Trader's things
Trader: Custom trader can be disabled DLCs weapons added to trader (also can be disabled) Finally fixed trader Pistol upgrades can be disabled. Also.
This commit is contained in:
parent
ac0be53289
commit
d848e56692
7
ServerExt/Classes/DLCWeapDef_Blunderbuss.uc
Normal file
7
ServerExt/Classes/DLCWeapDef_Blunderbuss.uc
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@ -0,0 +1,7 @@
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class DLCWeapDef_Blunderbuss extends KFWeapDef_Blunderbuss
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abstract;
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DefaultProperties
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{
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SharedUnlockId=SCU_None
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}
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7
ServerExt/Classes/DLCWeapDef_ChainBat.uc
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7
ServerExt/Classes/DLCWeapDef_ChainBat.uc
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@ -0,0 +1,7 @@
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class DLCWeapDef_ChainBat extends KFWeapDef_ChainBat
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abstract;
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DefaultProperties
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{
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SharedUnlockId=SCU_None
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}
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7
ServerExt/Classes/DLCWeapDef_ChiappaRhino.uc
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7
ServerExt/Classes/DLCWeapDef_ChiappaRhino.uc
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@ -0,0 +1,7 @@
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class DLCWeapDef_ChiappaRhino extends KFWeapDef_ChiappaRhino
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abstract;
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DefaultProperties
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{
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SharedUnlockId=SCU_None
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}
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7
ServerExt/Classes/DLCWeapDef_ChiappaRhinoDual.uc
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7
ServerExt/Classes/DLCWeapDef_ChiappaRhinoDual.uc
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@ -0,0 +1,7 @@
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class DLCWeapDef_ChiappaRhinoDual extends KFWeapDef_ChiappaRhinoDual
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abstract;
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DefaultProperties
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{
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SharedUnlockId=SCU_None
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}
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7
ServerExt/Classes/DLCWeapDef_CompoundBow.uc
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7
ServerExt/Classes/DLCWeapDef_CompoundBow.uc
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@ -0,0 +1,7 @@
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class DLCWeapDef_CompoundBow extends KFWeapDef_CompoundBow
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abstract;
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DefaultProperties
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{
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SharedUnlockId=SCU_None
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}
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7
ServerExt/Classes/DLCWeapDef_FreezeThrower.uc
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7
ServerExt/Classes/DLCWeapDef_FreezeThrower.uc
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@ -0,0 +1,7 @@
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class DLCWeapDef_FreezeThrower extends KFWeapDef_FreezeThrower
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abstract;
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DefaultProperties
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{
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SharedUnlockId=SCU_None
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}
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7
ServerExt/Classes/DLCWeapDef_G18.uc
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7
ServerExt/Classes/DLCWeapDef_G18.uc
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@ -0,0 +1,7 @@
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class DLCWeapDef_G18 extends KFWeapDef_G18
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abstract;
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DefaultProperties
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{
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SharedUnlockId=SCU_None
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}
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7
ServerExt/Classes/DLCWeapDef_IonThruster.uc
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7
ServerExt/Classes/DLCWeapDef_IonThruster.uc
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@ -0,0 +1,7 @@
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class DLCWeapDef_IonThruster extends KFWeapDef_IonThruster
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abstract;
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DefaultProperties
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{
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SharedUnlockId=SCU_None
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}
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7
ServerExt/Classes/DLCWeapDef_LazerCutter.uc
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7
ServerExt/Classes/DLCWeapDef_LazerCutter.uc
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@ -0,0 +1,7 @@
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class DLCWeapDef_LazerCutter extends KFWeapDef_LazerCutter
