbow_1P_FieldTested_MIC", "WEP_SkinSet09_MAT.deepstrike_crossbow.Deepstrike_Crossbow_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_crossbow.Deepstrike_Crossbow_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_crossbow.Deepstrike_Crossbow_3P_Pickup_MIC"))
Skins.Add((Id=4361, Weapondef=class'KFWeapDef_Crossbow', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_crossbow.Deepstrike_Crossbow_1P_FieldTested_MIC", "WEP_SkinSet09_MAT.deepstrike_crossbow.Deepstrike_Crossbow_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_crossbow.Deepstrike_Crossbow_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_crossbow.Deepstrike_Crossbow_3P_Pickup_MIC"))
Skins.Add((Id=4360, Weapondef=class'KFWeapDef_Crossbow', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_crossbow.Deepstrike_Crossbow_1P_BattleScarred_MIC", "WEP_SkinSet09_MAT.deepstrike_crossbow.Deepstrike_Crossbow_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_crossbow.Deepstrike_Crossbow_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_crossbow.Deepstrike_Crossbow_3P_Pickup_MIC"))
//Deepstrike Desert Eagle
Skins.Add((Id=4365, Weapondef=class'KFWeapDef_Deagle', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_deagle.Deepstrike_Deagle_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_deagle.Deepstrike_Deagle_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_deagle.Deepstrike_Deagle_3P_Pickup_MIC"))
Skins.Add((Id=4364, Weapondef=class'KFWeapDef_Deagle', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_deagle.Deepstrike_Deagle_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_deagle.Deepstrike_Deagle_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_deagle.Deepstrike_Deagle_3P_Pickup_MIC"))
Skins.Add((Id=4364, Weapondef=class'KFWeapDef_Deagle', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_deagle.Deepstrike_Deagle_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_deagle.Deepstrike_Deagle_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_deagle.Deepstrike_Deagle_3P_Pickup_MIC"))
Skins.Add((Id=4363, Weapondef=class'KFWeapDef_Deagle', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_deagle.Deepstrike_Deagle_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_deagle.Deepstrike_Deagle_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_deagle.Deepstrike_Deagle_3P_Pickup_MIC"))
//Deepstrike Winchester 1894
Skins.Add((Id=4368, Weapondef=class'KFWeapDef_Winchester1894', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_lar.Deepstrike_LAR_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_lar.Deepstrike_LAR_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_lar.Deepstrike_LAR_3P_Pickup_MIC"))
Skins.Add((Id=4367, Weapondef=class'KFWeapDef_Winchester1894', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_lar.Deepstrike_LAR_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_lar.Deepstrike_LAR_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_lar.Deepstrike_LAR_3P_Pickup_MIC"))
Skins.Add((Id=4367, Weapondef=class'KFWeapDef_Winchester1894', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_lar.Deepstrike_LAR_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_lar.Deepstrike_LAR_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_lar.Deepstrike_LAR_3P_Pickup_MIC"))
Skins.Add((Id=4366, Weapondef=class'KFWeapDef_Winchester1894', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_lar.Deepstrike_LAR_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_lar.Deepstrike_LAR_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_lar.Deepstrike_LAR_3P_Pickup_MIC"))
//Deepstrike M79
Skins.Add((Id=4371, Weapondef=class'KFWeapDef_M79', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_m79.Deepstrike_M79_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_m79.Deepstrike_M79_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_m79.Deepstrike_M79_3P_Pickup_MIC"))
Skins.Add((Id=4370, Weapondef=class'KFWeapDef_M79', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_m79.Deepstrike_M79_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_m79.Deepstrike_M79_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_m79.Deepstrike_M79_3P_Pickup_MIC"))
Skins.Add((Id=4370, Weapondef=class'KFWeapDef_M79', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_m79.Deepstrike_M79_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_m79.Deepstrike_M79_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_m79.Deepstrike_M79_3P_Pickup_MIC"))
Skins.Add((Id=4369, Weapondef=class'KFWeapDef_M79', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_m79.Deepstrike_M79_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_m79.Deepstrike_M79_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_m79.Deepstrike_M79_3P_Pickup_MIC"))
//Deepstrike RPG7
Skins.Add((Id=4374, Weapondef=class'KFWeapDef_RPG7', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_rpg7.Deepstrike_RPG7_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_rpg7.Deepstrike_RPG7_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_rpg7.Deepstrike_RPG7_3P_Pickup_MIC"))
Skins.Add((Id=4373, Weapondef=class'KFWeapDef_RPG7', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_rpg7.Deepstrike_RPG7_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_rpg7.Deepstrike_RPG7_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_rpg7.Deepstrike_RPG7_3P_Pickup_MIC"))
Skins.Add((Id=4373, Weapondef=class'KFWeapDef_RPG7', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_rpg7.Deepstrike_RPG7_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_rpg7.Deepstrike_RPG7_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_rpg7.Deepstrike_RPG7_3P_Pickup_MIC"))
Skins.Add((Id=4372, Weapondef=class'KFWeapDef_RPG7', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_rpg7.Deepstrike_RPG7_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_rpg7.Deepstrike_RPG7_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_rpg7.Deepstrike_RPG7_3P_Pickup_MIC"))
//Deepstrike SCAR
Skins.Add((Id=4377, Weapondef=class'KFWeapDef_SCAR', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_scar.Deepstrike_SCAR_1P_Mint_MIC", "WEP_SkinSet09_MAT.deepstrike_scar.Deepstrike_SCAR_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_scar.Deepstrike_SCAR_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_scar.Deepstrike_SCAR_3P_Pickup_MIC"))
Skins.Add((Id=4376, Weapondef=class'KFWeapDef_SCAR', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_scar.Deepstrike_SCAR_1P_FieldTested_MIC", "WEP_SkinSet09_MAT.deepstrike_scar.Deepstrike_SCAR_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_scar.Deepstrike_SCAR_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_scar.Deepstrike_SCAR_3P_Pickup_MIC"))
Skins.Add((Id=4376, Weapondef=class'KFWeapDef_SCAR', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_scar.Deepstrike_SCAR_1P_FieldTested_MIC", "WEP_SkinSet09_MAT.deepstrike_scar.Deepstrike_SCAR_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_scar.Deepstrike_SCAR_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_scar.Deepstrike_SCAR_3P_Pickup_MIC"))
Skins.Add((Id=4375, Weapondef=class'KFWeapDef_SCAR', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_scar.Deepstrike_SCAR_1P_BattleScarred_MIC", "WEP_SkinSet09_MAT.deepstrike_scar.Deepstrike_SCAR_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_scar.Deepstrike_SCAR_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_scar.Deepstrike_SCAR_3P_Pickup_MIC"))
//Horzine Elite Blue Kriss
Skins.Add((Id=4572, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet09_MAT.horzineeliteblue_kriss.HorzineEliteBlue_Kriss_1P_Mint_MIC", "WEP_SkinSet09_MAT.horzineeliteblue_kriss.HorzineEliteBlue_Kriss_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.horzineeliteblue_kriss.HorzineEliteBlue_Kriss_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet09_MAT.horzineeliteblue_kriss.HorzineEliteBlue_Kriss_3P_Pickup_MIC"))
Skins.Add((Id=4571, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet09_MAT.horzineeliteblue_kriss.HorzineEliteBlue_Kriss_1P_FieldTested_MIC", "WEP_SkinSet09_MAT.horzineeliteblue_kriss.HorzineEliteBlue_Kriss_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.horzineeliteblue_kriss.HorzineEliteBlue_Kriss_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.horzineeliteblue_kriss.HorzineEliteBlue_Kriss_3P_Pickup_MIC"))
Skins.Add((Id=4571, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet09_MAT.horzineeliteblue_kriss.HorzineEliteBlue_Kriss_1P_FieldTested_MIC", "WEP_SkinSet09_MAT.horzineeliteblue_kriss.HorzineEliteBlue_Kriss_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.horzineeliteblue_kriss.HorzineEliteBlue_Kriss_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.horzineeliteblue_kriss.HorzineEliteBlue_Kriss_3P_Pickup_MIC"))
Skins.Add((Id=4570, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet09_MAT.horzineeliteblue_kriss.HorzineEliteBlue_Kriss_1P_BattleScarred_MIC", "WEP_SkinSet09_MAT.horzineeliteblue_kriss.HorzineEliteBlue_Kriss_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.horzineeliteblue_kriss.HorzineEliteBlue_Kriss_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet09_MAT.horzineeliteblue_kriss.HorzineEliteBlue_Kriss_3P_Pickup_MIC"))
//Horzine Elite Green Kriss
Skins.Add((Id=4575, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet09_MAT.horzineelitegreen_kriss.HorzineEliteGreen_Kriss_1P_Mint_MIC", "WEP_SkinSet09_MAT.horzineelitegreen_kriss.HorzineEliteGreen_Kriss_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.horzineelitegreen_kriss.HorzineEliteGreen_Kriss_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet09_MAT.horzineelitegreen_kriss.HorzineEliteGreen_Kriss_3P_Pickup_MIC"))
Skins.Add((Id=4574, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet09_MAT.horzineelitegreen_kriss.HorzineEliteGreen_Kriss_1P_FieldTested_MIC", "WEP_SkinSet09_MAT.horzineelitegreen_kriss.HorzineEliteGreen_Kriss_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.horzineelitegreen_kriss.HorzineEliteGreen_Kriss_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.horzineelitegreen_kriss.HorzineEliteGreen_Kriss_3P_Pickup_MIC"))
Skins.Add((Id=4574, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet09_MAT.horzineelitegreen_kriss.HorzineEliteGreen_Kriss_1P_FieldTested_MIC", "WEP_SkinSet09_MAT.horzineelitegreen_kriss.HorzineEliteGreen_Kriss_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.horzineelitegreen_kriss.HorzineEliteGreen_Kriss_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.horzineelitegreen_kriss.HorzineEliteGreen_Kriss_3P_Pickup_MIC"))
Skins.Add((Id=4573, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet09_MAT.horzineelitegreen_kriss.HorzineEliteGreen_Kriss_1P_BattleScarred_MIC", "WEP_SkinSet09_MAT.horzineelitegreen_kriss.HorzineEliteGreen_Kriss_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.horzineelitegreen_kriss.HorzineEliteGreen_Kriss_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet09_MAT.horzineelitegreen_kriss.HorzineEliteGreen_Kriss_3P_Pickup_MIC"))
//Horzine Elite Red Kriss
Skins.Add((Id=4578, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet09_MAT.horzineelitered_kriss.HorzineEliteRed_Kriss_1P_Mint_MIC", "WEP_SkinSet09_MAT.horzineelitered_kriss.HorzineEliteRed_Kriss_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.horzineelitered_kriss.HorzineEliteRed_Kriss_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet09_MAT.horzineelitered_kriss.HorzineEliteRed_Kriss_3P_Pickup_MIC"))
Skins.Add((Id=4577, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet09_MAT.horzineelitered_kriss.HorzineEliteRed_Kriss_1P_FieldTested_MIC", "WEP_SkinSet09_MAT.horzineelitered_kriss.HorzineEliteRed_Kriss_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.horzineelitered_kriss.HorzineEliteRed_Kriss_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.horzineelitered_kriss.HorzineEliteRed_Kriss_3P_Pickup_MIC"))
Skins.Add((Id=4577, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet09_MAT.horzineelitered_kriss.HorzineEliteRed_Kriss_1P_FieldTested_MIC", "WEP_SkinSet09_MAT.horzineelitered_kriss.HorzineEliteRed_Kriss_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.horzineelitered_kriss.HorzineEliteRed_Kriss_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.horzineelitered_kriss.HorzineEliteRed_Kriss_3P_Pickup_MIC"))
Skins.Add((Id=4576, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet09_MAT.horzineelitered_kriss.HorzineEliteRed_Kriss_1P_BattleScarred_MIC", "WEP_SkinSet09_MAT.horzineelitered_kriss.HorzineEliteRed_Kriss_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.horzineelitered_kriss.HorzineEliteRed_Kriss_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet09_MAT.horzineelitered_kriss.HorzineEliteRed_Kriss_3P_Pickup_MIC"))
//Horzine Elite White Kriss
Skins.Add((Id=4581, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet09_MAT.horzineelitewhite_kriss.HorzineEliteWhite_Kriss_1P_Mint_MIC", "WEP_SkinSet09_MAT.horzineelitewhite_kriss.HorzineEliteWhite_Kriss_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.horzineelitewhite_kriss.HorzineEliteWhite_Kriss_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet09_MAT.horzineelitewhite_kriss.HorzineEliteWhite_Kriss_3P_Pickup_MIC"))
Skins.Add((Id=4580, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet09_MAT.horzineelitewhite_kriss.HorzineEliteWhite_Kriss_1P_FieldTested_MIC", "WEP_SkinSet09_MAT.horzineelitewhite_kriss.HorzineEliteWhite_Kriss_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.horzineelitewhite_kriss.HorzineEliteWhite_Kriss_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.horzineelitewhite_kriss.HorzineEliteWhite_Kriss_3P_Pickup_MIC"))
Skins.Add((Id=4580, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet09_MAT.horzineelitewhite_kriss.HorzineEliteWhite_Kriss_1P_FieldTested_MIC", "WEP_SkinSet09_MAT.horzineelitewhite_kriss.HorzineEliteWhite_Kriss_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.horzineelitewhite_kriss.HorzineEliteWhite_Kriss_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.horzineelitewhite_kriss.HorzineEliteWhite_Kriss_3P_Pickup_MIC"))
Skins.Add((Id=4579, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet09_MAT.horzineelitewhite_kriss.HorzineEliteWhite_Kriss_1P_BattleScarred_MIC", "WEP_SkinSet09_MAT.horzineelitewhite_kriss.HorzineEliteWhite_Kriss_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.horzineelitewhite_kriss.HorzineEliteWhite_Kriss_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet09_MAT.horzineelitewhite_kriss.HorzineEliteWhite_Kriss_3P_Pickup_MIC"))
//Industrial Crossbow
Skins.Add((Id=4720, Weapondef=class'KFWeapDef_Crossbow', MIC_1P=("WEP_SkinSet10_MAT.industrial_crossbow.Industrial_Crossbow_1P_Mint_MIC", "WEP_SkinSet10_MAT.industrial_crossbow.Industrial_Crossbow_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_crossbow.Industrial_Crossbow_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_crossbow.Industrial_Crossbow_3P_Pickup_MIC"))
