feat: Scoreboard localization part2

This commit is contained in:
GenZmeY 2020-09-01 10:19:52 +03:00
parent 46bc9fa443
commit 6879c4ccd7
3 changed files with 51 additions and 30 deletions

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@ -69,6 +69,7 @@ function InitMenu()
PlayerContext.ItemRows.AddItem(NewFRowItem(MuteText, false));
PlayerContext.ItemRows.AddItem(NewFRowItem("", true));
}
function ShowMenu()
{
local ExtPlayerController PC;
@ -207,7 +208,7 @@ function DrawMenu()
Y+=YL;
Canvas.SetPos(XPos+26,Y);
Canvas.DrawText(TimeText$" "$FormatTimeSM(KFGRI.ElapsedTime)$" | "$PlayersText$" "$NumPlayer$" | "$AliveText$" "$NumAlivePlayer$" | "$SpectatorsText$" "$NumSpec,,FontScalar,FontScalar);
Canvas.DrawText(TimeText$": "$FormatTimeSM(KFGRI.ElapsedTime)$" | "$PlayersText$": "$NumPlayer$" | "$AliveText$": "$NumAlivePlayer$" | "$SpectatorsText$": "$NumSpec,,FontScalar,FontScalar);
XPos += XScale*0.75-1;
XScale *= 0.25;
@ -463,7 +464,7 @@ function DrawPlayerEntry( Canvas C, int Index, float YOffset, float Height, floa
if( PRI.RespawnCounter>=0 )
{
C.DrawColor = SBTextColor;
S = RespawnText$" "$FormatTimeSM(PRI.RespawnCounter);
S = RespawnText$": "$FormatTimeSM(PRI.RespawnCounter);
}
while( true ) // Make sure too long name doesn't overleap.
{
@ -588,7 +589,7 @@ function ShowPlayerTooltip( int Index )
ToolTipItem.ParentComponent = Self;
ToolTipItem.InitMenu();
}
S = PlayerText$" "$PRI.TaggedPlayerName$"|"$HealthText$" "$(PRI.PlayerHealthPercent<=0 ? "0" : string(PRI.PlayerHealth));
S = PlayerText$": "$PRI.TaggedPlayerName$"|"$HealthText$": "$(PRI.PlayerHealthPercent<=0 ? "0" : string(PRI.PlayerHealth));
if( PRI.ShowAdminName() )
S = S$"|"$PRI.GetAdminName();
S = S$"|"$RClickForOptsText;