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abstract;
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DefaultProperties
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{
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SharedUnlockId=SCU_None
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}
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8
ServerExt/Classes/DLCWeapDef_MosinNagant.uc
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8
ServerExt/Classes/DLCWeapDef_MosinNagant.uc
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@ -0,0 +1,8 @@
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class DLCWeapDef_MosinNagant extends KFWeapDef_MosinNagant
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abstract;
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DefaultProperties
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{
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WeaponClassPath="KFGameContent.KFWeap_Rifle_MosinNagant"
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SharedUnlockId=SCU_None
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}
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7
ServerExt/Classes/DLCWeapDef_Pistol_DualG18.uc
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7
ServerExt/Classes/DLCWeapDef_Pistol_DualG18.uc
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@ -0,0 +1,7 @@
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class DLCWeapDef_Pistol_DualG18 extends KFWeapDef_Pistol_DualG18
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abstract;
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DefaultProperties
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{
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SharedUnlockId=SCU_None
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}
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7
ServerExt/Classes/DLCWeapDef_Pistol_G18C.uc
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7
ServerExt/Classes/DLCWeapDef_Pistol_G18C.uc
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@ -0,0 +1,7 @@
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class DLCWeapDef_Pistol_G18C extends KFWeapDef_Pistol_G18C
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abstract;
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DefaultProperties
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{
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SharedUnlockId=SCU_None
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}
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@ -1337,3 +1337,8 @@ defaultproperties
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End Object
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FPBodyMesh=FP_BodyComp
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}
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simulated function bool CanBeHealed()
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{
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return true;
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}
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@ -2,7 +2,7 @@ class ExtMenu_Gear extends KFGFxObject_Menu;
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var ExtPlayerReplicationInfo ExtPRI;
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var KFGFxObject_TraderItems TraderItems;
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// var KFGFxObject_TraderItems TraderItems;
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var KFGFxGearContainer_PerksSelection PerkSelectionContainer;
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var KFCharacterInfo_Human CurrentCharInfo;
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var string CharInfoPath;
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@ -19,7 +19,7 @@ function InitializeMenu( KFGFxMoviePlayer_Manager InManager )
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LocalizeText();
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EmoteList = class'ExtEmoteList'.static.GetEmoteArray();
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InitCharacterMenu();
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TraderItems = KFGameReplicationInfo( GetPC().WorldInfo.GRI ).TraderItems;
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// TraderItems = KFGameReplicationInfo( GetPC().WorldInfo.GRI ).TraderItems;
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}
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function InitCharacterMenu()
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{
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@ -236,20 +236,21 @@ simulated reliable client function ClientAddTraderItem( int Index, FCustomTrader
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if( CustomList==None )
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{
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CustomList = CreateNewList(KFGameInfo(WorldInfo.Game).MyKFGRI.TraderItems);
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CustomList = CreateNewList();
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RecheckGRI();
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}
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CustomItems.AddItem(Item);
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SetWeaponInfo(false,Index,Item,CustomList);
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}
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simulated static final function KFGFxObject_TraderItems CreateNewList(KFGFxObject_TraderItems B)
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simulated static final function KFGFxObject_TraderItems CreateNewList()
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{
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local KFGFxObject_TraderItems L;
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L = new(B) class'KFGFxObject_TraderItems'; // Make clone of list.