Skins.Add((Id=4719, Weapondef=class'KFWeapDef_Crossbow', MIC_1P=("WEP_SkinSet10_MAT.industrial_crossbow.Industrial_Crossbow_1P_FieldTested_MIC", "WEP_SkinSet10_MAT.industrial_crossbow.Industrial_Crossbow_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_crossbow.Industrial_Crossbow_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_crossbow.Industrial_Crossbow_3P_Pickup_MIC"))
Skins.Add((Id=4719, Weapondef=class'KFWeapDef_Crossbow', MIC_1P=("WEP_SkinSet10_MAT.industrial_crossbow.Industrial_Crossbow_1P_FieldTested_MIC", "WEP_SkinSet10_MAT.industrial_crossbow.Industrial_Crossbow_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_crossbow.Industrial_Crossbow_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_crossbow.Industrial_Crossbow_3P_Pickup_MIC"))
Skins.Add((Id=4718, Weapondef=class'KFWeapDef_Crossbow', MIC_1P=("WEP_SkinSet10_MAT.industrial_crossbow.Industrial_Crossbow_1P_BattleScarred_MIC", "WEP_SkinSet10_MAT.industrial_crossbow.Industrial_Crossbow_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_crossbow.Industrial_Crossbow_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_crossbow.Industrial_Crossbow_3P_Pickup_MIC"))
//Shredder (Industrial) Kriss
Skins.Add((Id=4723, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet10_MAT.industrial_kriss.Industrial_Kriss_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_kriss.Industrial_Kriss_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_kriss.Industrial_Kriss_3P_Pickup_MIC"))
Skins.Add((Id=4722, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet10_MAT.industrial_kriss.Industrial_Kriss_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_kriss.Industrial_Kriss_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_kriss.Industrial_Kriss_3P_Pickup_MIC"))
Skins.Add((Id=4722, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet10_MAT.industrial_kriss.Industrial_Kriss_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_kriss.Industrial_Kriss_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_kriss.Industrial_Kriss_3P_Pickup_MIC"))
Skins.Add((Id=4721, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet10_MAT.industrial_kriss.Industrial_Kriss_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_kriss.Industrial_Kriss_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_kriss.Industrial_Kriss_3P_Pickup_MIC"))
//Industrial M14EBR
Skins.Add((Id=4726, Weapondef=class'KFWeapDef_M14EBR', MIC_1P=("WEP_SkinSet10_MAT.industrial_m14ebr.Industrial_M14EBR_1P_Mint_MIC", "WEP_SkinSet10_MAT.industrial_m14ebr.Industrial_M14EBR_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_m14ebr.Industrial_M14EBR_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_m14ebr.Industrial_M14EBR_3P_Pickup_MIC"))
Skins.Add((Id=4725, Weapondef=class'KFWeapDef_M14EBR', MIC_1P=("WEP_SkinSet10_MAT.industrial_m14ebr.Industrial_M14EBR_1P_FieldTested_MIC", "WEP_SkinSet10_MAT.industrial_m14ebr.Industrial_M14EBR_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_m14ebr.Industrial_M14EBR_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_m14ebr.Industrial_M14EBR_3P_Pickup_MIC"))
Skins.Add((Id=4725, Weapondef=class'KFWeapDef_M14EBR', MIC_1P=("WEP_SkinSet10_MAT.industrial_m14ebr.Industrial_M14EBR_1P_FieldTested_MIC", "WEP_SkinSet10_MAT.industrial_m14ebr.Industrial_M14EBR_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_m14ebr.Industrial_M14EBR_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_m14ebr.Industrial_M14EBR_3P_Pickup_MIC"))
Skins.Add((Id=4724, Weapondef=class'KFWeapDef_M14EBR', MIC_1P=("WEP_SkinSet10_MAT.industrial_m14ebr.Industrial_M14EBR_1P_BattleScarred_MIC", "WEP_SkinSet10_MAT.industrial_m14ebr.Industrial_M14EBR_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_m14ebr.Industrial_M14EBR_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_m14ebr.Industrial_M14EBR_3P_Pickup_MIC"))
//Industrial MP5RAS
Skins.Add((Id=4729, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet10_MAT.industrial_mp5ras.Industrial_MP5RAS_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_mp5ras.Industrial_MP5RAS_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_mp5ras.Industrial_MP5RAS_3P_Pickup_MIC"))
Skins.Add((Id=4728, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet10_MAT.industrial_mp5ras.Industrial_MP5RAS_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_mp5ras.Industrial_MP5RAS_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_mp5ras.Industrial_MP5RAS_3P_Pickup_MIC"))
Skins.Add((Id=4728, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet10_MAT.industrial_mp5ras.Industrial_MP5RAS_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_mp5ras.Industrial_MP5RAS_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_mp5ras.Industrial_MP5RAS_3P_Pickup_MIC"))
Skins.Add((Id=4727, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet10_MAT.industrial_mp5ras.Industrial_MP5RAS_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_mp5ras.Industrial_MP5RAS_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_mp5ras.Industrial_MP5RAS_3P_Pickup_MIC"))
//Jackhammer (Industrial) MP7
Skins.Add((Id=4732, Weapondef=class'KFWeapDef_MP7', MIC_1P=("WEP_SkinSet10_MAT.industrial_mp7.Industrial_MP7_1P_Mint_MIC", "WEP_SkinSet10_MAT.industrial_mp7.Industrial_MP7_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_mp7.Industrial_MP7_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_mp7.Industrial_MP7_3P_Pickup_MIC"))
Skins.Add((Id=4731, Weapondef=class'KFWeapDef_MP7', MIC_1P=("WEP_SkinSet10_MAT.industrial_mp7.Industrial_MP7_1P_FieldTested_MIC", "WEP_SkinSet10_MAT.industrial_mp7.Industrial_MP7_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_mp7.Industrial_MP7_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_mp7.Industrial_MP7_3P_Pickup_MIC"))
Skins.Add((Id=4731, Weapondef=class'KFWeapDef_MP7', MIC_1P=("WEP_SkinSet10_MAT.industrial_mp7.Industrial_MP7_1P_FieldTested_MIC", "WEP_SkinSet10_MAT.industrial_mp7.Industrial_MP7_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_mp7.Industrial_MP7_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_mp7.Industrial_MP7_3P_Pickup_MIC"))
Skins.Add((Id=4730, Weapondef=class'KFWeapDef_MP7', MIC_1P=("WEP_SkinSet10_MAT.industrial_mp7.Industrial_MP7_1P_BattleScarred_MIC", "WEP_SkinSet10_MAT.industrial_mp7.Industrial_MP7_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_mp7.Industrial_MP7_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_mp7.Industrial_MP7_3P_Pickup_MIC"))
//Buzzsaw (Industrial) P90
Skins.Add((Id=4735, Weapondef=class'KFWeapDef_P90', MIC_1P=("WEP_SkinSet10_MAT.industrial_p90.Industrial_P90_1P_Mint_MIC", "WEP_SkinSet10_MAT.industrial_p90.Industrial_P90_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_p90.Industrial_P90_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_p90.Industrial_P90_3P_Pickup_MIC"))
Skins.Add((Id=4734, Weapondef=class'KFWeapDef_P90', MIC_1P=("WEP_SkinSet10_MAT.industrial_p90.Industrial_P90_1P_FieldTested_MIC", "WEP_SkinSet10_MAT.industrial_p90.Industrial_P90_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_p90.Industrial_P90_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_p90.Industrial_P90_3P_Pickup_MIC"))
Skins.Add((Id=4734, Weapondef=class'KFWeapDef_P90', MIC_1P=("WEP_SkinSet10_MAT.industrial_p90.Industrial_P90_1P_FieldTested_MIC", "WEP_SkinSet10_MAT.industrial_p90.Industrial_P90_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_p90.Industrial_P90_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_p90.Industrial_P90_3P_Pickup_MIC"))
Skins.Add((Id=4733, Weapondef=class'KFWeapDef_P90', MIC_1P=("WEP_SkinSet10_MAT.industrial_p90.Industrial_P90_1P_BattleScarred_MIC", "WEP_SkinSet10_MAT.industrial_p90.Industrial_P90_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_p90.Industrial_P90_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_p90.Industrial_P90_3P_Pickup_MIC"))
//High Voltage (Industrial) Railgun
Skins.Add((Id=4738, Weapondef=class'KFWeapDef_RailGun', MIC_1P=("WEP_SkinSet10_MAT.industrial_railgun.Industrial_RailGun_1P_Mint_MIC", "WEP_SkinSet10_MAT.industrial_railgun.Industrial_RailGun_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_railgun.Industrial_RailGun_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_railgun.Industrial_RailGun_3P_Pickup_MIC"))
Skins.Add((Id=4737, Weapondef=class'KFWeapDef_RailGun', MIC_1P=("WEP_SkinSet10_MAT.industrial_railgun.Industrial_RailGun_1P_FieldTested_MIC", "WEP_SkinSet10_MAT.industrial_railgun.Industrial_RailGun_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_railgun.Industrial_RailGun_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_railgun.Industrial_RailGun_3P_Pickup_MIC"))
Skins.Add((Id=4737, Weapondef=class'KFWeapDef_RailGun', MIC_1P=("WEP_SkinSet10_MAT.industrial_railgun.Industrial_RailGun_1P_FieldTested_MIC", "WEP_SkinSet10_MAT.industrial_railgun.Industrial_RailGun_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_railgun.Industrial_RailGun_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_railgun.Industrial_RailGun_3P_Pickup_MIC"))
Skins.Add((Id=4736, Weapondef=class'KFWeapDef_RailGun', MIC_1P=("WEP_SkinSet10_MAT.industrial_railgun.Industrial_RailGun_1P_BattleScarred_MIC", "WEP_SkinSet10_MAT.industrial_railgun.Industrial_RailGun_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_railgun.Industrial_RailGun_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_railgun.Industrial_RailGun_3P_Pickup_MIC"))
//Industrial SW500
@ -1162,7 +1162,7 @@ defaultproperties
//Junkyard AA12
Skins.Add((Id=4614, Weapondef=class'KFWeapDef_AA12', MIC_1P=("WEP_SkinSet13_MAT.junkyard_aa12.Junkyard_AA12_1P_Mint_MIC"), MIC_3P="WEP_SkinSet13_MAT.junkyard_aa12.Junkyard_AA12_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet13_MAT.junkyard_aa12.Junkyard_AA12_3P_Pickup_MIC"))
Skins.Add((Id=4613, Weapondef=class'KFWeapDef_AA12', MIC_1P=("WEP_SkinSet13_MAT.junkyard_aa12.Junkyard_AA12_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet13_MAT.junkyard_aa12.Junkyard_AA12_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet13_MAT.junkyard_aa12.Junkyard_AA12_3P_Pickup_MIC"))
Skins.Add((Id=4613, Weapondef=class'KFWeapDef_AA12', MIC_1P=("WEP_SkinSet13_MAT.junkyard_aa12.Junkyard_AA12_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet13_MAT.junkyard_aa12.Junkyard_AA12_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet13_MAT.junkyard_aa12.Junkyard_AA12_3P_Pickup_MIC"))
Skins.Add((Id=4612, Weapondef=class'KFWeapDef_AA12', MIC_1P=("WEP_SkinSet13_MAT.junkyard_aa12.Junkyard_AA12_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet13_MAT.junkyard_aa12.Junkyard_AA12_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet13_MAT.junkyard_aa12.Junkyard_AA12_3P_Pickup_MIC"))
//Junkyard AK12
@ -1192,12 +1192,12 @@ defaultproperties
//Junkyard M4
Skins.Add((Id=4626, Weapondef=class'KFWeapDef_M4', MIC_1P=("WEP_SkinSet13_MAT.junkyard_m4.Junkyard_M4_1P_Mint_MIC"), MIC_3P="WEP_SkinSet13_MAT.junkyard_m4.Junkyard_M4_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet13_MAT.junkyard_m4.Junkyard_M4_3P_Pickup_MIC"))
Skins.Add((Id=4625, Weapondef=class'KFWeapDef_M4', MIC_1P=("WEP_SkinSet13_MAT.junkyard_m4.Junkyard_M4_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet13_MAT.junkyard_m4.Junkyard_M4_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet13_MAT.junkyard_m4.Junkyard_M4_3P_Pickup_MIC"))
Skins.Add((Id=4625, Weapondef=class'KFWeapDef_M4', MIC_1P=("WEP_SkinSet13_MAT.junkyard_m4.Junkyard_M4_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet13_MAT.junkyard_m4.Junkyard_M4_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet13_MAT.junkyard_m4.Junkyard_M4_3P_Pickup_MIC"))
Skins.Add((Id=4624, Weapondef=class'KFWeapDef_M4', MIC_1P=("WEP_SkinSet13_MAT.junkyard_m4.Junkyard_M4_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet13_MAT.junkyard_m4.Junkyard_M4_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet13_MAT.junkyard_m4.Junkyard_M4_3P_Pickup_MIC"))
//Junkyard MP5RAS
Skins.Add((Id=4629, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet13_MAT.junkyard_mp5ras.Junkyard_MP5RAS_1P_Mint_MIC"), MIC_3P="WEP_SkinSet13_MAT.junkyard_mp5ras.Junkyard_MP5RAS_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet13_MAT.junkyard_mp5ras.Junkyard_MP5RAS_3P_Pickup_MIC"))
Skins.Add((Id=4628, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet13_MAT.junkyard_mp5ras.Junkyard_MP5RAS_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet13_MAT.junkyard_mp5ras.Junkyard_MP5RAS_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet13_MAT.junkyard_mp5ras.Junkyard_MP5RAS_3P_Pickup_MIC"))
Skins.Add((Id=4628, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet13_MAT.junkyard_mp5ras.Junkyard_MP5RAS_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet13_MAT.junkyard_mp5ras.Junkyard_MP5RAS_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet13_MAT.junkyard_mp5ras.Junkyard_MP5RAS_3P_Pickup_MIC"))
Skins.Add((Id=4627, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet13_MAT.junkyard_mp5ras.Junkyard_MP5RAS_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet13_MAT.junkyard_mp5ras.Junkyard_MP5RAS_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet13_MAT.junkyard_mp5ras.Junkyard_MP5RAS_3P_Pickup_MIC"))
//Junkyard SCAR
@ -1207,7 +1207,7 @@ defaultproperties
//Junkyard Winchester 1894
Skins.Add((Id=4635, Weapondef=class'KFWeapDef_Winchester1894', MIC_1P=("WEP_SkinSet13_MAT.junkyard_winchester1894.Junkyard_Winchester1894_1P_Mint_MIC"), MIC_3P="WEP_SkinSet13_MAT.junkyard_winchester1894.Junkyard_Winchester1894_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet13_MAT.junkyard_winchester1894.Junkyard_Winchester1894_3P_Pickup_MIC"))
Skins.Add((Id=4634, Weapondef=class'KFWeapDef_Winchester1894', MIC_1P=("WEP_SkinSet13_MAT.junkyard_winchester1894.Junkyard_Winchester1894_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet13_MAT.junkyard_winchester1894.Junkyard_Winchester1894_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet13_MAT.junkyard_winchester1894.Junkyard_Winchester1894_3P_Pickup_MIC"))
Skins.Add((Id=4634, Weapondef=class'KFWeapDef_Winchester1894', MIC_1P=("WEP_SkinSet13_MAT.junkyard_winchester1894.Junkyard_Winchester1894_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet13_MAT.junkyard_winchester1894.Junkyard_Winchester1894_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet13_MAT.junkyard_winchester1894.Junkyard_Winchester1894_3P_Pickup_MIC"))
Skins.Add((Id=4633, Weapondef=class'KFWeapDef_Winchester1894', MIC_1P=("WEP_SkinSet13_MAT.junkyard_winchester1894.Junkyard_Winchester1894_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet13_MAT.junkyard_winchester1894.Junkyard_Winchester1894_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet13_MAT.junkyard_winchester1894.Junkyard_Winchester1894_3P_Pickup_MIC"))
//Headshot Weekly Centerfire
@ -1215,117 +1215,117 @@ defaultproperties
//Horzine Elite White MP5RAS
