fix style

This commit is contained in:
2023-05-14 05:49:12 +03:00
parent 47ed596664
commit 7175a6c7b6
181 changed files with 979 additions and 1882 deletions

View File

@ -74578,4 +74578,4 @@ defaultproperties
CT(74272)=(S=14680060,E=14680061,C=1)
CT(74273)=(S=14680062,E=14680062,C=7)
CT(74274)=(S=14680063,E=14680063,C=0)
}
}

View File

@ -78,7 +78,7 @@ function int ReadInt(optional byte MaxVal)
function SaveStr(string S)
{
local int i;
if (S=="")
{
SaveInt(0,1);
@ -97,7 +97,7 @@ function SaveStr(string S)
function string ReadStr()
{
local int i;
i = ReadInt(1);
if (i==0 || i>StrMap.Length)
return "";
@ -155,7 +155,7 @@ final function DebugData()
local string S,SS;
local array<byte> B;
local int i;
GetData(B);
`Log("DEBUG DATA: Data size: "$B.Length);
for (i=0; i<B.Length; ++i)
@ -174,7 +174,7 @@ function GetData(out array<byte> Res)
Res = Buffer;
Res.Insert(0,1);
Res[0] = ArVersion;
// Add string map to start.
// Write string map length.
Res.Insert(1,2);
@ -182,7 +182,7 @@ function GetData(out array<byte> Res)
Res[1] = l & 255;
Res[2] = (l >> 8) & 255;
o = 3;
// write each entry.
for (i=0; i<StrMap.Length; ++i)
{
@ -204,7 +204,7 @@ function SetData(out array<byte> S)
// read string map length.
StrMap.Length = Buffer[1] | (Buffer[2] << 8);
o = 3;
// read each string map entry.
for (i=0; i<StrMap.Length; ++i)
{
@ -257,4 +257,5 @@ function SetSaveVersion(int Num)
defaultproperties
{
}

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@ -29,7 +29,7 @@ static final function bool CheckBestTrack(PlayerReplicationInfo PRI, int Value,
local int i,l;
S = class'OnlineSubsystem'.Static.UniqueNetIdToString(PRI.UniqueId);
l = class'ServerExtMut'.Default.MaxTopPlayers;
if (V.Length>l) // See if list has overflown incase an admin has changed the max stats value.
V.Length = l;
@ -60,7 +60,7 @@ static final function bool CheckBestTrack(PlayerReplicationInfo PRI, int Value,
return false;
}
}
for (i=0; i<l; ++i)
{
if (i==V.Length || V[i].V<Value) // At final entry, or has higher value then this ranked player.

