Bolts&Arrows cleanup on wave start
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@ -465,6 +465,7 @@ function CheckWave()
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function NotifyWaveChange()
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{
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local ExtPlayerController ExtPC;
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local KFProj_RicochetStickBullet KFBolt;
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if( bRespawnCheck )
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{
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@ -484,6 +485,13 @@ function NotifyWaveChange()
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foreach WorldInfo.AllControllers(class'ExtPlayerController',ExtPC)
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ExtPC.bSetPerk = false;
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}
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foreach WorldInfo.AllActors(class'KFProj_RicochetStickBullet', KFBolt)
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{
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if(KFProj_Bolt_CompoundBowSharp(KFBolt) != none ||
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KFProj_Bolt_Crossbow(KFBolt) != none)
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KFBolt.Destroy();
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}
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}
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function SetupWebAdmin()
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{
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