Skins.Add((Id=5033, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineelitewhite_mp5ras.HorzineEliteWhite_MP5RAS_1P_Mint_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineelitewhite_mp5ras.HorzineEliteWhite_MP5RAS_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineelitewhite_mp5ras.HorzineEliteWhite_MP5RAS_3P_Pickup_MIC"))
Skins.Add((Id=5032, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineelitewhite_mp5ras.HorzineEliteWhite_MP5RAS_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineelitewhite_mp5ras.HorzineEliteWhite_MP5RAS_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineelitewhite_mp5ras.HorzineEliteWhite_MP5RAS_3P_Pickup_MIC"))
Skins.Add((Id=5032, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineelitewhite_mp5ras.HorzineEliteWhite_MP5RAS_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineelitewhite_mp5ras.HorzineEliteWhite_MP5RAS_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineelitewhite_mp5ras.HorzineEliteWhite_MP5RAS_3P_Pickup_MIC"))
Skins.Add((Id=5031, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineelitewhite_mp5ras.HorzineEliteWhite_MP5RAS_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineelitewhite_mp5ras.HorzineEliteWhite_MP5RAS_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineelitewhite_mp5ras.HorzineEliteWhite_MP5RAS_3P_Pickup_MIC"))
//Horzine Elite Black MP5RAS
Skins.Add((Id=5036, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineeliteblack_mp5ras.HorzineEliteBlack_MP5RAS_1P_Mint_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineeliteblack_mp5ras.HorzineEliteBlack_MP5RAS_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineeliteblack_mp5ras.HorzineEliteBlack_MP5RAS_3P_Pickup_MIC"))
Skins.Add((Id=5035, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineeliteblack_mp5ras.HorzineEliteBlack_MP5RAS_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineeliteblack_mp5ras.HorzineEliteBlack_MP5RAS_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineeliteblack_mp5ras.HorzineEliteBlack_MP5RAS_3P_Pickup_MIC"))
Skins.Add((Id=5035, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineeliteblack_mp5ras.HorzineEliteBlack_MP5RAS_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineeliteblack_mp5ras.HorzineEliteBlack_MP5RAS_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineeliteblack_mp5ras.HorzineEliteBlack_MP5RAS_3P_Pickup_MIC"))
Skins.Add((Id=5034, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineeliteblack_mp5ras.HorzineEliteBlack_MP5RAS_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineeliteblack_mp5ras.HorzineEliteBlack_MP5RAS_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineeliteblack_mp5ras.HorzineEliteBlack_MP5RAS_3P_Pickup_MIC"))
//Horzine Elite Green MP5RAS
Skins.Add((Id=5039, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineelitegreen_mp5ras.HorzineEliteGreen_MP5RAS_1P_Mint_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineelitegreen_mp5ras.HorzineEliteGreen_MP5RAS_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineelitegreen_mp5ras.HorzineEliteGreen_MP5RAS_3P_Pickup_MIC"))
Skins.Add((Id=5038, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineelitegreen_mp5ras.HorzineEliteGreen_MP5RAS_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineelitegreen_mp5ras.HorzineEliteGreen_MP5RAS_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineelitegreen_mp5ras.HorzineEliteGreen_MP5RAS_3P_Pickup_MIC"))
Skins.Add((Id=5038, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineelitegreen_mp5ras.HorzineEliteGreen_MP5RAS_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineelitegreen_mp5ras.HorzineEliteGreen_MP5RAS_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineelitegreen_mp5ras.HorzineEliteGreen_MP5RAS_3P_Pickup_MIC"))
Skins.Add((Id=5037, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineelitegreen_mp5ras.HorzineEliteGreen_MP5RAS_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineelitegreen_mp5ras.HorzineEliteGreen_MP5RAS_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineelitegreen_mp5ras.HorzineEliteGreen_MP5RAS_3P_Pickup_MIC"))
//Horzine Elite Blue MP5RAS
Skins.Add((Id=5042, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineeliteblue_mp5ras.HorzineEliteBlue_MP5RAS_1P_Mint_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineeliteblue_mp5ras.HorzineEliteBlue_MP5RAS_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineeliteblue_mp5ras.HorzineEliteBlue_MP5RAS_3P_Pickup_MIC"))
Skins.Add((Id=5041, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineeliteblue_mp5ras.HorzineEliteBlue_MP5RAS_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineeliteblue_mp5ras.HorzineEliteBlue_MP5RAS_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineeliteblue_mp5ras.HorzineEliteBlue_MP5RAS_3P_Pickup_MIC"))
Skins.Add((Id=5041, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineeliteblue_mp5ras.HorzineEliteBlue_MP5RAS_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineeliteblue_mp5ras.HorzineEliteBlue_MP5RAS_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineeliteblue_mp5ras.HorzineEliteBlue_MP5RAS_3P_Pickup_MIC"))
Skins.Add((Id=5040, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineeliteblue_mp5ras.HorzineEliteBlue_MP5RAS_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineeliteblue_mp5ras.HorzineEliteBlue_MP5RAS_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineeliteblue_mp5ras.HorzineEliteBlue_MP5RAS_3P_Pickup_MIC"))
//Horzine Elite Red MP5RAS
Skins.Add((Id=5045, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineelitered_mp5ras.HorzineEliteRed_MP5RAS_1P_Mint_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineelitered_mp5ras.HorzineEliteRed_MP5RAS_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineelitered_mp5ras.HorzineEliteRed_MP5RAS_3P_Pickup_MIC"))
Skins.Add((Id=5044, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineelitered_mp5ras.HorzineEliteRed_MP5RAS_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineelitered_mp5ras.HorzineEliteRed_MP5RAS_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineelitered_mp5ras.HorzineEliteRed_MP5RAS_3P_Pickup_MIC"))
Skins.Add((Id=5044, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineelitered_mp5ras.HorzineEliteRed_MP5RAS_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineelitered_mp5ras.HorzineEliteRed_MP5RAS_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineelitered_mp5ras.HorzineEliteRed_MP5RAS_3P_Pickup_MIC"))
Skins.Add((Id=5043, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineelitered_mp5ras.HorzineEliteRed_MP5RAS_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineelitered_mp5ras.HorzineEliteRed_MP5RAS_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineelitered_mp5ras.HorzineEliteRed_MP5RAS_3P_Pickup_MIC"))
//Halloween 9mm
Skins.Add((Id=5115, Weapondef=class'KFWeapDef_9mm', MIC_1P=("WEP_SkinSet14_MAT.halloween_9mm.Halloween_9MM_1P_Mint_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_9mm.Halloween_9MM_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_9mm.Halloween_9MM_3P_Pickup_MIC"))
Skins.Add((Id=5114, Weapondef=class'KFWeapDef_9mm', MIC_1P=("WEP_SkinSet14_MAT.halloween_9mm.Halloween_9MM_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_9mm.Halloween_9MM_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_9mm.Halloween_9MM_3P_Pickup_MIC"))
Skins.Add((Id=5114, Weapondef=class'KFWeapDef_9mm', MIC_1P=("WEP_SkinSet14_MAT.halloween_9mm.Halloween_9MM_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_9mm.Halloween_9MM_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_9mm.Halloween_9MM_3P_Pickup_MIC"))
Skins.Add((Id=5113, Weapondef=class'KFWeapDef_9mm', MIC_1P=("WEP_SkinSet14_MAT.halloween_9mm.Halloween_9MM_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_9mm.Halloween_9MM_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_9mm.Halloween_9MM_3P_Pickup_MIC"))
//Halloween Crossbow
Skins.Add((Id=5118, Weapondef=class'KFWeapDef_Crossbow', MIC_1P=("WEP_SkinSet14_MAT.halloween_crossbow.Halloween_Crossbow_1P_Mint_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_crossbow.Halloween_Crossbow_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_crossbow.Halloween_Crossbow_3P_Pickup_MIC"))
Skins.Add((Id=5117, Weapondef=class'KFWeapDef_Crossbow', MIC_1P=("WEP_SkinSet14_MAT.halloween_crossbow.Halloween_Crossbow_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_crossbow.Halloween_Crossbow_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_crossbow.Halloween_Crossbow_3P_Pickup_MIC"))
Skins.Add((Id=5117, Weapondef=class'KFWeapDef_Crossbow', MIC_1P=("WEP_SkinSet14_MAT.halloween_crossbow.Halloween_Crossbow_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_crossbow.Halloween_Crossbow_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_crossbow.Halloween_Crossbow_3P_Pickup_MIC"))
Skins.Add((Id=5116, Weapondef=class'KFWeapDef_Crossbow', MIC_1P=("WEP_SkinSet14_MAT.halloween_crossbow.Halloween_Crossbow_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_crossbow.Halloween_Crossbow_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_crossbow.Halloween_Crossbow_3P_Pickup_MIC"))
//Halloween Flamethrower
Skins.Add((Id=5121, Weapondef=class'KFWeapDef_FlameThrower', MIC_1P=("WEP_SkinSet14_MAT.halloween_flamethrower.Halloween_Flamethrower_1P_Mint_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_flamethrower.Halloween_Flamethrower_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_flamethrower.Halloween_Flamethrower_3P_Pickup_MIC"))
Skins.Add((Id=5120, Weapondef=class'KFWeapDef_FlameThrower', MIC_1P=("WEP_SkinSet14_MAT.halloween_flamethrower.Halloween_Flamethrower_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_flamethrower.Halloween_Flamethrower_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_flamethrower.Halloween_Flamethrower_3P_Pickup_MIC"))
Skins.Add((Id=5120, Weapondef=class'KFWeapDef_FlameThrower', MIC_1P=("WEP_SkinSet14_MAT.halloween_flamethrower.Halloween_Flamethrower_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_flamethrower.Halloween_Flamethrower_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_flamethrower.Halloween_Flamethrower_3P_Pickup_MIC"))
Skins.Add((Id=5119, Weapondef=class'KFWeapDef_FlameThrower', MIC_1P=("WEP_SkinSet14_MAT.halloween_flamethrower.Halloween_Flamethrower_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_flamethrower.Halloween_Flamethrower_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_flamethrower.Halloween_Flamethrower_3P_Pickup_MIC"))
//Halloween Healer
Skins.Add((Id=5124, Weapondef=class'KFWeapDef_Healer', MIC_1P=("WEP_SkinSet14_MAT.halloween_healer.Halloween_Healer_1P_Mint_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_healer.Halloween_Healer_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_healer.Halloween_Healer_3P_Pickup_MIC"))
Skins.Add((Id=5123, Weapondef=class'KFWeapDef_Healer', MIC_1P=("WEP_SkinSet14_MAT.halloween_healer.Halloween_Healer_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_healer.Halloween_Healer_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_healer.Halloween_Healer_3P_Pickup_MIC"))
Skins.Add((Id=5123, Weapondef=class'KFWeapDef_Healer', MIC_1P=("WEP_SkinSet14_MAT.halloween_healer.Halloween_Healer_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_healer.Halloween_Healer_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_healer.Halloween_Healer_3P_Pickup_MIC"))
Skins.Add((Id=5122, Weapondef=class'KFWeapDef_Healer', MIC_1P=("WEP_SkinSet14_MAT.halloween_healer.Halloween_Healer_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_healer.Halloween_Healer_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_healer.Halloween_Healer_3P_Pickup_MIC"))
//Halloween HZ12
Skins.Add((Id=5127, Weapondef=class'KFWeapDef_HZ12', MIC_1P=("WEP_SkinSet14_MAT.halloween_hz12.Halloween_HZ12_1P_Mint_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_hz12.Halloween_HZ12_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_hz12.Halloween_HZ12_3P_Pickup_MIC"))
Skins.Add((Id=5126, Weapondef=class'KFWeapDef_HZ12', MIC_1P=("WEP_SkinSet14_MAT.halloween_hz12.Halloween_HZ12_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_hz12.Halloween_HZ12_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_hz12.Halloween_HZ12_3P_Pickup_MIC"))
Skins.Add((Id=5126, Weapondef=class'KFWeapDef_HZ12', MIC_1P=("WEP_SkinSet14_MAT.halloween_hz12.Halloween_HZ12_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_hz12.Halloween_HZ12_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_hz12.Halloween_HZ12_3P_Pickup_MIC"))
Skins.Add((Id=5125, Weapondef=class'KFWeapDef_HZ12', MIC_1P=("WEP_SkinSet14_MAT.halloween_hz12.Halloween_HZ12_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_hz12.Halloween_HZ12_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_hz12.Halloween_HZ12_3P_Pickup_MIC"))
//Halloween Katana
Skins.Add((Id=5130, Weapondef=class'KFWeapDef_Katana', MIC_1P=("WEP_SkinSet14_MAT.halloween_katana.Halloween_Katana_1P_Mint_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_katana.Halloween_Katana_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_katana.Halloween_Katana_3P_Pickup_MIC"))
Skins.Add((Id=5129, Weapondef=class'KFWeapDef_Katana', MIC_1P=("WEP_SkinSet14_MAT.halloween_katana.Halloween_Katana_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_katana.Halloween_Katana_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_katana.Halloween_Katana_3P_Pickup_MIC"))
Skins.Add((Id=5129, Weapondef=class'KFWeapDef_Katana', MIC_1P=("WEP_SkinSet14_MAT.halloween_katana.Halloween_Katana_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_katana.Halloween_Katana_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_katana.Halloween_Katana_3P_Pickup_MIC"))
Skins.Add((Id=5128, Weapondef=class'KFWeapDef_Katana', MIC_1P=("WEP_SkinSet14_MAT.halloween_katana.Halloween_Katana_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_katana.Halloween_Katana_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_katana.Halloween_Katana_3P_Pickup_MIC"))
//Halloween Kriss
Skins.Add((Id=5133, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet14_MAT.halloween_kriss.Halloween_Kriss_1P_Mint_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_kriss.Halloween_Kriss_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_kriss.Halloween_Kriss_3P_Pickup_MIC"))
Skins.Add((Id=5132, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet14_MAT.halloween_kriss.Halloween_Kriss_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_kriss.Halloween_Kriss_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_kriss.Halloween_Kriss_3P_Pickup_MIC"))
Skins.Add((Id=5132, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet14_MAT.halloween_kriss.Halloween_Kriss_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_kriss.Halloween_Kriss_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_kriss.Halloween_Kriss_3P_Pickup_MIC"))
Skins.Add((Id=5131, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet14_MAT.halloween_kriss.Halloween_Kriss_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_kriss.Halloween_Kriss_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_kriss.Halloween_Kriss_3P_Pickup_MIC"))