View File

@ -41,7 +41,7 @@ function bool handleQuery(WebAdminQuery q)
final function IncludeFile(WebAdminQuery q, string file)
{
local string S;
if (webadmin.HTMLSubDirectory!="")
{
S = webadmin.Path $ "/" $ webadmin.HTMLSubDirectory $ "/" $ file;
@ -57,7 +57,7 @@ final function IncludeFile(WebAdminQuery q, string file)
final function SendHeader(WebAdminQuery q, string Title)
{
local IQueryHandler handler;
q.response.Subst("page.title", Title);
q.response.Subst("page.description", "");
foreach webadmin.handlers(handler)
@ -83,7 +83,7 @@ final function SendFooter(WebAdminQuery q)
final function AddConfigEditbox(WebAdminQuery q, string InfoStr, string CurVal, int MaxLen, string ResponseVar, string Tooltip, optional bool bSkipTrail)
{
local string S;
S = "<TR><TD><abbr title=\""$Tooltip$"\">"$InfoStr$":</abbr></TD><TD><input class=\"textbox\" class=\"text\" name=\""$ResponseVar$"\" value=\""$CurVal$"\"></TD>";
if (!bSkipTrail)
S $= "</TR>";
@ -93,7 +93,7 @@ final function AddConfigEditbox(WebAdminQuery q, string InfoStr, string CurVal,
final function AddConfigCheckbox(WebAdminQuery q, string InfoStr, bool bCur, string ResponseVar, string Tooltip)
{
local string S;
S = bCur ? " checked" : "";
S = "<TR><TD><abbr title=\""$Tooltip$"\">"$InfoStr$":</abbr></TD><TD><input type=\"checkbox\" name=\""$ResponseVar$"\" value=\"1\" "$S$"></TD></TR>";
q.response.SendText(S);
@ -102,7 +102,7 @@ final function AddConfigCheckbox(WebAdminQuery q, string InfoStr, bool bCur, str
final function AddConfigTextbox(WebAdminQuery q, string InfoStr, string CurVal, int Rows, string ResponseVar, string Tooltip)
{
local string S;
S = "<TR><TD><abbr title=\""$Tooltip$"\">"$InfoStr$":</abbr></TD><TD>";
S $= "<textarea name=\""$ResponseVar$"\" rows=\""$Rows$"\" cols=\"80\">"$CurVal$"</textarea></TD></TR>";
q.response.SendText(S);
@ -180,7 +180,7 @@ function handleExtMod(WebAdminQuery q)
GetV = ExtAdminUI.ConfigList[EditPageIndex].GetValue;
SetV = ExtAdminUI.ConfigList[EditPageIndex].SetValue;
z = int(GetV(ExtAdminUI.ConfigList[EditPageIndex].Configs[i].PropName,-1));
for (j=z; j>=0; --j)
{
if (q.request.getVariable("DEL"$j)=="1")
@ -202,7 +202,7 @@ function handleExtMod(WebAdminQuery q)
if (bEditArray)
{
q.response.SendText("<table id=\"settings\" class=\"grid\"><thead><tr><th><abbr title=\""$ExtAdminUI.ConfigList[EditPageIndex].Configs[i].UIDesc$"\">Edit Array "$ExtAdminUI.ConfigList[EditPageIndex].Configs[i].UIName$"</abbr></th><th></th><th>Delete Line</th></tr></thead><tbody>");
GetV = ExtAdminUI.ConfigList[EditPageIndex].GetValue;
z = int(GetV(ExtAdminUI.ConfigList[EditPageIndex].Configs[i].PropName,-1));
@ -227,7 +227,7 @@ function handleExtMod(WebAdminQuery q)
break;
}
}
q.response.SendText("<tr><td></td><td><input class=\"button\" type=\"submit\" name=\"edit"$EditPageIndex$"\" value=\"Submit "$ExtAdminUI.ConfigList[EditPageIndex].Configs[i].UIName$"\"></td></tr></form>");
}
else
@ -262,7 +262,7 @@ function handleExtMod(WebAdminQuery q)
}
}
}
// Submit button
q.response.SendText("<tr><td></td><td><input class=\"button\" type=\"submit\" name=\"edit"$EditPageIndex$"\" value=\"Submit\"></td></tr></form>");
}
@ -286,4 +286,4 @@ defaultproperties
{
ExtWebURL="/settings/ExtServerMod"
EditPageIndex=-1
}
}

View File

@ -43,4 +43,4 @@ function ResetFile()
defaultproperties
{
bFlushEachWrite=false
}
}

View File

@ -13,5 +13,5 @@ function bool IsCustomZed(class<KFPawn_Monster> KFPM)
defaultproperties
{
}

