Revert Health back to regular

This commit is contained in:
secretagentjr 2023-07-29 17:24:31 -07:00
parent daa0bd72e9
commit d38f165464

View File

@ -746,8 +746,7 @@ function UpdateReplicatedPlayerHealth()
if( OwnerPawn != none && OwnerPawn.Health != PlayerHealth )
{
PlayerHealth = OwnerPawn.Health;
//PlayerHealthPercent = FloatToByte( float(OwnerPawn.Health) / float(OwnerPawn.HealthMax) );
PlayerHealthPercent *= float(OwnerPawn.Health) / float(OwnerPawn.HealthMax);
PlayerHealthPercent = FloatToByte( float(OwnerPawn.Health) / float(OwnerPawn.HealthMax) );
}
}
}