Update Ext_TraitWPGuns.uc

It never made sense to me that, It only gave you a single pistol considering gunslinger dual wields most of the time.
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nateku2 2021-08-23 06:05:31 -04:00 committed by GitHub
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@ -2,8 +2,8 @@ Class Ext_TraitWPGuns extends Ext_TraitWeapons;
defaultproperties
{
LevelEffects(0)=(LoadoutClasses=(class'KFWeap_Pistol_Colt1911'))
LevelEffects(1)=(LoadoutClasses=(class'KFWeap_Pistol_Deagle'))
LevelEffects(2)=(LoadoutClasses=(class'KFWeap_Revolver_SW500'))
LevelEffects(0)=(LoadoutClasses=(class'KFWeap_Pistol_DualColt1911'))
LevelEffects(1)=(LoadoutClasses=(class'KFWeap_Pistol_DualDeagle'))
LevelEffects(2)=(LoadoutClasses=(class'KFWeap_Revolver_DualSW500'))
LevelEffects(3)=(LoadoutClasses=(class'KFWeap_Pistol_DualColt1911',class'KFWeap_Pistol_DualDeagle',class'KFWeap_Revolver_DualSW500'))
}
}