//Halloween M79
Skins.Add((Id=5136, Weapondef=class'KFWeapDef_M79', MIC_1P=("WEP_SkinSet14_MAT.halloween_m79.Halloween_M79_1P_Mint_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_m79.Halloween_M79_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_m79.Halloween_M79_3P_Pickup_MIC"))
Skins.Add((Id=5135, Weapondef=class'KFWeapDef_M79', MIC_1P=("WEP_SkinSet14_MAT.halloween_m79.Halloween_M79_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_m79.Halloween_M79_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_m79.Halloween_M79_3P_Pickup_MIC"))
Skins.Add((Id=5135, Weapondef=class'KFWeapDef_M79', MIC_1P=("WEP_SkinSet14_MAT.halloween_m79.Halloween_M79_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_m79.Halloween_M79_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_m79.Halloween_M79_3P_Pickup_MIC"))
Skins.Add((Id=5134, Weapondef=class'KFWeapDef_M79', MIC_1P=("WEP_SkinSet14_MAT.halloween_m79.Halloween_M79_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_m79.Halloween_M79_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_m79.Halloween_M79_3P_Pickup_MIC"))
//Halloween Stoner 63A
Skins.Add((Id=5139, Weapondef=class'KFWeapDef_Stoner63A', MIC_1P=("WEP_SkinSet14_MAT.halloween_stoner63a.Halloween_Stoner63a_1P_Mint_MIC", "WEP_SkinSet14_MAT.halloween_stoner63a.Halloween_Stoner63a_Receiver_1P_Mint_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_stoner63a.Halloween_Stoner63a_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_stoner63a.Halloween_Stoner63a_3P_Pickup_MIC"))
Skins.Add((Id=5138, Weapondef=class'KFWeapDef_Stoner63A', MIC_1P=("WEP_SkinSet14_MAT.halloween_stoner63a.Halloween_Stoner63a_1P_FieldTested_MIC", "WEP_SkinSet14_MAT.halloween_stoner63a.Halloween_Stoner63a_Receiver_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_stoner63a.Halloween_Stoner63a_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_stoner63a.Halloween_Stoner63a_3P_Pickup_MIC"))
Skins.Add((Id=5138, Weapondef=class'KFWeapDef_Stoner63A', MIC_1P=("WEP_SkinSet14_MAT.halloween_stoner63a.Halloween_Stoner63a_1P_FieldTested_MIC", "WEP_SkinSet14_MAT.halloween_stoner63a.Halloween_Stoner63a_Receiver_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_stoner63a.Halloween_Stoner63a_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_stoner63a.Halloween_Stoner63a_3P_Pickup_MIC"))
Skins.Add((Id=5137, Weapondef=class'KFWeapDef_Stoner63A', MIC_1P=("WEP_SkinSet14_MAT.halloween_stoner63a.Halloween_Stoner63a_1P_BattleScarred_MIC", "WEP_SkinSet14_MAT.halloween_stoner63a.Halloween_Stoner63a_Receiver_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_stoner63a.Halloween_Stoner63a_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_stoner63a.Halloween_Stoner63a_3P_Pickup_MIC"))
//Neon MB500
Skins.Add((Id=5160, Weapondef=class'KFWeapDef_MB500', MIC_1P=("WEP_SkinSet16_MAT.neon_mb500.Neon_MB500_1P_Mint_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_mb500.Neon_MB500_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_mb500.Neon_MB500_3P_Pickup_MIC"))
Skins.Add((Id=5159, Weapondef=class'KFWeapDef_MB500', MIC_1P=("WEP_SkinSet16_MAT.neon_mb500.Neon_MB500_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_mb500.Neon_MB500_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_mb500.Neon_MB500_3P_Pickup_MIC"))
Skins.Add((Id=5159, Weapondef=class'KFWeapDef_MB500', MIC_1P=("WEP_SkinSet16_MAT.neon_mb500.Neon_MB500_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_mb500.Neon_MB500_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_mb500.Neon_MB500_3P_Pickup_MIC"))
Skins.Add((Id=5158, Weapondef=class'KFWeapDef_MB500', MIC_1P=("WEP_SkinSet16_MAT.neon_mb500.Neon_MB500_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_mb500.Neon_MB500_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_mb500.Neon_MB500_3P_Pickup_MIC"))
//Neon Railgun
Skins.Add((Id=5163, Weapondef=class'KFWeapDef_RailGun', MIC_1P=("WEP_SkinSet16_MAT.neon_railgun.Neon_Railgun_1P_Mint_MIC", "WEP_SkinSet16_MAT.neon_railgun.Neon_Railgun_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_railgun.Neon_Railgun_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_railgun.Neon_Railgun_3P_Pickup_MIC"))
Skins.Add((Id=5162, Weapondef=class'KFWeapDef_RailGun', MIC_1P=("WEP_SkinSet16_MAT.neon_railgun.Neon_Railgun_1P_FieldTested_MIC", "WEP_SkinSet16_MAT.neon_railgun.Neon_Railgun_Scope_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_railgun.Neon_Railgun_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_railgun.Neon_Railgun_3P_Pickup_MIC"))
Skins.Add((Id=5162, Weapondef=class'KFWeapDef_RailGun', MIC_1P=("WEP_SkinSet16_MAT.neon_railgun.Neon_Railgun_1P_FieldTested_MIC", "WEP_SkinSet16_MAT.neon_railgun.Neon_Railgun_Scope_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_railgun.Neon_Railgun_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_railgun.Neon_Railgun_3P_Pickup_MIC"))
Skins.Add((Id=5161, Weapondef=class'KFWeapDef_RailGun', MIC_1P=("WEP_SkinSet16_MAT.neon_railgun.Neon_Railgun_1P_BattleScarred_MIC", "WEP_SkinSet16_MAT.neon_railgun.Neon_Railgun_Scope_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_railgun.Neon_Railgun_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_railgun.Neon_Railgun_3P_Pickup_MIC"))
//Neon RPG7
Skins.Add((Id=5166, Weapondef=class'KFWeapDef_RPG7', MIC_1P=("WEP_SkinSet16_MAT.neon_rpg7.Neon_RPG7_1P_Mint_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_rpg7.Neon_RPG7_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_rpg7.Neon_RPG7_3P_Pickup_MIC"))
Skins.Add((Id=5165, Weapondef=class'KFWeapDef_RPG7', MIC_1P=("WEP_SkinSet16_MAT.neon_rpg7.Neon_RPG7_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_rpg7.Neon_RPG7_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_rpg7.Neon_RPG7_3P_Pickup_MIC"))
Skins.Add((Id=5165, Weapondef=class'KFWeapDef_RPG7', MIC_1P=("WEP_SkinSet16_MAT.neon_rpg7.Neon_RPG7_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_rpg7.Neon_RPG7_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_rpg7.Neon_RPG7_3P_Pickup_MIC"))
Skins.Add((Id=5164, Weapondef=class'KFWeapDef_RPG7', MIC_1P=("WEP_SkinSet16_MAT.neon_rpg7.Neon_RPG7_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_rpg7.Neon_RPG7_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_rpg7.Neon_RPG7_3P_Pickup_MIC"))
//Neon Scar
Skins.Add((Id=5169, Weapondef=class'KFWeapDef_SCAR', MIC_1P=("WEP_SkinSet16_MAT.neon_scar.Neon_SCAR_1P_Mint_MIC", "WEP_SkinSet16_MAT.neon_scar.Neon_SCAR_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_scar.Neon_SCAR_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_scar.Neon_SCAR_3P_Pickup_MIC"))
Skins.Add((Id=5168, Weapondef=class'KFWeapDef_SCAR', MIC_1P=("WEP_SkinSet16_MAT.neon_scar.Neon_SCAR_1P_FieldTested_MIC", "WEP_SkinSet16_MAT.neon_scar.Neon_SCAR_Scope_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_scar.Neon_SCAR_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_scar.Neon_SCAR_3P_Pickup_MIC"))
Skins.Add((Id=5168, Weapondef=class'KFWeapDef_SCAR', MIC_1P=("WEP_SkinSet16_MAT.neon_scar.Neon_SCAR_1P_FieldTested_MIC", "WEP_SkinSet16_MAT.neon_scar.Neon_SCAR_Scope_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_scar.Neon_SCAR_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_scar.Neon_SCAR_3P_Pickup_MIC"))
Skins.Add((Id=5167, Weapondef=class'KFWeapDef_SCAR', MIC_1P=("WEP_SkinSet16_MAT.neon_scar.Neon_SCAR_1P_BattleScarred_MIC", "WEP_SkinSet16_MAT.neon_scar.Neon_SCAR_Scope_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_scar.Neon_SCAR_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_scar.Neon_SCAR_3P_Pickup_MIC"))
//Neon M1911
Skins.Add((Id=5172, Weapondef=class'KFWeapDef_Colt1911', MIC_1P=("WEP_SkinSet16_MAT.neon_m1911.Neon_M1911_1P_Mint_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_m1911.Neon_M1911_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_m1911.Neon_M1911_3P_Pickup_MIC"))
Skins.Add((Id=5171, Weapondef=class'KFWeapDef_Colt1911', MIC_1P=("WEP_SkinSet16_MAT.neon_m1911.Neon_M1911_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_m1911.Neon_M1911_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_m1911.Neon_M1911_3P_Pickup_MIC"))
Skins.Add((Id=5171, Weapondef=class'KFWeapDef_Colt1911', MIC_1P=("WEP_SkinSet16_MAT.neon_m1911.Neon_M1911_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_m1911.Neon_M1911_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_m1911.Neon_M1911_3P_Pickup_MIC"))
Skins.Add((Id=5170, Weapondef=class'KFWeapDef_Colt1911', MIC_1P=("WEP_SkinSet16_MAT.neon_m1911.Neon_M1911_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_m1911.Neon_M1911_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_m1911.Neon_M1911_3P_Pickup_MIC"))
//Neon Katana
Skins.Add((Id=5175, Weapondef=class'KFWeapDef_Katana', MIC_1P=("WEP_SkinSet16_MAT.neon_katana.Neon_Katana_1P_Mint_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_katana.Neon_Katana_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_katana.Neon_Katana_3P_Pickup_MIC"))
Skins.Add((Id=5174, Weapondef=class'KFWeapDef_Katana', MIC_1P=("WEP_SkinSet16_MAT.neon_katana.Neon_Katana_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_katana.Neon_Katana_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_katana.Neon_Katana_3P_Pickup_MIC"))
Skins.Add((Id=5174, Weapondef=class'KFWeapDef_Katana', MIC_1P=("WEP_SkinSet16_MAT.neon_katana.Neon_Katana_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_katana.Neon_Katana_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_katana.Neon_Katana_3P_Pickup_MIC"))
Skins.Add((Id=5173, Weapondef=class'KFWeapDef_Katana', MIC_1P=("WEP_SkinSet16_MAT.neon_katana.Neon_Katana_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_katana.Neon_Katana_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_katana.Neon_Katana_3P_Pickup_MIC"))
//Neon Dragonsbreath
Skins.Add((Id=5178, Weapondef=class'KFWeapDef_DragonsBreath', MIC_1P=("WEP_SkinSet16_MAT.neon_dragonsbreath.Neon_DragonsBreath_1P_Mint_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_dragonsbreath.Neon_DragonsBreath_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_dragonsbreath.Neon_DragonsBreath_3P_Pickup_MIC"))
Skins.Add((Id=5177, Weapondef=class'KFWeapDef_DragonsBreath', MIC_1P=("WEP_SkinSet16_MAT.neon_dragonsbreath.Neon_DragonsBreath_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_dragonsbreath.Neon_DragonsBreath_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_dragonsbreath.Neon_DragonsBreath_3P_Pickup_MIC"))
Skins.Add((Id=5177, Weapondef=class'KFWeapDef_DragonsBreath', MIC_1P=("WEP_SkinSet16_MAT.neon_dragonsbreath.Neon_DragonsBreath_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_dragonsbreath.Neon_DragonsBreath_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_dragonsbreath.Neon_DragonsBreath_3P_Pickup_MIC"))
Skins.Add((Id=5176, Weapondef=class'KFWeapDef_DragonsBreath', MIC_1P=("WEP_SkinSet16_MAT.neon_dragonsbreath.Neon_DragonsBreath_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_dragonsbreath.Neon_DragonsBreath_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_dragonsbreath.Neon_DragonsBreath_3P_Pickup_MIC"))
//Neon Kriss
Skins.Add((Id=5181, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet16_MAT.neon_kriss.Neon_KRISS_1P_Mint_MIC", "WEP_SkinSet16_MAT.neon_kriss.Neon_KRISS_Sight_1P_Mint_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_kriss.Neon_KRISS_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_kriss.Neon_KRISS_3P_Pickup_MIC"))
Skins.Add((Id=5180, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet16_MAT.neon_kriss.Neon_KRISS_1P_FieldTested_MIC", "WEP_SkinSet16_MAT.neon_kriss.Neon_KRISS_Sight_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_kriss.Neon_KRISS_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_kriss.Neon_KRISS_3P_Pickup_MIC"))
Skins.Add((Id=5180, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet16_MAT.neon_kriss.Neon_KRISS_1P_FieldTested_MIC", "WEP_SkinSet16_MAT.neon_kriss.Neon_KRISS_Sight_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_kriss.Neon_KRISS_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_kriss.Neon_KRISS_3P_Pickup_MIC"))
Skins.Add((Id=5179, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet16_MAT.neon_kriss.Neon_KRISS_1P_BattleScarred_MIC", "WEP_SkinSet16_MAT.neon_kriss.Neon_KRISS_Sight_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_kriss.Neon_KRISS_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_kriss.Neon_KRISS_3P_Pickup_MIC"))
//Vault Pink MP7
Skins.Add((Id=5291, Weapondef=class'KFWeapDef_MP7', MIC_1P=("WEP_SkinSet17_MAT.cute_mp7.Vault_Cute_MP7_1P_Mint_MIC", "WEP_SkinSet17_MAT.cute_mp7.Vault_Cute_MP7_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet17_MAT.cute_mp7.Vault_Cute_MP7_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet17_MAT.cute_mp7.Vault_Cute_MP7_3P_Pickup_MIC"))
Skins.Add((Id=5290, Weapondef=class'KFWeapDef_MP7', MIC_1P=("WEP_SkinSet17_MAT.cute_mp7.Vault_Cute_MP7_1P_FieldTested_MIC", "WEP_SkinSet17_MAT.cute_mp7.Vault_Cute_MP7_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet17_MAT.cute_mp7.Vault_Cute_MP7_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet17_MAT.cute_mp7.Vault_Cute_MP7_3P_Pickup_MIC"))
Skins.Add((Id=5290, Weapondef=class'KFWeapDef_MP7', MIC_1P=("WEP_SkinSet17_MAT.cute_mp7.Vault_Cute_MP7_1P_FieldTested_MIC", "WEP_SkinSet17_MAT.cute_mp7.Vault_Cute_MP7_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet17_MAT.cute_mp7.Vault_Cute_MP7_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet17_MAT.cute_mp7.Vault_Cute_MP7_3P_Pickup_MIC"))
Skins.Add((Id=5289, Weapondef=class'KFWeapDef_MP7', MIC_1P=("WEP_SkinSet17_MAT.cute_mp7.Vault_Cute_MP7_1P_BattleScarred_MIC", "WEP_SkinSet17_MAT.cute_mp7.Vault_Cute_MP7_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet17_MAT.cute_mp7.Vault_Cute_MP7_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet17_MAT.cute_mp7.Vault_Cute_MP7_3P_Pickup_MIC"))
//Vault Honorable Death AK12
@ -1347,4 +1347,5 @@ defaultproperties
Skins.Add((Id=5303, Weapondef=class'KFWeapDef_AA12', MIC_1P=("WEP_SkinSet17_MAT.sports_aa12.Vault_Sports_AA12_1P_Mint_MIC"), MIC_3P="WEP_SkinSet17_MAT.sports_aa12.Vault_Sports_AA12_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet17_MAT.sports_aa12.Vault_Sports_AA12_3P_Pickup_MIC"))
Skins.Add((Id=5302, Weapondef=class'KFWeapDef_AA12', MIC_1P=("WEP_SkinSet17_MAT.sports_aa12.Vault_Sports_AA12_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet17_MAT.sports_aa12.Vault_Sports_AA12_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet17_MAT.sports_aa12.Vault_Sports_AA12_3P_Pickup_MIC"))
Skins.Add((Id=5301, Weapondef=class'KFWeapDef_AA12', MIC_1P=("WEP_SkinSet17_MAT.sports_aa12.Vault_Sports_AA12_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet17_MAT.sports_aa12.Vault_Sports_AA12_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet17_MAT.sports_aa12.Vault_Sports_AA12_3P_Pickup_MIC"))
}

