fix perkmanager tieing stumblepower to stunpower
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@ -557,7 +557,7 @@ function float GetKnockdownPowerModifier(optional class<DamageType> DamageType,
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function float GetStumblePowerModifier(optional KFPawn KFP, optional class<KFDamageType> DamageType, optional out float CooldownModifier, optional byte BodyPart)
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{
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return (CurrentPerk!=None ? CurrentPerk.GetKnockdownPowerModifier() : 1.f);
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return (CurrentPerk!=None ? CurrentPerk.GetStumblePowerModifier() : 1.f);
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}
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function float GetStunPowerModifier(optional class<DamageType> DamageType, optional byte HitZoneIdx)
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