View File

@ -82,12 +82,12 @@ function PostBeginPlay()
if (WorldInfo.Game.BaseMutator==None)
WorldInfo.Game.BaseMutator = Self;
else WorldInfo.Game.BaseMutator.AddMutator(Self);
if (bDeleteMe) // This was a duplicate instance of the mutator.
return;
SpawnPointer = class'ExtSpawnPointHelper'.Static.FindHelper(WorldInfo); // Start init world pathlist.
//OnlineSubsystemSteamworks(class'GameEngine'.Static.GetOnlineSubsystem()).Int64ToUniqueNetId("",Id);
//`Log("TEST"@class'OnlineSubsystem'.Static.UniqueNetIdToString(Id));
@ -97,7 +97,7 @@ function PostBeginPlay()
class'OnlineSubsystem'.Static.StringToUniqueNetId(DevList[i],Id);
DevNetID[i] = Id;
}
ServerStatLoader = new (None) class'ExtPlayerStat';
WorldInfo.Game.HUDType = class'KFExtendedHUD';
WorldInfo.Game.PlayerControllerClass = class'ExtPlayerController';
@ -105,7 +105,7 @@ function PostBeginPlay()
WorldInfo.Game.DefaultPawnClass = class'ExtHumanPawn';
KFGameInfo(WorldInfo.Game).CustomizationPawnClass = class'ExtPawn_Customization';
KFGameInfo(WorldInfo.Game).KFGFxManagerClass = class'ExtMoviePlayer_Manager';
KFGIA = new(KFGameInfo(WorldInfo.Game)) class'KFGI_Access';
if (ServerMOTD=="")
@ -211,7 +211,7 @@ function PostBeginPlay()
}
}
}
// Bonus (pong) game contents.
if (BonusGameSongs.Length>0)
{
@ -283,7 +283,7 @@ static final function string GetStatFile(const out UniqueNetId UID)
final function bool IsDev(const out UniqueNetId UID)
{
local int i;
for (i=(DevNetID.Length-1); i>=0; --i)
if (DevNetID[i]==UID)
return true;
@ -314,7 +314,7 @@ function NotifyWaveChange()
{
local ExtPlayerController ExtPC;
local KFProj_RicochetStickBullet KFBolt;
if (bRespawnCheck)
{
bIsPostGame = (KF.WaveMax<KF.WaveNum);
@ -327,7 +327,7 @@ function NotifyWaveChange()
NumWaveSwitches = 0;
SaveAllPerks();
}
if (!KF.bTraderIsOpen)
{
foreach WorldInfo.AllControllers(class'ExtPlayerController',ExtPC)
@ -393,10 +393,10 @@ function AddMutator(Mutator M)
function bool IsFromMod(Object O)
{
local string PackageName;
if (O == None)
return false;
PackageName = string(O.GetPackageName());
if (Len(PackageName)>1 && InStr(Caps(PackageName), "KF") == 0)
{
@ -404,7 +404,7 @@ function bool IsFromMod(Object O)
if (Len(PackageName)>1 && InStr(Caps(PackageName), "KF") == 0)
return false;
}
return true;
}
@ -412,15 +412,15 @@ function bool HasModsInDamageInfo(DamageInfo DI)
{
local class<Actor> DamageCauser;
local class<KFDamageType> DamageType;
foreach DI.DamageCausers(DamageCauser)
if (IsFromMod(DamageCauser))
return true;
foreach DI.DamageTypes(DamageType)
if (IsFromMod(DamageType))
return true;
return false;
}
@ -434,19 +434,19 @@ function CustomXP(Controller Killer, Controller Killed)
local KFPerk InstigatorPerk;
local DamageInfo DamageInfo;
local class<KFPerk> DamagePerk;
KFM = KFPawn_Monster(Killed.Pawn);
foreach KFM.DamageHistory(DamageInfo)
{
DamagerKFPRI = KFPlayerReplicationInfo(DamageInfo.DamagerPRI);
if (DamagerKFPRI == None) continue;
// if no mods - exit the loop, the game will add experience by itself
if (!HasModsInDamageInfo(DamageInfo) && !KFGIA.IsCustomZed(KFM.class)) continue;
if (!HasModsInDamageInfo(DamageInfo) && !KFGIA.IsCustomZed(KFM.class)) continue;
KFPC = KFPlayerController(DamagerKFPRI.Owner);
if (KFPC == None) continue;
i = CustomZedXPArray.Find('zedclass', KFM.Class);
