diff --git a/ServerExt/Classes/ExtEmoteList.uc b/ServerExt/Classes/ExtEmoteList.uc index 86fc91a..a23cfa0 100644 --- a/ServerExt/Classes/ExtEmoteList.uc +++ b/ServerExt/Classes/ExtEmoteList.uc @@ -73,38 +73,62 @@ defaultproperties Emotes.Add((Id=4518, ItemName = "WackyWave", AnimName="Emote_04_WackyWave", IconPath="EMOTE_TEX.Emote_WackyWave_512")) Emotes.Add((Id=4519, ItemName = "RainingDosh", AnimName="Emote_05_RainingDosh", IconPath="EMOTE_TEX.Emote_RainingDosh_512")) Emotes.Add((Id=4520, ItemName = "LionUppercut", AnimName="Emote_06_LionUppercut", IconPath="EMOTE_TEX.Emote_Uppercut_512")) - Emotes.Add((Id=0, ItemName = "MatingRitual", AnimName="Emote_07_MatingRitual", IconPath="EMOTE_TEX.Emote_MatingRitual_512")) + Emotes.Add((Id=0, ItemName = "MatingRitual", AnimName="Emote_07_MatingRitual", IconPath="EMOTE_TEX.Emote_MatingRitual_512")) Emotes.Add((Id=4522, ItemName = "KickinIt", AnimName="Emote_08_KickinIt", IconPath="EMOTE_TEX.Emote_KicknIt_512")) Emotes.Add((Id=4523, ItemName = "Fireball", AnimName="Emote_09_Fireball", IconPath="EMOTE_TEX.Emote_Fireball_512")) Emotes.Add((Id=4524, ItemName = "Makeitrain", AnimName="Emote_10_Makeitrain", IconPath="EMOTE_TEX.Emote_MknRain_512")) - Emotes.Add((Id=4744, ItemName = "TheCossack", AnimName="Emote_01_Dance", IconPath="EMOTE_TEX_02.Emote_02_Squat_Dance_512")) - Emotes.Add((Id=4745, ItemName = "TheWave", AnimName="Emote_02_Dance", IconPath="EMOTE_TEX_02.Emote_02_The_Wave_512")) - Emotes.Add((Id=4746, ItemName = "Breakin", AnimName="Emote_03_Dance", IconPath="EMOTE_TEX_02.Emote_02_Handstand_512")) - Emotes.Add((Id=4747, ItemName = "NoHands", AnimName="Emote_04_Dance", IconPath="EMOTE_TEX_02.Emote_02_Kap_Kick_512")) - Emotes.Add((Id=4748, ItemName = "HealClick", AnimName="Emote_05_Dance", IconPath="EMOTE_TEX_02.Emote_02_Click_It_512")) - Emotes.Add((Id=4749, ItemName = "TheSprinkler", AnimName="Emote_06_Dance", IconPath="EMOTE_TEX_02.Emote_02_The_Sprinkler_512")) - Emotes.Add((Id=4750, ItemName = "Maniac", AnimName="Emote_07_Dance", IconPath="EMOTE_TEX_02.Emote_02_Running_Dosh_512")) - Emotes.Add((Id=4751, ItemName = "RunningMan", AnimName="Emote_08_Dance", IconPath="EMOTE_TEX_02.Emote_02_Running_Man_512")) - Emotes.Add((Id=4752, ItemName = "TheRobot", AnimName="Emote_09_Dance", IconPath="EMOTE_TEX_02.Emote_02_The_Robot_512")) - Emotes.Add((Id=4753, ItemName = "AirMetal", AnimName="Emote_10_Dance", IconPath="EMOTE_TEX_02.Emote_02_Guitar_Solo_512")) Emotes.Add((Id=4525, ItemName = "Fireball_Deluxe", AnimName="Emote_09_Fireball_Deluxe", IconPath="EMOTE_TEX.Emote_Fireball_DLX_512")) Emotes.Add((Id=4526, ItemName = "Makeitrain_Deluxe", AnimName="Emote_10_Makeitrain_Deluxe", IconPath="EMOTE_TEX.Emote_MknRain_DLX_512")) Emotes.Add((Id=4527, ItemName = "ThunderClap_Deluxe", AnimName="Emote_02_ThunderClap_Deluxe", IconPath="EMOTE_TEX.Emote_Thunderclap_DLX_512")) Emotes.Add((Id=4528, ItemName = "UncleCharlie_Deluxe", AnimName="Emote_03_UncleCharlie_Deluxe",IconPath="EMOTE_TEX.Emote_UncleCharlie_DLX_512")) Emotes.Add((Id=4529, ItemName = "LetsGetCrazy_Deluxe", AnimName="Emote_01_LetsGetCrazy_Deluxe",IconPath="EMOTE_TEX.Emote_LetsGoCrazy_DLX_512")) - Emotes.Add((Id=4530, ItemName = "WackyWave_Deluxe", AnimName="Emote_04_WackyWave_Deluxe", IconPath="EMOTE_TEX.Emote_WackyWave_DLX_512")) + Emotes.Add((Id=4530, ItemName = "WackyWave_Deluxe", AnimName="Emote_04_WackyWave_Deluxe", IconPath="EMOTE_TEX.Emote_WackyWave_DLX_512")) Emotes.Add((Id=4531, ItemName = "RainingDosh_Deluxe", AnimName="Emote_05_RainingDosh_Deluxe", IconPath="EMOTE_TEX.Emote_RainingDosh_DLX_512")) Emotes.Add((Id=4532, ItemName = "LionUppercut_Deluxe", AnimName="Emote_06_LionUppercut_Deluxe",IconPath="EMOTE_TEX.Emote_Uppercut_DLX_512")) Emotes.Add((Id=4533, ItemName = "MatingRitual_Deluxe", AnimName="Emote_07_MatingRitual_Deluxe",IconPath="EMOTE_TEX.Emote_MatingRitual_DLX_512")) Emotes.Add((Id=4534, ItemName = "KickinIt_Deluxe", AnimName="Emote_08_KickinIt_Deluxe", IconPath="EMOTE_TEX.Emote_KicknIt_DLX_512")) + + //Emote Crate 2 + Emotes.Add((Id=4744, ItemName = "TheCossack", AnimName="Emote_01_Dance", IconPath="EMOTE_TEX_02.Emote_02_Squat_Dance_512")) Emotes.Add((Id=4754, ItemName = "TheCossack_Deluxe", AnimName="Emote_01_Dance_Deluxe", IconPath="EMOTE_TEX_02.Emote_02_Squat_Dance_DLX_512")) + Emotes.Add((Id=4745, ItemName = "TheWave", AnimName="Emote_02_Dance", IconPath="EMOTE_TEX_02.Emote_02_The_Wave_512")) Emotes.Add((Id=4755, ItemName = "TheWave_Deluxe", AnimName="Emote_02_Dance_Deluxe", IconPath="EMOTE_TEX_02.Emote_02_The_Wave_DLX_512")) + Emotes.Add((Id=4746, ItemName = "Breakin", AnimName="Emote_03_Dance", IconPath="EMOTE_TEX_02.Emote_02_Handstand_512")) Emotes.Add((Id=4756, ItemName = "Breakin_Deluxe", AnimName="Emote_03_Dance_Deluxe", IconPath="EMOTE_TEX_02.Emote_02_Handstand_DLX_512")) + Emotes.Add((Id=4747, ItemName = "NoHands", AnimName="Emote_04_Dance", IconPath="EMOTE_TEX_02.Emote_02_Kap_Kick_512")) Emotes.Add((Id=4757, ItemName = "NoHands_Deluxe", AnimName="Emote_04_Dance_Deluxe", IconPath="EMOTE_TEX_02.Emote_02_Kap_Kick_DLX_512")) + Emotes.Add((Id=4748, ItemName = "HealClick", AnimName="Emote_05_Dance", IconPath="EMOTE_TEX_02.Emote_02_Click_It_512")) Emotes.Add((Id=4758, ItemName = "HealClick_Deluxe", AnimName="Emote_05_Dance_Deluxe", IconPath="EMOTE_TEX_02.Emote_02_Click_It_DLX_512")) + Emotes.Add((Id=4749, ItemName = "TheSprinkler", AnimName="Emote_06_Dance", IconPath="EMOTE_TEX_02.Emote_02_The_Sprinkler_512")) Emotes.Add((Id=4759, ItemName = "TheSprinkler_Deluxe", AnimName="Emote_06_Dance_Deluxe", IconPath="EMOTE_TEX_02.Emote_02_The_Sprinkler_DLX_512")) + Emotes.Add((Id=4750, ItemName = "Maniac", AnimName="Emote_07_Dance", IconPath="EMOTE_TEX_02.Emote_02_Running_Dosh_512")) Emotes.Add((Id=4760, ItemName = "Maniac_Deluxe", AnimName="Emote_07_Dance_Deluxe", IconPath="EMOTE_TEX_02.Emote_02_Running_Dosh_DLX_512")) + Emotes.Add((Id=4751, ItemName = "RunningMan", AnimName="Emote_08_Dance", IconPath="EMOTE_TEX_02.Emote_02_Running_Man_512")) Emotes.Add((Id=4761, ItemName = "RunningMan_Deluxe", AnimName="Emote_08_Dance_Deluxe", IconPath="EMOTE_TEX_02.Emote_02_Running_Man_DLX_512")) + Emotes.Add((Id=4752, ItemName = "TheRobot", AnimName="Emote_09_Dance", IconPath="EMOTE_TEX_02.Emote_02_The_Robot_512")) Emotes.Add((Id=4762, ItemName = "TheRobot_Deluxe", AnimName="Emote_09_Dance_Deluxe", IconPath="EMOTE_TEX_02.Emote_02_The_Robot_DLX_512")) + Emotes.Add((Id=4753, ItemName = "AirMetal", AnimName="Emote_10_Dance", IconPath="EMOTE_TEX_02.Emote_02_Guitar_Solo_512")) Emotes.Add((Id=4763, ItemName = "AirMetal_Deluxe", AnimName="Emote_10_Dance_Deluxe", IconPath="EMOTE_TEX_02.Emote_02_Guitar_Solo_DLX_512")) + + // Emote Crate 3 + Emotes.Add((Id=7911, ItemName = "Homerun", AnimName="Emote_11_Babe_Ruth", IconPath="EMOTE_TEX_03.Emote_03_BabeRuth_512")) + Emotes.Add((Id=7921, ItemName = "Homerun_Deluxe", AnimName="Emote_11_Babe_Ruth_Deluxe", IconPath="EMOTE_TEX_03.Emote_03_BabeRuth_DLX_512")) + Emotes.Add((Id=7907, ItemName = "NeedYourEnergy", AnimName="Emote_12_Spirit_Bomb", IconPath="EMOTE_TEX_03.Emote_03_SpiritBomb_512")) + Emotes.Add((Id=7917, ItemName = "NeedYourEnergy_Deluxe", AnimName="Emote_12_Spirit_Bomb_Deluxe", IconPath="EMOTE_TEX_03.Emote_03_SpiritBomb_DLX_512")) + Emotes.Add((Id=7905, ItemName = "UniversalMastery", AnimName="Emote_13_Master_of_the_Universe", IconPath="EMOTE_TEX_03.Emote_03_MasteroftheUniverse_512")) + Emotes.Add((Id=7915, ItemName = "UniversalMastery_Deluxe", AnimName="Emote_13_Master_of_the_Universe_Deluxe", IconPath="EMOTE_TEX_03.Emote_03_MasteroftheUniverse_DLX_512")) + Emotes.Add((Id=7909, ItemName = "FastestGun", AnimName="Emote_14_Quick_Draw", IconPath="EMOTE_TEX_03.Emote_03_QuickDraw_512")) + Emotes.Add((Id=7919, ItemName = "FastestGun_Deluxe", AnimName="Emote_14_Quick_Draw_Deluxe", IconPath="EMOTE_TEX_03.Emote_03_QuickDraw_DLX_512")) + Emotes.Add((Id=7912, ItemName = "CoinTrick", AnimName="Emote_15_Coin_Trick", IconPath="EMOTE_TEX_03.Emote_03_CoinTrick_512")) + Emotes.Add((Id=7922, ItemName = "CoinTrick_Deluxe", AnimName="Emote_15_Coin_Trick_Deluxe", IconPath="EMOTE_TEX_03.Emote_03_CoinTrick_DLX_512")) + Emotes.Add((Id=7910, ItemName = "SpiritFingers", AnimName="Emote_16_Finger_Guns", IconPath="EMOTE_TEX_03.Emote_03_FingerGuns_512")) + Emotes.Add((Id=7920, ItemName = "SpiritFingers_Deluxe", AnimName="Emote_16_Finger_Guns_Deluxe", IconPath="EMOTE_TEX_03.Emote_03_FingerGuns_DLX_512")) + Emotes.Add((Id=7913, ItemName = "MagicFoster", AnimName="Emote_17_Magic_Mike", IconPath="EMOTE_TEX_03.Emote_03_HearMeRoar_512")) + Emotes.Add((Id=7923, ItemName = "MagicFoster_Deluxe", AnimName="Emote_17_Magic_Mike_Deluxe", IconPath="EMOTE_TEX_03.Emote_03_HearMeRoar_DLX_512")) + Emotes.Add((Id=7908, ItemName = "FinalForm", AnimName="Emote_18_Noooooooooooo", IconPath="EMOTE_TEX_03.Emote_03_Nooo_512")) + Emotes.Add((Id=7918, ItemName = "FinalForm_Deluxe", AnimName="Emote_18_Noooooooooooo_Deluxe", IconPath="EMOTE_TEX_03.Emote_03_Nooo_DLX_512")) + Emotes.Add((Id=7906, ItemName = "ZedTime", AnimName="Emote_19_Bullet_Time", IconPath="EMOTE_TEX_03.Emote_03_BulletTime_512")) + Emotes.Add((Id=7916, ItemName = "ZedTime_Deluxe", AnimName="Emote_19_Bullet_Time_Deluxe", IconPath="EMOTE_TEX_03.Emote_03_BulletTime_DLX_512")) + Emotes.Add((Id=7904, ItemName = "CraneFist", AnimName="Emote_20_Kung_Fu", IconPath="EMOTE_TEX_03.Emote_03_KungFu_512")) + Emotes.Add((Id=7914, ItemName = "CraneFist_Deluxe", AnimName="Emote_20_Kung_Fu_Deluxe", IconPath="EMOTE_TEX_03.Emote_03_KungFu_DLX_512")) } \ No newline at end of file