View File

@ -7,7 +7,6 @@ function SpecialMoveStarted(bool bForced, Name PrevMove)
function SpecialMoveEnded(Name PrevMove, Name NextMove)
{
}
defaultproperties

View File

@ -1171,10 +1171,10 @@ simulated function float ApplyEffect(name Type, float Value, float Progress)
Modifiers[1] = 1.f + (Value*Progress);
break;
case 'Recoil':
Modifiers[2] = 1.f - (Value*Progress);
Modifiers[2] = 1.f / (1.f+Value*Progress);
break;
case 'Spread':
Modifiers[3] = 1.f - (Value*Progress);
Modifiers[3] = 1.f / (1.f+Value*Progress);
break;
case 'Rate':
Modifiers[4] = 1.f / (1.f+Value*Progress);
@ -1191,8 +1191,8 @@ simulated function float ApplyEffect(name Type, float Value, float Progress)
}
break;
case 'KnockDown':
Modifiers[7] = 1.f + (Value*Progress);
break;
Modifiers[7] = FMin(1.f + (Value*Progress),2.f);
return (Modifiers[7]-1.f);
case 'Welder':
Modifiers[8] = 1.f + (Value*Progress);
break;
@ -1499,7 +1499,7 @@ simulated function float GetZedTimeExtensions(byte Level)
simulated function float GetTightChokeModifier()
{
return Modifiers[3];
return Modifiers[3];
}
defaultproperties
@ -1556,8 +1556,8 @@ defaultproperties
DefPerkStats(0)=(MaxValue=50,CostPerValue=1,StatType="Speed",Progress=0.4)
DefPerkStats(1)=(MaxValue=1000,CostPerValue=1,StatType="Damage",Progress=0.5)
DefPerkStats(2)=(MaxValue=100,CostPerValue=1,StatType="Recoil",Progress=1)
DefPerkStats(3)=(MaxValue=100,CostPerValue=1,StatType="Spread",Progress=1)
DefPerkStats(2)=(MaxValue=90,CostPerValue=1,StatType="Recoil",Progress=1)
DefPerkStats(3)=(MaxValue=80,CostPerValue=1,StatType="Spread",Progress=0.75)
DefPerkStats(4)=(MaxValue=1000,CostPerValue=1,StatType="Rate",Progress=0.5)
DefPerkStats(5)=(MaxValue=1000,CostPerValue=1,StatType="Reload",Progress=0.5)
DefPerkStats(6)=(MaxValue=150,CostPerValue=1,StatType="Health",Progress=1)

View File

@ -212,7 +212,7 @@ defaultproperties
ToxicDmgTypeClass=class'KFDT_Toxic_AcidicRounds'
SelfHealingSurgePct=0.1f
SelfHealingSurgePct=0.1f
MaxHealingSpeedBoost=30
HealingSpeedBoostDuration=5.f

View File

@ -1,48 +1,5 @@
Class Ext_PerkFirebug extends Ext_PerkBase;
var bool bUseInferno,bUsePyromaniac,bUseGroundFire,bUseHeatWave;
replication
{
// Things the server should send to the client.
if (true)
bUseInferno,bUsePyromaniac,bUseGroundFire,bUseHeatWave;
}
simulated final private function bool IsInfernoActive()
{
return bUseInferno && WorldInfo.TimeDilation < 1.f;
}
simulated function bool GetIsUberAmmoActive(KFWeapon KFW)
{
return bUsePyromaniac && IsWeaponOnPerk(KFW) && WorldInfo.TimeDilation < 1.f;
}
simulated function float GetZedTimeModifier(KFWeapon W)
{
local name StateName;
if (bUsePyromaniac && IsWeaponOnPerk(W))
{
StateName = W.GetStateName();
if (BasePerk.Default.ZedTimeModifyingStates.Find(StateName) != INDEX_NONE || StateName == 'Reloading')
return 1.f;
}
return 0.f;
}
simulated final private function bool IsGroundFireActive()
{
return bUseGroundFire;
}
simulated final private function bool IsHeatWaveActive()
{
return bUseHeatWave;
}
defaultproperties
{
PerkIcon=Texture2D'UI_PerkIcons_TEX.UI_PerkIcon_Firebug'
@ -50,10 +7,6 @@ defaultproperties
DefTraitList.Add(class'Ext_TraitNapalm')
DefTraitList.Add(class'Ext_TraitFireExplode')
DefTraitList.Add(class'Ext_TraitFireRange')
DefTraitList.Add(class'Ext_TraitInferno')
DefTraitList.Add(class'Ext_TraitPyromaniac')
DefTraitList.Add(class'Ext_TraitGroundFire')
DefTraitList.Add(class'Ext_TraitHeatWave')
BasePerk=class'KFPerk_Firebug'
PrimaryMelee=class'KFWeap_Knife_Firebug'

View File

@ -52,16 +52,16 @@ final function UpdateDmgScale(bool bUp)
function UpdatePerkHeadShots(ImpactInfo Impact, class<DamageType> DamageType, int NumHit)
{
local int HitZoneIdx;
local KFPawn_Monster KFPM;
local KFPawn_Monster KFPM;
if (MaxRhythmCombo<=0)
return;
KFPM = KFPawn_Monster(Impact.HitActor);
if (KFPM==none || KFPM.GetTeamNum()==0)
return;
KFPM = KFPawn_Monster(Impact.HitActor);
if (KFPM==none || KFPM.GetTeamNum()==0)
return;
HitZoneIdx = KFPM.HitZones.Find('ZoneName', Impact.HitInfo.BoneName);
if (HitZoneIdx == HZI_Head && KFPM.IsAliveAndWell())
HitZoneIdx = KFPM.HitZones.Find('ZoneName', Impact.HitInfo.BoneName);
if (HitZoneIdx == HZI_Head && KFPM.IsAliveAndWell())
{
if (class<KFDamageType>(DamageType)!=None && (class<KFDamageType>(DamageType).Default.ModifierPerkList.Find(BasePerk)>=0))
UpdateDmgScale(true);

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@ -2,5 +2,4 @@ class Ext_TGroupMonster extends Ext_TGroupBase;
defaultproperties
{
}

View File

@ -33,5 +33,4 @@ static final function byte GetMaxLimit(Ext_PerkBase Perk)
defaultproperties
{
}

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@ -2,5 +2,4 @@ class Ext_TGroupZEDTime extends Ext_TGroupBase;
defaultproperties
{
}

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@ -24,5 +24,4 @@ function Timer()
defaultproperties
{
}

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@ -8,5 +8,4 @@ var class<Ext_TraitBase> TraitClass;
defaultproperties
{
}

View File

@ -15,7 +15,7 @@ static function bool MeetsRequirements(byte Lvl, Ext_PerkBase Perk)
{
local int i;
if (Perk.CurrentLevel<Default.MinLevel || Perk.CurrentPrestige<1)
if (Perk.CurrentLevel<Default.MinLevel || Perk.CurrentPrestige<3)
return false;
if (Lvl==0)

View File

@ -1,16 +0,0 @@
Class Ext_TraitGroundFire extends Ext_TraitBase;
static function TraitActivate(Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data)
{
Ext_PerkFirebug(Perk).bUseGroundFire = true;
}
static function TraitDeActivate(Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data)
{
Ext_PerkFirebug(Perk).bUseGroundFire = false;
}
defaultproperties
{
DefLevelCosts(0)=50
}

View File

@ -1,16 +0,0 @@
Class Ext_TraitHeatWave extends Ext_TraitBase;
static function TraitActivate(Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data)
{
Ext_PerkFirebug(Perk).bUseHeatWave = true;
}
static function TraitDeActivate(Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data)
{
Ext_PerkFirebug(Perk).bUseHeatWave = false;
}
defaultproperties
{
DefLevelCosts(0)=50
}

View File

@ -1,31 +0,0 @@
Class Ext_TraitInferno extends Ext_TraitBase;
var localized string GroupDescription;
function string GetPerkDescription()
{
local string S;
S = Super.GetPerkDescription();
S $= "|"$GroupDescription;
return S;
}
static function TraitActivate(Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data)
{
Ext_PerkFirebug(Perk).bUseInferno = true;
}
static function TraitDeActivate(Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data)
{
Ext_PerkFirebug(Perk).bUseInferno = false;
}
defaultproperties
{
SupportedPerk=class'Ext_PerkFirebug'
TraitGroup=class'Ext_TGroupZEDTime'
NumLevels=1
DefLevelCosts(0)=50
//DefMinLevel=65
}

View File

@ -20,7 +20,7 @@ static function ApplyEffectOn(KFPawn_Human Player, Ext_PerkBase Perk, byte Level
{
Inv = Player.CreateInventory(class'ExtWeap_Pistol_MedicS',Player.Weapon!=None);
if (KFWeapon(Inv)!=None)
KFWeapon(Inv).bGivenAtStart = true;
KFWeapon(Inv).bGivenAtStart = true;
}
}

View File

@ -1,31 +0,0 @@
Class Ext_TraitPyromaniac extends Ext_TraitBase;
var localized string GroupDescription;
function string GetPerkDescription()
{
local string S;
S = Super.GetPerkDescription();
S $= "|"$GroupDescription;
return S;
}
static function TraitActivate(Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data)
{
Ext_PerkFirebug(Perk).bUsePyromaniac = true;
}
static function TraitDeActivate(Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data)
{
Ext_PerkFirebug(Perk).bUsePyromaniac = false;
}
defaultproperties
{
SupportedPerk=class'Ext_PerkFirebug'
TraitGroup=class'Ext_TGroupZEDTime'
NumLevels=1
DefLevelCosts(0)=50
//DefMinLevel=65
}

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@ -54,7 +54,7 @@ static function ApplyEffectOn(KFPawn_Human Player, Ext_PerkBase Perk, byte Level
{
Inv = Player.CreateInventory(IC,Player.Weapon!=None);
if (KFWeapon(Inv)!=None)
KFWeapon(Inv).bGivenAtStart = true;
KFWeapon(Inv).bGivenAtStart = true;
}
}
if (M!=None)

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@ -59,5 +59,4 @@ function PreClientTravel(string PendingURL, ETravelType TravelType, bool bIsSeam
defaultproperties
{
}

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@ -53,5 +53,4 @@ function DrawMenu()
defaultproperties
{
}

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@ -90,5 +90,4 @@ function HandleMouseClick(bool bRight);
defaultproperties
{
}

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@ -56,5 +56,4 @@ function PreDraw()
defaultproperties
{
}