if (i != INDEX_NONE)
{
@ -456,9 +456,9 @@ function CustomXP(Controller Killer, Controller Killed)
{
XP = KFM.static.GetXPValue(MyKFGI.GameDifficulty);
}
InstigatorPerk = KFPC.GetPerk();
// Special for survivalist - he gets experience for everything
// and for TF2Sentry - it has no perk in DamageHistory
if (InstigatorPerk.ShouldGetAllTheXP() || DamageInfo.DamagePerks.Length == 0)
@ -466,7 +466,7 @@ function CustomXP(Controller Killer, Controller Killed)
KFPC.OnPlayerXPAdded(XP, InstigatorPerk.Class);
continue;
}
XP /= DamageInfo.DamagePerks.Length;
foreach DamageInfo.DamagePerks(DamagePerk)
{
@ -481,10 +481,10 @@ function ScoreKill(Controller Killer, Controller Killed)
local ExtPlayerController ExtPC;
local ExtPerkManager KillersPerk;
local KFPawn_Monster KFPM;
if (bRespawnCheck && Killed.bIsPlayer)
CheckRespawn(Killed);
KFPM = KFPawn_Monster(Killed.Pawn);
if (KFPM != None && Killed.GetTeamNum() != 0
&& Killer != None && Killer.bIsPlayer && Killer.GetTeamNum() == 0)
@ -492,13 +492,13 @@ function ScoreKill(Controller Killer, Controller Killed)
ExtPC = ExtPlayerController(Killer);
if (ExtPC != None && ExtPC.ActivePerkManager != None)
ExtPC.ActivePerkManager.PlayerKilled(KFPM, LastKillDamageType);
if (bKillMessages && Killer.PlayerReplicationInfo != None)
BroadcastKillMessage(Killed.Pawn, Killer);
CustomXP(Killer, Killed);
}
if (MyKFGI != None && MyKFGI.IsZedTimeActive() && KFPM != None)
{
KFPC = KFPlayerController(Killer);
@ -512,11 +512,11 @@ function ScoreKill(Controller Killer, Controller Killed)
}
}
}
ExtPC = ExtPlayerController(Killed);
if (ExtPC != None)
CheckPerkChange(ExtPC);
if (NextMutator != None)
NextMutator.ScoreKill(Killer, Killed);
}
@ -525,7 +525,7 @@ function bool PreventDeath(Pawn Killed, Controller Killer, class<DamageType> dam
{
if ((KFPawn_Human(Killed)!=None && CheckPreventDeath(KFPawn_Human(Killed),Killer,damageType)) || Super.PreventDeath(Killed,Killer,damageType,HitLocation))
return true;
LastKillDamageType = damageType;
if (Killed.Controller!=None && KFPawn_Monster(Killed)!=None)
{
@ -551,7 +551,7 @@ final function GT_PlayerKilled(Controller Killer, Controller Killed, class<Damag
KFG = KFGameInfo(WorldInfo.Game);
ScoreKill(Killer,Killed); // Broadcast kill message.
KFPC = ExtPlayerController(Killer);
MonsterPawn = KFPawn_Monster(Killed.Pawn);
if (KFG!=None && KFPC != none && MonsterPawn!=none)
@ -568,7 +568,7 @@ final function GT_PlayerKilled(Controller Killer, Controller Killed, class<Damag
final function bool CheckPreventDeath(KFPawn_Human Victim, Controller Killer, class<DamageType> damageType)
{
local ExtPlayerController E;
if (Victim.IsA('KFPawn_Customization'))
return false;
E = ExtPlayerController(Victim.Controller);
@ -598,7 +598,7 @@ final function BroadcastFFDeath(Controller Killer, Pawn Killed, class<DamageType
local PlayerReplicationInfo KillerPRI;
local string P;
local bool bFF;
P = Killed.PlayerReplicationInfo.PlayerName;
if (Killer==None || Killer==Killed.Controller)
{
@ -775,7 +775,7 @@ final function InitializePerks(ExtPlayerController Other)
local ExtPerkManager PM;
local Ext_PerkBase P;
local int i;
Other.OnChangePerk = PlayerChangePerk;
Other.OnBoughtStats = PlayerBuyStats;
Other.OnBoughtTrait = PlayerBoughtTrait;
@ -808,7 +808,7 @@ final function SendMOTD(ExtPlayerController PC)