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L.SaleItems = B.SaleItems;
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L.ArmorPrice = B.ArmorPrice;
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L.GrenadePrice = B.GrenadePrice;
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L = new class'KFGFxObject_TraderItems';
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L.SaleItems = L.Default.SaleItems;
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L.ArmorPrice = L.Default.ArmorPrice;
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L.GrenadePrice = L.Default.GrenadePrice;
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return L;
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}
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@ -38,7 +38,7 @@ var Object BonusGameFXObj;
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var array<FCustomTraderItem> CustomItemList;
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var KFGFxObject_TraderItems CustomTrader;
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const SettingsTagVer=12;
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const SettingsTagVer=13;
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var KFGameReplicationInfo KF;
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var config int SettingsInit;
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var config int ForcedMaxPlayers,PlayerRespawnTime,LargeMonsterHP,StatAutoSaveWaves,MinUnloadPerkLevel,PostGameRespawnCost,MaxTopPlayers;
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@ -50,6 +50,10 @@ var ExtSpawnPointHelper SpawnPointer;
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var bool bRespawnCheck,bSpecialSpawn,bGameHasEnded,bIsPostGame;
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var config bool bKillMessages,bDamageMessages,bEnableMapVote,bNoAdminCommands,bNoWebAdmin,bNoBoomstickJumping,bDumpXMLStats,bRagdollFromFall,bRagdollFromMomentum,bRagdollFromBackhit,bAddCountryTags;
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var config bool bServerPerksMode;
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var config bool bDLCWeaponsForFree;
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var config bool bDontUseOriginalWeaponry;
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var config bool bAllowStandartPistolUpgrade;
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var config bool bDisableCustomTrader;
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function PostBeginPlay()
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{
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@ -91,8 +95,12 @@ function PostBeginPlay()
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KFGameInfo(WorldInfo.Game).CustomizationPawnClass = class'ExtPawn_Customization';
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KFGameInfo(WorldInfo.Game).KFGFxManagerClass = class'ExtMoviePlayer_Manager';
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// Replace standart 9mm and medpistol from trader + additional custom items from WebAdmin
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// trader things
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if(!bDisableCustomTrader && CustomTrader==None )
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{
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CustomTrader = class'ExtPlayerReplicationInfo'.Static.CreateNewList();
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SetTimer(0.001, false, 'EditTraiderItems');
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}
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if( ServerMOTD=="" )
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ServerMOTD = "Message of the Day";
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@ -149,6 +157,13 @@ function PostBeginPlay()
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}
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if( SettingsInit<9 )
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MaxTopPlayers = 50;
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if(SettingsInit < 13)
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{
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bDLCWeaponsForFree = True;
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bAllowStandartPistolUpgrade = True;
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bDisableCustomTrader = False;
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}
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SettingsInit = SettingsTagVer;
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SaveConfig();
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}
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@ -246,66 +261,112 @@ function PostBeginPlay()
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function EditTraiderItems()
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{
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local int i;
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local FCustomTraderItem CI;
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local KFGFxObject_TraderItems Trad;
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// local FCustomTraderItem CI;
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// local STraderItem SI;
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// var config bool bDLCWeaponsForFree;
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// var config bool bDontUseOriginalWeaponry;
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// Remove dual 9mm, 9mm and medpistol
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for(i=0;i<MyKFGI.MyKFGRI.TraderItems.SaleItems.Length;i++)
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if(!bDontUseOriginalWeaponry)
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{
