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@ -1295,7 +1295,7 @@ simulated function float GetReloadRateScale(KFWeapon KFW)
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simulated function float GetCameraViewShakeModifier(KFWeapon KFW)
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simulated function float GetCameraViewShakeModifier(KFWeapon KFW)
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{
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{
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return Modifiers[2];
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return Modifiers[2];
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}
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}
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function ModifyHealth(out int InHealth)
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function ModifyHealth(out int InHealth)
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@ -1580,4 +1580,4 @@ defaultproperties
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EnemyDistDraw.Add(700)
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EnemyDistDraw.Add(700)
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EnemyDistDraw.Add(1000)
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EnemyDistDraw.Add(1000)
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EnemyDistDraw.Add(1600)
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EnemyDistDraw.Add(1600)
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}
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}
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