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@ -0,0 +1,928 @@
//====================================================================
// HTML Text box, written by Marco
// Simply call SetContents to change window contents.
// Only callback available is for LaunchKFURL.
// ====================================================================
class KFGUI_HTMLTextBox extends KFGUI_MultiComponent;
struct FTextLine
{
var string Text,URL;
var color Color,ALColor;
var Font Font;
var float FontScale;
var byte Align,FontSize;
var int X,Y,XS,YS,Tab,TOffset;
var byte LineSkips;
var array<int> ImgList;
var bool bHasURL,bSplit;
};
var array<FTextLine> Lines;
struct FImageEntry
{
var Surface Img;
var int X,Y,XS,YS,YOffset,XOffset;
var byte Align,Style;
};
var array<FImageEntry> Images;
var FImageEntry BgImage;
var float OldXSize,OldYSize;
var int YSize,HoverOverLinkLine,OldHoverLine;
var() Color BGColor,WhiteColor,BlueColor,RedColor;
var KFGUI_ScrollBarV MyScrollBar;
var string TitleString;
var int CurTab;
var byte DefaultFontSize;
var bool bNeedsInit,bHasSplitLines,bNeedScrollbar;
function InitMenu()
{
Super.InitMenu();
MyScrollBar = KFGUI_ScrollBarV(FindComponentID('Scrollbar'));
}
final function int AddText( string Input, color TextColor, byte TextAlign, byte FontSize, out byte NumSkips )
{
local int i;
i = Lines.Length;
Lines.Length = i+1;
Lines[i].Text = Input;
Lines[i].Color = TextColor;
Lines[i].Align = TextAlign;
Lines[i].FontSize = FontSize;
Lines[i].LineSkips = NumSkips;
Lines[i].Tab = CurTab;
NumSkips = 0;
return i;
}
final function string ParseLinkType( string URL )
{
if( InStr(URL,"//")>0 )
return URL;
if( Left(URL,4)~="ftp." )
return "ftp://"$URL;
return "http://"$URL;
}
final function AddImage( string Input )
{
local string Temp;
local byte Align,Sty;
local Material M;
local int X,Y,XS,YS,i,j,z;
Align = 3;
Temp = GetOption(Input, "ALIGN=");
if (Temp != "")
{
switch( Caps(Temp) )
{
case "LEFT":
case "0":
Align = 0;
break;
case "CENTER":
case "1":
Align = 1;
break;
case "RIGHT":
case "2":
Align = 2;
break;
}
}
Temp = GetOption(Input, "STYLE=");
if (Temp != "")
{
switch( Caps(Temp) )
{
case "NORMAL":
case "0":
Sty = 0;
break;
case "STRETCH":
case "1":
Sty = 1;
break;
case "TILEDX":
case "2":
Sty = 2;
break;
case "TILEDY":
case "3":
Sty = 3;
break;
case "TILED":
case "4":
Sty = 4;
break;
}
}
Temp = GetOption(Input, "SRC=");
if (Temp != "")
M = Surface(DynamicLoadObject(Temp,Class'Surface'));
if( M==None )
M = class'Canvas'.Default.DefaultTexture;
X = int(GetOption(Input, "VSPACE="));
Y = int(GetOption(Input, "HSPACE="));
XS = int(GetOption(Input, "WIDTH="));
YS = int(GetOption(Input, "HEIGHT="));
if( XS==0 )
XS = M.GetSurfaceWidth();
if( YS==0 )
YS = M.GetSurfaceHeight();
i = Images.Length;
Images.Length = i+1;
Images[i].Img = M;
Images[i].XOffset = X;
Images[i].YOffset = Y;
Images[i].XS = XS;
Images[i].YS = YS;
Images[i].Style = Sty;
Images[i].Align = Align;
j = Lines.Length-1;
z = Lines[j].ImgList.Length;
Lines[j].ImgList.Length = z+1;
Lines[j].ImgList[z] = i;
}
final function SetContents( string Input )
{
local string LeftText,HTML,RightText,Output,Temp,Link;
local int Index;
local color TextColor,LinkColor,ALinkColor,OrgTextColor;
local byte Alignment,FontScaler,NextLineSkips;
CurTab = 0;
BGColor.A = 0;
BgImage.Img = None;
Lines.Length = 0;
Images.Length = 0;
TitleString = "";
bHasSplitLines = false;
bNeedsInit = true;
// First remove new liners
Input = Repl(Input, Chr(13)$Chr(10), "");
Input = Repl(Input, Chr(13), "");
Input = Repl(Input, Chr(10), "");
Input = Repl(Input, Chr(9), " ");
Input = Repl(Input, "\\n", "<BR>");
TextColor = WhiteColor;
OrgTextColor = WhiteColor;
LinkColor = BlueColor;
ALinkColor = RedColor;
FontScaler = 3;
DefaultFontSize = 3;
Index = -1;
while (Input != "")
{
ParseHTML(Input, LeftText, HTML, RightText);
switch (GetTag(HTML))
{
// multiline HTML tags
case "P":
Output $= LeftText;
if( Output!="" )
{
Index = AddText(Output,TextColor,Alignment,FontScaler,NextLineSkips);
NextLineSkips = 2;
Output = "";
}
else ++NextLineSkips;
break;
case "BR":
Output $= LeftText;
if( Output!="" )
{
Index = AddText(Output,TextColor,Alignment,FontScaler,NextLineSkips);
NextLineSkips = 1;
Output = "";
}
else ++NextLineSkips;
break;
case "BODY":
Temp = GetOption(HTML, "BGCOLOR=");
if (Temp != "")
BGColor = ParseColor(Temp);
Temp = GetOption(HTML, "LINK=");
if (Temp != "")
LinkColor = ParseColor(Temp);
Temp = GetOption(HTML, "ALINK=");
if (Temp != "")
ALinkColor = ParseColor(Temp);
Temp = GetOption(HTML, "TEXT=");
if (Temp != "")
{
TextColor = ParseColor(Temp);
OrgTextColor = TextColor;
}
Temp = GetOption(HTML, "SIZE=");
if (Temp != "")
{
FontScaler = int(Temp);
DefaultFontSize = FontScaler;
}
Temp = GetOption(Input, "IMG=");
if (Temp != "")
{
if( BGColor.A==0 )
BGColor = Class'Hud'.Default.WhiteColor;
BgImage.Img = Surface(DynamicLoadObject(Temp,Class'Surface'));
if( BgImage.Img==None )
BgImage.Img = Class'Canvas'.Default.DefaultTexture;
BgImage.X = BgImage.Img.GetSurfaceWidth();
BgImage.Y = BgImage.Img.GetSurfaceHeight();
switch( Caps(GetOption(Input, "IMGSTYLE=")) )
{
case "TILED":
BgImage.XS = BgImage.X;
BgImage.YS = BgImage.Y;
BgImage.Style = 1;
Temp = GetOption(Input, "TILEX=");
if (Temp != "")
BgImage.XS = int(Temp);
Temp = GetOption(Input, "TILEY=");
if (Temp != "")
BgImage.YS = int(Temp);
break;
case "FITX":
BgImage.Style = 2;
break;
case "FITY":
BgImage.Style = 3;
break;
default: // FIT
BgImage.Style = 0;
}
BgImage.Align = 0;
if( GetOption(Input, "IMGLOCK=")=="0" )
BgImage.Align = 1;
}
Output $= LeftText;
break;
case "CENTER":
Output $= LeftText;
if ( Output!="" )
{
Index = AddText(Output,TextColor,Alignment,FontScaler,NextLineSkips);
Output = "";
}
NextLineSkips = Max(NextLineSkips,1);
Alignment = 1;
break;
case "RIGHT":
Output $= LeftText;
if ( Output!="" )
{
Index = AddText(Output,TextColor,Alignment,FontScaler,NextLineSkips);
Output = "";
}
NextLineSkips = Max(NextLineSkips,1);
Alignment = 2;
break;
case "/CENTER":
case "/RIGHT":
Index = AddText(Output $ LeftText,TextColor,Alignment,FontScaler,NextLineSkips);
++NextLineSkips;
Alignment = 0;
Output = "";
break;
// Inline HTML tags
case "H1":
Output $= LeftText;
if ( Output!="" )
{
Index = AddText(Output,TextColor,Alignment,FontScaler,NextLineSkips);
Output = "";
}
NextLineSkips = Max(NextLineSkips,1);
FontScaler = 5;
Alignment = 1;
break;
case "/H1":
Index = AddText(Output $ LeftText,TextColor,Alignment,FontScaler,NextLineSkips);
++NextLineSkips;
Output = "";
FontScaler = DefaultFontSize;
Alignment = 0;
break;
case "FONT":
Output $= LeftText;
if( Output!="" )
{
Index = AddText(Output,TextColor,Alignment,FontScaler,NextLineSkips);
Output = "";
}
Temp = GetOption(HTML, "COLOR=");
if (Temp != "")
TextColor = ParseColor(Temp);
Temp = GetOption(HTML, "SIZE=");
if (Temp != "")
FontScaler = int(Temp);
break;
case "/FONT":
Output $= LeftText;
if( Output!="" )
{
Index = AddText(Output,TextColor,Alignment,FontScaler,NextLineSkips);
Output = "";
}
TextColor = OrgTextColor;
FontScaler = DefaultFontSize;
break;
case "TAB":
Output $= LeftText;
if( Output!="" )
{
Index = AddText(Output,TextColor,Alignment,FontScaler,NextLineSkips);
Output = "";
}
CurTab = int(GetOption(HTML, "X="));
break;
case "/TAB":
Output $= LeftText;
if( Output!="" )
{
Index = AddText(Output,TextColor,Alignment,FontScaler,NextLineSkips);
Output = "";
}
CurTab = 0;
break;
case "TITLE":
Output $= LeftText;
break;
case "/TITLE":
TitleString = LeftText;
break;
case "A":
Output $= LeftText;
if( Output!="" )
{
Index = AddText(Output,TextColor,Alignment,FontScaler,NextLineSkips);
Output = "";
}
Link = GetOption(HTML, "HREF=");
break;
case "/A":
Output $= LeftText;
Index = AddText(Output,LinkColor,Alignment,FontScaler,NextLineSkips);
Lines[Index].ALColor = ALinkColor;
Lines[Index].bHasURL = true;
if( Link=="" )
Lines[Index].URL = ParseLinkType(Output);
else Lines[Index].URL = ParseLinkType(Link);
Output = "";
FontScaler = DefaultFontSize;
Alignment = 0;
break;
case "IMG":
Output $= LeftText;
if( Output!="" || NextLineSkips>0 )
AddText(Output,TextColor,Alignment,FontScaler,NextLineSkips);
Output = "";
AddImage(HTML);
break;
default:
Output = Output $ LeftText;
break;
}
Input = RightText;
}
AddText(Output,TextColor,Alignment,FontScaler,NextLineSkips);
}
// Get the next HTML tag, the text before it and everthing after it.
final function ParseHTML(string Input, out string LeftText, out string HTML, out string RightText)
{
local int i;
i = InStr(Input, "<");
if (i == -1)
{
LeftText = Input;
HTML = "";
RightText = "";
return;
}
LeftText = Left(Input, i);
HTML = Mid(Input, i);
i = InStr(HTML, ">");
if (i == -1)
{
RightText = "";
return;
}
RightText = Mid(HTML, i+1);
HTML = Left(HTML, i+1);
}
final function string GetTag(string HTML)
{
local int i;
if (HTML == "")
return "";
HTML = Mid(HTML, 1); // lose <
i = FirstMatching(InStr(HTML, ">"), InStr(HTML, " "));
if (i == -1)
return Caps(HTML);
else
return Caps(Left(HTML, i));
}
final function string GetOption(string HTML, string Option)
{
local int i, j;
local string s;
i = InStr(Caps(HTML), Caps(Option));
if (i == 1 || Mid(HTML, i-1, 1) == " ")
{
s = Mid(HTML, i+Len(Option));
j = FirstMatching(InStr(s, ">"), InStr(s, " "));
s = Left(s, j);
if (Left(s, 1) == "\"")
s = Mid(s, 1);
if (Right(s, 1) == "\"")
s = Left(s, Len(s) - 1);
return s;
}
return "";
}
final function int FirstMatching(int i, int j)
{
if (i == -1)
return j;
if (j == -1)
return i;
return Min(i, j);
}
final function Color ParseColor(string S)
{
local Color C;
local int i;
S = Caps(S);
if (Left(S, 1) == "#")
{
C.R = (GetHexDigit(Mid(S, 1, 1)) << 4) + GetHexDigit(Mid(S, 2, 1));