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if(string(MyKFGI.MyKFGRI.TraderItems.SaleItems[i].ClassName) ~= "KFWeap_Pistol_Dual9mm")
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Trad = KFGameReplicationInfo(WorldInfo.GRI).TraderItems;
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// Remove dual 9mm, 9mm, medpistol and DLC weapons
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for(i=0;i<Trad.SaleItems.Length;i++)
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{
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MyKFGI.MyKFGRI.TraderItems.SaleItems.Remove(i,1);
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i--;
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if(string(Trad.SaleItems[i].ClassName) ~= "KFWeap_Pistol_Dual9mm"
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|| string(Trad.SaleItems[i].ClassName) ~= "KFWeap_Pistol_Medic"
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|| string(Trad.SaleItems[i].ClassName) ~= "KFWeap_Pistol_9mm")
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{
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// Remove pistols
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continue;
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}
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else if(string(MyKFGI.MyKFGRI.TraderItems.SaleItems[i].ClassName) ~= "KFWeap_Pistol_Medic")
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if(bDLCWeaponsForFree)
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{
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MyKFGI.MyKFGRI.TraderItems.SaleItems.Remove(i,1);
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i--;
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// DLC Weapons
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if(string(Trad.SaleItems[i].ClassName) ~= "KFWeap_Pistol_Blunderbuss"
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|| string(Trad.SaleItems[i].ClassName) ~= "KFWeap_Blunt_ChainBat"
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|| string(Trad.SaleItems[i].ClassName) ~= "KFWeap_Pistol_ChiappaRhino"
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|| string(Trad.SaleItems[i].ClassName) ~= "KFWeap_Pistol_ChiappaRhinoDual"
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|| string(Trad.SaleItems[i].ClassName) ~= "KFWeap_Bow_CompoundBow"
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|| string(Trad.SaleItems[i].ClassName) ~= "KFWeap_Ice_FreezeThrower"
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|| string(Trad.SaleItems[i].ClassName) ~= "KFWeap_Edged_IonThruster"
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|| string(Trad.SaleItems[i].ClassName) ~= "KFWeap_Rifle_MosinNagant"
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|| string(Trad.SaleItems[i].ClassName) ~= "KFWeap_AssaultRifle_LazerCutter"
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|| string(Trad.SaleItems[i].ClassName) ~= "KFWeap_SMG_G18"
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|| string(Trad.SaleItems[i].ClassName) ~= "KFWeap_Pistol_DualG18")
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{
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continue;
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}
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else if(string(MyKFGI.MyKFGRI.TraderItems.SaleItems[i].ClassName) ~= "KFWeap_Pistol_9mm")
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{
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MyKFGI.MyKFGRI.TraderItems.SaleItems.Remove(i,1);
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i--;
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}
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// Adding original weapon
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AddCIToTraderEx(Trad.SaleItems[i].WeaponDef);
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}
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}
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// Reinfo and resorting items
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MyKFGI.MyKFGRI.TraderItems.SetItemsInfo(MyKFGI.MyKFGRI.TraderItems.SaleItems);
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MyKFGI.MyKFGRI.TraderItems.SortItemsInfo(MyKFGI.MyKFGRI.TraderItems.SaleItems);
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// MyKFGI.MyKFGRI.TraderItems.SetItemsInfo(MyKFGI.MyKFGRI.TraderItems.SaleItems);
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// MyKFGI.MyKFGRI.TraderItems.SortItemsInfo(MyKFGI.MyKFGRI.TraderItems.SaleItems);
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// Creating custom trader
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if( CustomTrader==None )
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if(bAllowStandartPistolUpgrade)
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{
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CustomTrader = class'ExtPlayerReplicationInfo'.Static.CreateNewList(MyKFGI.MyKFGRI.TraderItems);
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SetTimer(0.1,false,'InitGRIList');
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}
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// Add custom 9mm for upgrades
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CI.WeaponDef = class'ServerExt.ExtWeapDef_9mm';
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CI.WeaponClass = class'ServerExt.ExtWeap_Pistol_9mm';
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CustomItemList.AddItem(CI);
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class'ExtPlayerReplicationInfo'.Static.SetWeaponInfo(WorldInfo.NetMode==NM_DedicatedServer,CustomTrader.SaleItems.Length,CI,CustomTrader);
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AddCIToTrader("ServerExt.ExtWeapDef_9mm");
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// Add custom medpistol for upgrades