{
local string S;
local int i;
S = ServerMOTD;
while (Len(S)>510)
{
@ -816,7 +816,7 @@ final function SendMOTD(ExtPlayerController PC)
S = Mid(S,500);
}
PC.ReceiveServerMOTD(S,true);
for (i=0; i<AdminCommands.Length; ++i)
PC.AddAdminCmd(AdminCommands[i]);
}
@ -838,13 +838,13 @@ final function SavePlayerPerk(ExtPlayerController PC)
PC.ClientMessage("Warning: Your stats save data version differs from what is loaded, stat saving disabled to prevent stats loss.",'Priority');
return;
}
// Actually save.
ServerStatLoader.FlushData();
PC.ActivePerkManager.SaveData(ServerStatLoader);
ServerStatLoader.SaveStatFile(PC);
PC.ActivePerkManager.bStatsDirty = false;
// Write XML output.
if (FileOutput!=None)
FileOutput.DumpXML(PC.ActivePerkManager);
@ -854,7 +854,7 @@ final function SavePlayerPerk(ExtPlayerController PC)
function SaveAllPerks(optional bool bOnEndGame)
{
local ExtPlayerController PC;
if (bGameHasEnded)
return;
foreach WorldInfo.AllControllers(class'ExtPlayerController',PC)
@ -896,7 +896,7 @@ function RemoveRespawn(Controller PC)
final function InitPlayer(ExtHumanPawn Other)
{
local ExtPlayerReplicationInfo PRI;
PRI = ExtPlayerReplicationInfo(Other.PlayerReplicationInfo);
if (PRI!=None && PRI.PerkManager!=None && PRI.PerkManager.CurrentPerk!=None)
PRI.PerkManager.CurrentPerk.ApplyEffectsTo(Other);
@ -972,7 +972,7 @@ final function SavePlayerInventory()
local int i,j;
local Inventory Inv;
local KFWeapon K;
PlayerInv.Length = 0;
i = 0;
foreach WorldInfo.AllPawns(class'KFPawn_Human',P)
@ -982,7 +982,7 @@ final function SavePlayerInventory()
PlayerInv[i].OwnerPlayer = P.Controller;
PlayerInv[i].Gren = KFInventoryManager(P.InvManager).GrenadeCount;
j = 0;
foreach P.InvManager.InventoryActors(class'Inventory',Inv)
{
if (KFInventory_Money(Inv)!=None)
@ -1062,7 +1062,7 @@ final function bool RespawnPlayer(Controller NewPlayer)
local int Idx;
local array<SequenceObject> Events;
local SeqEvent_PlayerSpawned SpawnedEvent;
local LocalPlayer LP;
local LocalPlayer LP;
if (NewPlayer.Pawn!=None)
NewPlayer.Pawn.Destroy();
@ -1144,16 +1144,16 @@ final function bool RespawnPlayer(Controller NewPlayer)
// To fix custom post processing chain when not running in editor or PIE.
if (KFPC != none)
{
LP = LocalPlayer(KFPC.Player);
if (LP != None)
{
LP.RemoveAllPostProcessingChains();
LP.InsertPostProcessingChain(LP.Outer.GetWorldPostProcessChain(),INDEX_NONE,true);
LP = LocalPlayer(KFPC.Player);
if (LP != None)
{
LP.RemoveAllPostProcessingChains();
LP.InsertPostProcessingChain(LP.Outer.GetWorldPostProcessChain(),INDEX_NONE,true);
if (KFPC.myHUD != None)
{
KFPC.myHUD.NotifyBindPostProcessEffects();
}
}
}
}
KFGameInfo(WorldInfo.Game).SetTeam(NewPlayer, KFGameInfo(WorldInfo.Game).Teams[0]);
@ -1180,7 +1180,7 @@ function PlayerBuyStats(ExtPlayerController PC, class<Ext_PerkBase> Perk, int iS
if (bGameHasEnded)
return;
P = PC.ActivePerkManager.FindPerk(Perk);
if (P==None || !P.bPerkNetReady || iStat>=P.PerkStats.Length)
return;
@ -1248,12 +1248,12 @@ function Tick(float DeltaTime)
{
local bool bCheckedWave;
local ExtPlayerController ExtPC;
if (KFGameReplicationInfo(WorldInfo.GRI).bTraderIsOpen && !bCheckedWave)
{
foreach WorldInfo.AllControllers(class'ExtPlayerController',ExtPC)
CheckPerkChange(ExtPC);
bCheckedWave = true;
}
else if (bCheckedWave)