C.G = (GetHexDigit(Mid(S, 3, 1)) << 4) + GetHexDigit(Mid(S, 4, 1));
C.B = (GetHexDigit(Mid(S, 5, 1)) << 4) + GetHexDigit(Mid(S, 6, 1));
}
else if (Left(S, 4) == "RGB(")
{
S = Mid(S, 4);
i = InStr(S,",");
C.R = int(Left(S,i));
S = Mid(S,i+1);
i = InStr(S,",");
C.G = int(Left(S,i));
C.B = int(Mid(S,i+1));
}
else
{
switch( S )
{
case "RED":
C.R = 255;
C.G = 0;
C.B = 0;
break;
case "BLUE":
C.R = 0;
C.G = 0;
C.B = 255;
break;
case "GREEN":
C.R = 0;
C.G = 255;
C.B = 0;
break;
case "YELLOW":
C.R = 255;
C.G = 255;
C.B = 0;
break;
case "BLACK":
C.R = 0;
C.G = 0;
C.B = 0;
break;
default: // WHITE
C.R = 255;
C.G = 255;
C.B = 255;
}
}
C.A = 255;
return C;
}
final function byte GetHexDigit(string D)
{
local byte i;
i = Asc(D);
if( i>=48 && i<=57 ) // i>='0' && i<='9'
return (i-48); // i-'0'
return Min(i-55,15); // i-('A'-10)
}
final function SplitLine( int iLine, int iOffset )
{
local int i;
local string S;
++iLine;
Lines.Insert(iLine,1);
S = Lines[iLine-1].Text;
for( i=iOffset; i<Len(S); ++i )
if( Mid(S,i,1)!=" " )
break;
Lines[iLine].Text = Mid(S,i);
Lines[iLine-1].Text = Left(S,iOffset);
Lines[iLine].URL = Lines[iLine-1].URL;
Lines[iLine].Color = Lines[iLine-1].Color;
Lines[iLine].ALColor = Lines[iLine-1].ALColor;
Lines[iLine].Align = Lines[iLine-1].Align;
Lines[iLine].FontSize = Lines[iLine-1].FontSize;
Lines[iLine].Tab = Lines[iLine-1].Tab;
Lines[iLine].LineSkips = 1;
Lines[iLine].bHasURL = Lines[iLine-1].bHasURL;
Lines[iLine].bSplit = true;
bHasSplitLines = true;
}
final protected function InitHTMLArea()
{
local float XS,YS;
local int i,j,X,Y,iStart,BestHeight,FontSize,PrevY,Remain,iLastWord,iLen,z,ImgHeight;
// Used to detect resolution changes when text needs realignment.
OldXSize = CompPos[2];
OldYSize = CompPos[3];
// Merge splitted lines again
if( bHasSplitLines )
{
bHasSplitLines = false;
for( i=1; i<Lines.Length; ++i )
{
if( Lines[i].bSplit )
{
Lines[i-1].Text @= Lines[i].Text;
Lines.Remove(i--,1);
}
}
}
// Setup background image scaling
if( BgImage.Img!=None )
{
switch( BgImage.Style )
{
case 1: // Tiled
if( BgImage.X==BgImage.XS )
BgImage.XOffset = Canvas.ClipX;
else
{
XS = Canvas.ClipX / float(BgImage.XS) * float(BgImage.X);
BgImage.XOffset = XS;
}
if( BgImage.Y==BgImage.YS )
BgImage.YOffset = Canvas.ClipY;
else
{
XS = Canvas.ClipY / float(BgImage.YS) * float(BgImage.Y);
BgImage.YOffset = XS;
}
break;
case 2: // Fit X
XS = Canvas.ClipY * (Canvas.ClipX / float(BgImage.X));
BgImage.YS = XS;
break;
case 3: // Fit Y
XS = Canvas.ClipX * (Canvas.ClipY / float(BgImage.Y));
BgImage.XS = XS;
break;
}
}
FontSize = Owner.CurrentStyle.DefaultFontSize;
Canvas.SetPos(0,0);
if( Lines.Length>0 )
{
while( true )
{
if( i>=Lines.Length || (i>0 && Lines[i].LineSkips>0) )
{
for( j=iStart; j<i; ++j )
{
switch( Lines[j].Align )
{
case 0: // Left
Lines[j].X = Lines[j].TOffset;
break;
case 1: // Center
Lines[j].X = (Canvas.ClipX-X+Lines[j].TOffset)/2;
break;
case 2: // Right
Lines[j].X = Canvas.ClipX-X+Lines[j].TOffset;
break;
}
}
if( i>=Lines.Length )
break;
X = 0;
iStart = i;
PrevY = BestHeight;
BestHeight = 0;
}
if( Lines[i].FontSize>=247 )
Lines[i].Font = Owner.CurrentStyle.PickFont(Max(Lines[i].FontSize-247,0),Lines[i].FontScale);
else Lines[i].Font = Owner.CurrentStyle.PickFont(Max(FontSize+Lines[i].FontSize,0),Lines[i].FontScale);
Canvas.Font = Lines[i].Font;
if( Lines[i].Text=="" )
{
Canvas.TextSize("ABC",XS,YS,Lines[i].FontScale,Lines[i].FontScale);
XS = 0;
}
else Canvas.TextSize(Lines[i].Text,XS,YS,Lines[i].FontScale,Lines[i].FontScale);
if( Lines[i].LineSkips>0 )
{
if( PrevY==0 )
PrevY = YS;
Y+=(PrevY*Lines[i].LineSkips);
}
X = Max(X,Lines[i].Tab);
Lines[i].TOffset = X;
Lines[i].Y = Y;
Lines[i].YS = YS;
BestHeight = Max(BestHeight,YS);
if( (X+XS)>Canvas.ClipX )
{
// Split to next row.
Remain = Canvas.ClipX-X;
iLastWord = 0;
iLen = Len(Lines[i].Text);
for( j=1; j<iLen; ++j )
{
Canvas.TextSize(Left(Lines[i].Text,j),XS,YS,Lines[i].FontScale,Lines[i].FontScale);
if( Remain<XS )
{
if( iLastWord==0 ) // Must cut off a word now.
SplitLine(i,Max(j-1,0));
else SplitLine(i,iLastWord);
break;
}
if( Mid(Lines[i].Text,j,1)==" " )
iLastWord = j+1;
}
Canvas.TextSize(Lines[i].Text,XS,YS,Lines[i].FontScale,Lines[i].FontScale);
}
Lines[i].XS = XS;
X+=XS;
for( j=0; j<Lines[i].ImgList.Length; ++j )
{
z = Lines[i].ImgList[j];
if( Images[z].Align==3 )
Images[z].X = X+Images[z].XOffset;
else Images[z].X = Images[z].XOffset;
Images[z].Y = Y+Images[z].YOffset;
ImgHeight = Max(ImgHeight,Images[z].Y+Images[z].YS);
}
++i;
}
YSize = Max(Y+BestHeight,ImgHeight);
}
else YSize = 0;
bNeedScrollbar = (YSize>Canvas.ClipY);
if( bNeedScrollbar )
{
MyScrollBar.SetDisabled(false);
MyScrollBar.UpdateScrollSize(0,YSize,Canvas.ClipY,512);
}
else MyScrollBar.SetDisabled(true);
}
simulated final function DrawTileStretchedClipped( Surface M, float XS, float YS )
{
Canvas.CurX += Canvas.OrgX;
Canvas.CurY += Canvas.OrgY;
if( Canvas.CurX<Canvas.OrgX )
{
XS-=(Canvas.OrgX-Canvas.CurX);
Canvas.CurX = Canvas.OrgX;
}
if( Canvas.CurY<Canvas.OrgY )
{
YS-=(Canvas.OrgY-Canvas.CurY);
Canvas.CurY = Canvas.OrgY;
}
if( (Canvas.CurX+XS)>Canvas.ClipX )
XS = (Canvas.ClipX-Canvas.CurX);
if( (Canvas.CurY+YS)>Canvas.ClipY )
YS = (Canvas.ClipY-Canvas.CurY);
if( Texture(M)!=None )
Canvas.DrawTileStretched(Texture(M),XS,YS);
}
function DrawMenu()
{
local float YS;
local int i,YOffset,MX,MY;
local bool bMouseOnClient;
if( bNeedsInit || OldXSize!=CompPos[2] || OldYSize!=CompPos[3] )
{
bNeedsInit = false;
InitHTMLArea();
}
if( bNeedScrollbar )
YOffset = MyScrollBar.CurrentScroll;
if( BGColor.A>0 )
{
C.SetPos(0,0);
C.DrawColor = BGColor;
if( BgImage.Img!=None )
{
if( BgImage.Align==1 ) // not locked on screen.
MX = YOffset;
switch( BgImage.Style )
{
case 0: // Stretched to fit
C.DrawTileClipped(BgImage.Img,C.ClipX,C.ClipY,0,MX,BgImage.X,BgImage.Y);
break;
case 1: // Tiled
C.DrawTileClipped(BgImage.Img,C.ClipX,C.ClipY,0,MX,BgImage.XOffset,BgImage.YOffset);
break;
case 2: // Fit X
C.DrawTileClipped(BgImage.Img,C.ClipX,C.ClipY,0,MX,BgImage.X,BgImage.YS);
break;
case 3: // Fit Y
C.DrawTileClipped(BgImage.Img,C.ClipX,C.ClipY,0,MX,BgImage.XS,BgImage.Y);
break;
}
}
else C.DrawTile(Texture'WhiteTexture',C.ClipX,C.ClipY,0,0,1,1);
}
MX = Controller.MouseX-C.OrgX;
MY = Controller.MouseY-C.OrgY;
bMouseOnClient = (MX>=0 && MX<=C.ClipX && MY>=0 && MY<=C.ClipY);
HoverOverLinkLine = -1;
MY+=YOffset;
C.DrawColor = Class'HUD'.Default.WhiteColor;
for( i=0; i<Images.Length; ++i )
{
C.CurY = Images[i].Y-YOffset;
if( (C.CurY+Images[i].YS)<0 || C.CurY>C.ClipY )
continue;
switch( Images[i].Align )
{
case 0: // Left
case 3: // Unaligned, postition after text.
C.CurX = 0;
break;
case 1: // Center
C.CurX = (C.ClipX-Images[i].XS)/2;
break;
case 1: // Right
C.CurX = C.ClipX-Images[i].XS;
break;
}
C.CurX += Images[i].X;
switch( Images[i].Style )
{
case 1: // Stretched
DrawTileStretchedClipped(C,Images[i].Img,Images[i].XS,Images[i].YS);
break;
case 2: // Tiled on X axis
C.DrawTileClipped(Images[i].Img,Images[i].XS,Images[i].YS,0,0,Images[i].XS,Images[i].Img.MaterialVSize());
break;
case 3: // Tiled on Y axis
C.DrawTileClipped(Images[i].Img,Images[i].XS,Images[i].YS,0,0,Images[i].Img.MaterialUSize(),Images[i].YS);
break;
case 4: // Fully tiled
C.DrawTileClipped(Images[i].Img,Images[i].XS,Images[i].YS,0,0,Images[i].XS,Images[i].YS);
break;
default: // Normal
C.DrawTileClipped(Images[i].Img,Images[i].XS,Images[i].YS,0,0,Images[i].Img.MaterialUSize(),Images[i].Img.MaterialVSize());
}
}
for( i=0; i<Lines.Length; ++i )
{
C.SetPos(Lines[i].X,Lines[i].Y-YOffset);
if( (C.CurY+Lines[i].YS)<0 || Lines[i].Text=="" )
continue;
if( C.CurY>C.ClipY )
break;
// Check if mouse hovers over URL
if( bMouseOnClient && Lines[i].bHasURL && MX>=Lines[i].X && MX<=(Lines[i].X+Lines[i].XS)
&& MY>=Lines[i].Y && MY<=(Lines[i].Y+Lines[i].YS) )
{
HoverOverLinkLine = i;
bMouseOnClient = false; // No need to check on rest anymore.
C.DrawColor = Lines[i].ALColor;
}
else C.DrawColor = Lines[i].Color;
C.Font = Lines[i].Font;
C.DrawTextClipped(Lines[i].Text);
if( Lines[i].bHasURL )
{
YS = Max(Lines[i].YS/15,1);
C.SetPos(Lines[i].X,Lines[i].Y+Lines[i].YS-(YS*2)-YOffset);
if( C.CurY<C.ClipY )
C.DrawTileClipped(Texture'WhiteTexture',Lines[i].XS,YS,0,0,1,1);
}
}
if( OldHoverLine!=HoverOverLinkLine )
{
OldHoverLine = HoverOverLinkLine;
if( HoverOverLinkLine>=0 )
{
Controller.PlayInterfaceSound(CS_Hover);
SetToolTipText(Lines[HoverOverLinkLine].URL);
}
else SetToolTipText("");
}
}
function bool LaunchURL(GUIComponent Sender)
{
if( HoverOverLinkLine>=0 )
{
if( Left(Lines[HoverOverLinkLine].URL,8)~="kfurl://" )
LaunchKFURL(Mid(Lines[HoverOverLinkLine].URL,8));
else if( Left(Lines[HoverOverLinkLine].URL,5)~="kf://" )
ChangeGameURL(Mid(Lines[HoverOverLinkLine].URL,5));
else LaunchURLPage(Lines[HoverOverLinkLine].URL);
}
}
delegate LaunchKFURL( string URL );
delegate ChangeGameURL( string URL )
{
Class'SRLevelCleanup'.Static.AddSafeCleanup(PlayerOwner(),URL);
}
delegate LaunchURLPage( string URL )
{
PlayerOwner().Player.Console.DelayedConsoleCommand("START "$URL);
}
defaultproperties
{
bNeedsInit=true
PropagateVisibility=true
OnDraw=RenderHTMLText
OnClick=LaunchURL
Begin Object Class=GUIVertScrollBar Name=TheScrollbar
bBoundToParent=true
bScaleToParent=true
WinWidth=0.03
WinLeft=0.97
WinTop=0.0
WinHeight=1.0
bVisible=true
PropagateVisibility=true
OnPreDraw=TheScrollbar.GripPreDraw
End Object
MyScrollBar=TheScrollbar
StyleName="NoBackground"
bAcceptsInput=True
Begin Object Class=GUIToolTip Name=GUIListBoxBaseToolTip
ExpirationSeconds=0
End Object
ToolTip=GUIListBoxBaseToolTip
WhiteColor=(R=255,G=255,B=255,A=255)
BlueColor=(R=0,G=0,B=255,A=255)
RedColor=(R=255,G=0,B=0,A=255)
}