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CI.WeaponDef = class'ServerExt.ExtWeapDef_MedicPistol';
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CI.WeaponClass = class'ServerExt.ExtWeap_Pistol_MedicS';
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CustomItemList.AddItem(CI);
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class'ExtPlayerReplicationInfo'.Static.SetWeaponInfo(WorldInfo.NetMode==NM_DedicatedServer,CustomTrader.SaleItems.Length,CI,CustomTrader);
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AddCIToTrader("ServerExt.ExtWeapDef_MedicPistol");
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}
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//Add DLCs weapons for free
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if(bDLCWeaponsForFree)
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{
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AddCIToTrader("ServerExt.DLCWeapDef_Blunderbuss");
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AddCIToTrader("ServerExt.DLCWeapDef_ChainBat");
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AddCIToTrader("ServerExt.DLCWeapDef_ChiappaRhino");
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AddCIToTrader("ServerExt.DLCWeapDef_ChiappaRhinoDual");
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AddCIToTrader("ServerExt.DLCWeapDef_CompoundBow");
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AddCIToTrader("ServerExt.DLCWeapDef_FreezeThrower");
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AddCIToTrader("ServerExt.DLCWeapDef_IonThruster");
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AddCIToTrader("ServerExt.DLCWeapDef_G18");
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AddCIToTrader("ServerExt.DLCWeapDef_MosinNagant");
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AddCIToTrader("ServerExt.DLCWeapDef_LazerCutter");
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AddCIToTrader("ServerExt.DLCWeapDef_Pistol_DualG18");
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AddCIToTrader("ServerExt.DLCWeapDef_Pistol_G18C");
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}
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// Add custom items from WebAdmin
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for( i=0; i<CustomItems.Length; ++i )
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{
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CI.WeaponDef = class<KFWeaponDefinition>(DynamicLoadObject(CustomItems[i],class'Class'));
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if( CI.WeaponDef==None )
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continue;
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CI.WeaponClass = class<KFWeapon>(DynamicLoadObject(CI.WeaponDef.Default.WeaponClassPath,class'Class'));
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if( CI.WeaponClass==None )
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continue;
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CustomItemList.AddItem(CI);
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class'ExtPlayerReplicationInfo'.Static.SetWeaponInfo(WorldInfo.NetMode==NM_DedicatedServer,CustomTrader.SaleItems.Length,CI,CustomTrader);
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AddCIToTrader(CustomItems[i]);
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}
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InitGRIList();
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}
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function AddCIToTrader(string weapdef)
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{
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local FCustomTraderItem CI;
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CI.WeaponDef = class<KFWeaponDefinition>(DynamicLoadObject(weapdef,class'Class'));
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if(CI.WeaponDef == None)
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return;
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CI.WeaponClass = class<KFWeapon>(DynamicLoadObject(CI.WeaponDef.Default.WeaponClassPath,class'Class'));
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if(CI.WeaponClass == None)
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return;
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CustomItemList.AddItem(CI);
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class'ExtPlayerReplicationInfo'.Static.SetWeaponInfo(WorldInfo.NetMode==NM_DedicatedServer,CustomTrader.SaleItems.Length,CI,CustomTrader);
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}
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function AddCIToTraderEx(class<KFWeaponDefinition> weapdef)
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{
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local FCustomTraderItem CI;
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CI.WeaponDef = weapdef;
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if(CI.WeaponDef == None)
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return;
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CI.WeaponClass = class<KFWeapon>(DynamicLoadObject(CI.WeaponDef.Default.WeaponClassPath,class'Class'));
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if(CI.WeaponClass == None)
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return;
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CustomItemList.AddItem(CI);
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class'ExtPlayerReplicationInfo'.Static.SetWeaponInfo(WorldInfo.NetMode==NM_DedicatedServer,CustomTrader.SaleItems.Length,CI,CustomTrader);
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}
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static final function string GetStatFile( const out UniqueNetId UID )