@ -1267,7 +1267,7 @@ function PlayerBoughtTrait(ExtPlayerController PC, class<Ext_PerkBase> PerkClass
if (bGameHasEnded)
return;
P = PC.ActivePerkManager.FindPerk(PerkClass);
if (P==None || !P.bPerkNetReady)
return;
@ -1281,7 +1281,7 @@ function PlayerBoughtTrait(ExtPlayerController PC, class<Ext_PerkBase> PerkClass
cost = Trait.Static.GetTraitCost(P.PerkTraits[i].CurrentLevel);
if (cost>P.CurrentSP || !Trait.Static.MeetsRequirements(P.PerkTraits[i].CurrentLevel,P))
return;
PC.ActivePerkManager.bStatsDirty = true;
P.CurrentSP-=cost;
P.bForceNetUpdate = true;
@ -1313,7 +1313,7 @@ function PlayerUnloadInfo(ExtPlayerController PC, byte CallID, class<Ext_PerkBas
// Verify if client tries to cause errors.
if (PC==None || PerkClass==None || PC.ActivePerkManager==None)
return;
// Perk unloading disabled on this server.
if (MinUnloadPerkLevel==-1)
{
@ -1321,18 +1321,18 @@ function PlayerUnloadInfo(ExtPlayerController PC, byte CallID, class<Ext_PerkBas
PC.ClientGotUnloadInfo(CallID,0);
return;
}
P = PC.ActivePerkManager.FindPerk(PerkClass);
if (P==None) // More client hack attempts.
return;
if (P.CurrentLevel<MinUnloadPerkLevel) // Verify minimum level.
{
if (!bUnload)
PC.ClientGotUnloadInfo(CallID,1,MinUnloadPerkLevel);
return;
}
// Calc how much EXP is lost on this progress.
LostExp = Round(float(P.CurrentEXP) * UnloadPerkExpCost);
@ -1363,7 +1363,7 @@ function ResetPlayerPerk(ExtPlayerController PC, class<Ext_PerkBase> PerkClass,
if (bGameHasEnded)
return;
P = PC.ActivePerkManager.FindPerk(PerkClass);
if (P==None || !P.bPerkNetReady)
return;
@ -1400,7 +1400,7 @@ function AdminCommand(ExtPlayerController PC, int PlayerID, int Action)
{
local ExtPlayerController E;
local int i;
if (bNoAdminCommands)
{
PC.ClientMessage("Admin level commands are disabled.",'Priority');
@ -1411,17 +1411,17 @@ function AdminCommand(ExtPlayerController PC, int PlayerID, int Action)
PC.ClientMessage("You do not have enough admin priveleges.",'Priority');
return;
}
foreach WorldInfo.AllControllers(class'ExtPlayerController',E)
if (E.PlayerReplicationInfo.PlayerID==PlayerID)
break;
if (E==None)
{
PC.ClientMessage("Action failed, missing playerID: "$PlayerID,'Priority');
return;
}
if (Action>=100) // Set perk level.
{
if (E.ActivePerkManager.CurrentPerk==None)
@ -1439,7 +1439,7 @@ function AdminCommand(ExtPlayerController PC, int PlayerID, int Action)
Action = Min(Action-100000,E.ActivePerkManager.CurrentPerk.MaxPrestige);
E.ActivePerkManager.CurrentPerk.CurrentPrestige = Action;
PC.ClientMessage("Set "$E.PlayerReplicationInfo.PlayerName$"' perk "$E.ActivePerkManager.CurrentPerk.Default.PerkName$" prestige level to "$Action,'Priority');
E.ActivePerkManager.CurrentPerk.FullReset(true);
}
else
@ -1447,7 +1447,7 @@ function AdminCommand(ExtPlayerController PC, int PlayerID, int Action)
Action = Clamp(Action-100,E.ActivePerkManager.CurrentPerk.MinimumLevel,E.ActivePerkManager.CurrentPerk.MaximumLevel);
E.ActivePerkManager.CurrentPerk.CurrentEXP = E.ActivePerkManager.CurrentPerk.GetNeededExp(Action-1);
PC.ClientMessage("Set "$E.PlayerReplicationInfo.PlayerName$"' perk "$E.ActivePerkManager.CurrentPerk.Default.PerkName$" level to "$Action,'Priority');
E.ActivePerkManager.CurrentPerk.SetInitialLevel();
E.ActivePerkManager.CurrentPerk.UpdatePRILevel();
}