View File

@ -64,5 +64,4 @@ function DrawMenu()
defaultproperties
{
}

View File

@ -2,5 +2,4 @@ Class KFGUI_ScrollBarH extends KFGUI_ScrollBarBase;
defaultproperties
{
}

View File

@ -49,5 +49,4 @@ function DrawMenu()
defaultproperties
{
}

View File

@ -64,5 +64,4 @@ function PreDraw()
defaultproperties
{
}

View File

@ -68,5 +68,4 @@ final function RenderProgress()
defaultproperties
{
}

View File

@ -2,5 +2,4 @@ Class SRPerkManager extends ExtPerkManager;
defaultproperties
{
}

View File

@ -257,5 +257,4 @@ function SetSaveVersion(int Num)
defaultproperties
{
}

View File

@ -1722,8 +1722,6 @@ function WebAdminSetValue(name PropName, int ElementIndex, string Value)
defaultproperties
{
GroupNames.Add("ServerExt")
// Main devs
DevList.Add("0x0110000100E8984E") // Marco
DevList.Add("0x01100001023DF8A8") // ForrestMarkX

View File

@ -34,5 +34,4 @@ event AllowBroadcastLocalizedTeam(int TeamIndex, actor Sender, class<LocalMessag
defaultproperties
{
}

2
tools

@ -1 +1 @@
Subproject commit fb458ac61f7e6c6426b8dff366dd5e7499e0d95f
Subproject commit d830a5ea169e230fa40d63319b838fde1e25f6c1