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@ -1567,7 +1628,7 @@ function bool GetNextItem( ExtPlayerReplicationInfo PRI, int RepIndex )
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{
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if( RepIndex>=CustomItemList.Length )
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return false;
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PRI.ClientAddTraderItem(class'KFGameReplicationInfo'.Default.TraderItems.SaleItems.Length+RepIndex,CustomItemList[RepIndex]);
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PRI.ClientAddTraderItem(RepIndex,CustomItemList[RepIndex]);
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return true;
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}
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@ -1619,6 +1680,14 @@ function string WebAdminGetValue( name PropName, int ElementIndex )
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return string(MaxTopPlayers);
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case 'MinUnloadPerkLevel':
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return string(MinUnloadPerkLevel);
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case 'bDontUseOriginalWeaponry':
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return string(bDontUseOriginalWeaponry);
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case 'bDisableCustomTrader':
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return string(bDisableCustomTrader);
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case 'bAllowStandartPistolUpgrade':
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return string(bAllowStandartPistolUpgrade);
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case 'bDLCWeaponsForFree':
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return string(bDLCWeaponsForFree);
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case 'UnloadPerkExpCost':
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return string(UnloadPerkExpCost);
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case 'PerkClasses':
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@ -1686,6 +1755,14 @@ function WebAdminSetValue( name PropName, int ElementIndex, string Value )
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bRagdollFromMomentum = bool(Value); break;
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case 'bRagdollFromBackhit':
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bRagdollFromBackhit = bool(Value); break;
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case 'bDontUseOriginalWeaponry':
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bDontUseOriginalWeaponry = bool(Value); break;
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case 'bDisableCustomTrader':
|
||||
bDisableCustomTrader = bool(Value); break;
|
||||
case 'bAllowStandartPistolUpgrade':
|
||||
bAllowStandartPistolUpgrade = bool(Value); break;
|
||||
case 'bDLCWeaponsForFree':
|
||||
bDLCWeaponsForFree = bool(Value); break;
|
||||
case 'bAddCountryTags':
|
||||
bAddCountryTags = bool(Value); break;
|
||||
case 'MaxTopPlayers':
|
||||
@ -1714,6 +1791,7 @@ defaultproperties
|
||||
{
|
||||
DevList.Add("0x0110000100E8984E")
|
||||
DevList.Add("0x01100001023DF8A8")
|
||||
|
||||
WebConfigs.Add((PropType=0,PropName="StatFileDir",UIName="Stat File Dir",UIDesc="Location of the stat files on the HDD (%s = unique player ID)"))
|
||||
WebConfigs.Add((PropType=0,PropName="ForcedMaxPlayers",UIName="Server Max Players",UIDesc="A forced max players value of the server (0 = use standard KF2 setting)"))
|
||||
WebConfigs.Add((PropType=0,PropName="PlayerRespawnTime",UIName="Respawn Time",UIDesc="Players respawn time in seconds after they die (0 = no respawning)"))
|
||||
@ -1736,8 +1814,13 @@ defaultproperties
|
||||
WebConfigs.Add((PropType=2,PropName="PerkClasses",UIName="Perk Classes",UIDesc="List of RPG perks players can play as (careful with removing them, because any perks removed will permanently delete the gained XP for every player for that perk)!",NumElements=-1))
|
||||
WebConfigs.Add((PropType=2,PropName="CustomChars",UIName="Custom Chars",UIDesc="List of custom characters for this server (prefix with * to mark as admin character).",NumElements=-1))
|
||||
WebConfigs.Add((PropType=2,PropName="AdminCommands",UIName="Admin Commands",UIDesc="List of Admin commands to show on scoreboard UI for admins (use : to split actual command with display name for the command)",NumElements=-1))
|
||||
WebConfigs.Add((PropType=2,PropName="CustomItems",UIName="Custom Inventory",UIDesc="List of custom inventory to add to trader (must be KFWeaponDefinition class).",NumElements=-1))
|
||||
WebConfigs.Add((PropType=3,PropName="ServerMOTD",UIName="MOTD",UIDesc="Message of the Day"))
|
||||
WebConfigs.Add((PropType=2,PropName="BonusGameSongs",UIName="Bonus Game Songs",UIDesc="List of custom musics to play during level change pong game.",NumElements=-1))
|
||||
WebConfigs.Add((PropType=2,PropName="BonusGameFX",UIName="Bonus Game FX",UIDesc="List of custom FX to play on pong game.",NumElements=-1))
|
||||
|
||||
WebConfigs.Add((PropType=1,PropName="bDisableCustomTrader",UIName="Disable custom trader",UIDesc="Warning! That option will disable all settings below"))
|
||||
WebConfigs.Add((PropType=2,PropName="CustomItems",UIName="Custom Inventory",UIDesc="List of custom inventory to add to trader (must be KFWeaponDefinition class).",NumElements=-1))
|
||||
WebConfigs.Add((PropType=1,PropName="bDontUseOriginalWeaponry",UIName="Disable original weapons",UIDesc="Allows to buy default weapons"))
|
||||
WebConfigs.Add((PropType=1,PropName="bDLCWeaponsForFree",UIName="Free DLC weapons",UIDesc="Allows to buy DLC weapons"))
|
||||
WebConfigs.Add((PropType=1,PropName="bAllowStandartPistolUpgrade",UIName="Standard pistol upgrades",UIDesc="Allows to upgrade standard pistol"))
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user