Fixed a few bools being reset by the base perk system
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@ -773,6 +773,21 @@ simulated function float GetPenetrationModifier( byte Level, class<KFDamageType>
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return (Ext_PerkSupport(CurrentPerk)!=None ? Ext_PerkSupport(CurrentPerk).GetPenetrationModifier(Level, DamageType, bForce) : 0.f);
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return (Ext_PerkSupport(CurrentPerk)!=None ? Ext_PerkSupport(CurrentPerk).GetPenetrationModifier(Level, DamageType, bForce) : 0.f);
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}
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}
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// Other
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function ApplySkillsToPawn()
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{
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if( CheckOwnerPawn() )
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{
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OwnerPawn.UpdateGroundSpeed();
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OwnerPawn.bMovesFastInZedTime = false;
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if( MyPRI == none )
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MyPRI = KFPlayerReplicationInfo(OwnerPawn.PlayerReplicationInfo);
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ApplyWeightLimits();
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}
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}
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defaultproperties
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defaultproperties
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{
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{
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bTickIsDisabled=false
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bTickIsDisabled=false
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