View File

@ -39,7 +39,7 @@ static final function GetHistory(int i, out int UpVotes, out int DownVotes, out
static final function UpdateMapHistory(int iWon)
{
local int i;
for (i=(Default.M.Length-1); i>=0; --i)
{
if (i==iWon)

View File

@ -34,4 +34,5 @@ event AllowBroadcastLocalizedTeam(int TeamIndex, actor Sender, class<LocalMessag
defaultproperties
{
}

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@ -33,7 +33,7 @@ function bool handleQuery(WebAdminQuery q)
final function IncludeFile(WebAdminQuery q, string file)
{
local string S;
if (webadmin.HTMLSubDirectory!="")
{
S = webadmin.Path $ "/" $ webadmin.HTMLSubDirectory $ "/" $ file;
@ -49,7 +49,7 @@ final function IncludeFile(WebAdminQuery q, string file)
final function SendHeader(WebAdminQuery q, string Title)
{
local IQueryHandler handler;
q.response.Subst("page.title", Title);
q.response.Subst("page.description", "");
foreach webadmin.handlers(handler)
@ -75,7 +75,7 @@ final function SendFooter(WebAdminQuery q)
final function AddConfigEditbox(WebAdminQuery q, string InfoStr, string CurVal, int MaxLen, string ResponseVar, string Tooltip, optional bool bNoTR)
{
local string S;
S = "<abbr title=\""$Tooltip$"\"><TD>"$InfoStr$":</TD><TD><input class=\"textbox\" class=\"text\" name=\""$ResponseVar$"\" size=\""$Min(100,MaxLen)$"\" value=\""$CurVal$"\" maxlength=\""$MaxLen$"\"></TD></abbr>";
if (!bNoTR)
S = "<TR>"$S$"</TR>";
@ -206,4 +206,4 @@ defaultproperties
{
MapVoterURL="/settings/xMapVoter"
EditSettingLine=-1
}
}

View File

@ -36,12 +36,12 @@ function PostBeginPlay()
if (WorldInfo.Game.BaseMutator==None)
WorldInfo.Game.BaseMutator = Self;
else WorldInfo.Game.BaseMutator.AddMutator(Self);
if (bDeleteMe) // This was a duplicate instance of the mutator.
return;
InitConfig();
MapFile = string(WorldInfo.GetPackageName());
iCurrentHistory = class'xMapVoteHistory'.Static.GetMapHistory(MapFile,WorldInfo.Title);
@ -66,7 +66,7 @@ function PostBeginPlay()
++z;
}
}
if (MaxMapsOnList>0)
{
// Remove random maps from list.
@ -81,16 +81,16 @@ function PostBeginPlay()
function InitConfig()
{
local bool ConfigChanged;
ConfigChanged = False;
// Parameters to check each initialization
// Parameters to check each initialization
if (LastVotedGameInfo < 0 || LastVotedGameInfo >= GameModes.Length)
LastVotedGameInfo = 0;
if (MapChangeDelay == 0)
MapChangeDelay = 3;
if (GameModes.Length == 0) // None specified, so use current settings.
{
GameModes.Length = 1;
@ -105,28 +105,28 @@ function InitConfig()
VoteTime = 35;
ConfigChanged = True;
}
if (VoteNumForOrgy <= 0)
{
VoteNumForOrgy = 4;
bNoMapVoteOrgy = False;
ConfigChanged = True;
}
// Parameters that need to be added once when updating the config
// Parameters that need to be added once when updating the config
switch (ConfigVersion)
{
case 0:
bEnableAnnouncer = True;
case 2147483647:
`log("[xVotingHandler] Config updated to version"@CurrentVersion);
break;
case CurrentVersion:
`log("[xVotingHandler] Config is up-to-date");
break;
default:
`log("[xVotingHandler] The config version is higher than the current version (are you using an old mutator?)");
`log("[xVotingHandler] Config version is"@ConfigVersion@"but current version is"@CurrentVersion);
@ -158,7 +158,7 @@ function SetupBroadcast()
local WebAdmin A;
local xVoteWebApp xW;
local byte i;
B = Spawn(class'xVoteBroadcast');
B.Handler = Self;
B.NextBroadcaster = WorldInfo.Game.BroadcastHandler;
@ -216,7 +216,7 @@ final function AddVote(int Count, int MapIndex, int GameIndex)
final function LogoutPlayer(PlayerController PC)
{
local int i;
for (i=(ActiveVoters.Length-1); i>=0; --i)
if (ActiveVoters[i].PlayerOwner==PC)
{
@ -229,7 +229,7 @@ final function LoginPlayer(PlayerController PC)
{
local xVotingReplication R;
local int i;
for (i=(ActiveVoters.Length-1); i>=0; --i)
if (ActiveVoters[i].PlayerOwner==PC)
return;
@ -261,7 +261,7 @@ function ClientDownloadInfo(xVotingReplication V)
V.DownloadStage = 255;
return;
}
switch (V.DownloadStage)
{
case 0: // Game modes.
@ -336,7 +336,7 @@ function ClientDisconnect(xVotingReplication V)
final function float GetPctOf(int Nom, int Denom)
{
local float R;
R = float(Nom) / float(Denom);
return R;
}
@ -357,17 +357,17 @@ final function TallyVotes(optional bool bForce)
// First check for highest result.
for (i=(ActiveVotes.Length-1); i>=0; --i)
c = Max(c,ActiveVotes[i].NumVotes);
if (c>0)
{
// Then check how many votes for the best.
for (i=(ActiveVotes.Length-1); i>=0; --i)
if (ActiveVotes[i].NumVotes==c)
Candidates.AddItem(i);
// Finally pick a random winner from the best.
c = Candidates[Rand(Candidates.Length)];
// If more then "VoteNumForOrgy" voters and everyone voted same map?!!! Give the mapvote some orgy.
if (bEnableAnnouncer && !bNoMapVoteOrgy && NumVotees >= VoteNumForOrgy && ActiveVotes.Length==1)
{
@ -380,16 +380,16 @@ final function TallyVotes(optional bool bForce)
{
// Pick a random map to win.
c = Rand(Maps.Length);
// Pick a random gametype to win along with it.
for (i=(GameModes.Length-1); i>=0; --i)
if (Class'xUI_MapVote'.Static.BelongsToPrefix(Maps[c].MapName,GameModes[i].Prefix))
Candidates.AddItem(i);
if (Candidates.Length==0) // Odd, a map without gametype...
i = Rand(GameModes.Length);
else i = Candidates[Rand(Candidates.Length)];
SwitchToLevel(i,c,false);
}
return;
@ -411,7 +411,7 @@ final function TallyVotes(optional bool bForce)
return;
}
}
// Check for mid-game voting timer.
if (!bMapVoteTimer && NumVotees>0 && GetPctOf(c,NumVotees)>=MidGameVotePct)
StartMidGameVote(true);
@ -514,7 +514,7 @@ final function SwitchToLevel(int GameIndex, int MapIndex, bool bAdminForce)
if (bMapvoteHasEnded)
return;
Default.LastVotedGameInfo = GameIndex;
Class.Static.StaticSaveConfig();
bMapvoteHasEnded = true;
@ -524,14 +524,14 @@ final function SwitchToLevel(int GameIndex, int MapIndex, bool bAdminForce)
class'xMapVoteHistory'.Static.StaticSaveConfig();
bHistorySaved = true;
}
S = Maps[MapIndex].MapName$" ("$GameModes[GameIndex].GameName$")";
for (i=(ActiveVoters.Length-1); i>=0; --i)
{
KFPlayerController(ActiveVoters[i].PlayerOwner).ShowConnectionProgressPopup(PMT_AdminMessage,"Switching to level:",S);
ActiveVoters[i].ClientNotifyVoteWin(GameIndex,MapIndex,bAdminForce);
}
PendingMapURL = Maps[MapIndex].MapName$"?Game="$GameModes[GameIndex].GameClass$"?Mutator="$PathName(BaseMutator);
if (GameModes[GameIndex].Mutators!="")
PendingMapURL $= ","$GameModes[GameIndex].Mutators;
@ -639,4 +639,4 @@ defaultproperties
AnnouncerCues.Add(SoundCue'xVoteAnnouncer.VX_30_seconds_Cue')
AnnouncerCues.Add(SoundCue'xVoteAnnouncer.VX_1_minute_Cue')
AnnouncerCues.Add(SoundCue'xVoteAnnouncer.VX_HolyShit_Cue')
}
}