View File

@ -3,6 +3,34 @@ class UI_Scoreboard_CD extends UI_Scoreboard;
var transient float AdminXPos, PerkXPos, PlayerXPos, StateXPos, TimeXPos;
var int MaxPlayerCount;
var localized string HeaderPerkText;
var localized string HeaderStateText;
var localized string HeaderRankText;
var localized string DeveloperText;
var localized string VoteKickText;
function FRowItem NewFRowItem(string Text, bool isSplitter)
{
local FRowItem newItem;
newItem.Text=Text;
newItem.bSplitter=isSplitter;
return newItem;
}
function InitMenu()
{
Super.InitMenu();
SpecButton.ButtonText=SpecButtonText;
SpecButton.Tooltip=SpecButtonTooltip;
PlayerContext.ItemRows.AddItem(NewFRowItem(SpectateThisPlayerText, false));
PlayerContext.ItemRows.AddItem(NewFRowItem(ViewPlayerProfileText, false));
PlayerContext.ItemRows.AddItem(NewFRowItem(MuteText, false));
PlayerContext.ItemRows.AddItem(NewFRowItem(VoteKickText, false));
PlayerContext.ItemRows.AddItem(NewFRowItem("", true));
}
static final function string FormatTimeSMH (float Sec)
{
local int Hours, Seconds, Minutes;
@ -112,7 +140,7 @@ function DrawMenu()
Canvas.TextSize (S, XL, YL, FontScalar, FontScalar);
XPos += XL;
S = " | WAVE " $KFGRI.WaveNum;
S = " | "$HeaderWaveText$" " $KFGRI.WaveNum;
Canvas.SetPos (XPos, YPos);
Canvas.DrawText (S, , FontScalar, FontScalar);
Canvas.TextSize (S, XL, YL, FontScalar, FontScalar);
@ -133,7 +161,7 @@ function DrawMenu()
XPos = XPosCenter;
YPos += YL;
S = " Players : " $NumPlayer $" | Alive : " $NumAlivePlayer $" | Spectators : " $NumSpec $" ";
S = " "$PlayersText$" : " $NumPlayer $" | "$AliveText$" : " $NumAlivePlayer $" | "$SpectatorsText$" : " $NumSpec $" ";
Canvas.TextSize (S, XL, YL, FontScalar, FontScalar);
XPos -= (XL * 0.5);
@ -144,19 +172,19 @@ function DrawMenu()
Canvas.DrawColor = MakeColor (250, 250, 0, 255);
XPos += 5;
S = "Players : " $NumPlayer;
S = PlayersText$" : " $NumPlayer;
Canvas.SetPos (XPos, YPos);
Canvas.DrawText (S, , FontScalar, FontScalar);
Canvas.TextSize (S, XL, YL, FontScalar, FontScalar);
XPos += XL;
S = " | Alive : " $NumAlivePlayer;
S = " | "$AliveText$" : " $NumAlivePlayer;
Canvas.SetPos (XPos, YPos);
Canvas.DrawText (S, , FontScalar, FontScalar);
Canvas.TextSize (S, XL, YL, FontScalar, FontScalar);
XPos += XL;
S = " | Spectators : " $NumSpec;
S = " | "$SpectatorsText$" : " $NumSpec;
Canvas.SetPos (XPos, YPos);
Canvas.DrawText (S, , FontScalar, FontScalar);
@ -185,29 +213,29 @@ function DrawMenu()
if( !bShowSpectatorsOnly )
{
Canvas.SetPos (XPos + PerkXPos, YPos);
Canvas.DrawText ("PERK", , FontScalar, FontScalar);
Canvas.DrawText (HeaderPerkText, , FontScalar, FontScalar);
Canvas.SetPos (XPos + KillsXPos, YPos);
Canvas.DrawText ("KILLS", , FontScalar, FontScalar);
Canvas.DrawText (HeaderKillsText, , FontScalar, FontScalar);
Canvas.SetPos (XPos + AssistXPos, YPos);
Canvas.DrawText ("ASSISTS", , FontScalar, FontScalar);
Canvas.DrawText (HeaderAssistText, , FontScalar, FontScalar);
Canvas.SetPos (XPos + CashXPos, YPos);
Canvas.DrawText ("DOSH", , FontScalar, FontScalar);
Canvas.DrawText (HeaderDoshText, , FontScalar, FontScalar);
Canvas.SetPos (XPos + StateXPos, YPos);
Canvas.DrawText ("STATE", , FontScalar, FontScalar);
Canvas.DrawText (HeaderStateText, , FontScalar, FontScalar);
}
Canvas.SetPos (XPos, YPos);
Canvas.DrawText ("RANK", , FontScalar, FontScalar);
Canvas.DrawText (HeaderRankText, , FontScalar, FontScalar);
Canvas.SetPos (XPos + PlayerXPos, YPos);
Canvas.DrawText ("PLAYER", , FontScalar, FontScalar);
Canvas.DrawText (HeaderPlayerText, , FontScalar, FontScalar);
Canvas.SetPos (XPos + PingXPos, YPos);
Canvas.DrawText ("PING", , FontScalar, FontScalar);
Canvas.DrawText (HeaderPingText, , FontScalar, FontScalar);
PRIList.Length = (bShowSpectatorsOnly ? NumSpec : NumPlayer);
j = PRIList.Length;
@ -298,7 +326,7 @@ function DrawPlayerEntry( Canvas C, int Index, float YOffset, float Height, floa
else
{
C.DrawColor = MakeColor (250, 250, 250, 255);
S = "No Perk";
S = NoPerkText;
C.SetPos (0.f + PerkXPos + Height, YOffset);
C.DrawText (S, , FontScalar, FontScalar);
}
@ -326,12 +354,12 @@ function DrawPlayerEntry( Canvas C, int Index, float YOffset, float Height, floa
}
else if( KFPRI.bIsDev )
{
S = "Developer";
S = DeveloperText;
C.DrawColor = MakeColor(130,255,235,255);
}
else
{
S = "Player";
S = PlayerText;
C.DrawColor = MakeColor(255,255,255,255);
}
@ -367,7 +395,7 @@ function DrawPlayerEntry( Canvas C, int Index, float YOffset, float Height, floa
if (KFPRI.PlayerHealth <= 0 || KFPRI.PlayerHealthPercent <= 0)
{
C.DrawColor = MakeColor (250, 0, 0, 255);
S = "DEAD";
S = DeadText;
}
else
{
@ -421,10 +449,10 @@ function ShowPlayerTooltip( int Index )
ToolTipItem.ParentComponent = Self;
ToolTipItem.InitMenu();
}
S = "Player: "$PRI.TaggedPlayerName$"|Health: "$(PRI.PlayerHealthPercent<=0 ? "0" : string(PRI.PlayerHealth));
S = PlayerText$": "$PRI.TaggedPlayerName$"|"$HealthText$": "$(PRI.PlayerHealthPercent<=0 ? "0" : string(PRI.PlayerHealth));
if( PRI.ShowAdminName() )
S = S$"|"$PRI.GetAdminName();
S = S$"|(Right click for options)";
S = S$"|"$RClickForOptsText;
ToolTipItem.SetText(S);
ToolTipItem.ShowMenu();
ToolTipItem.CompPos[0] = Owner.MousePosition.X;
@ -487,7 +515,6 @@ defaultproperties
Components.Empty
// TODO: localize
Begin Object Class=KFGUI_List_CD Name=PlayerList
bDrawBackground=false
OnDrawItem=DrawPlayerEntry
@ -498,8 +525,6 @@ defaultproperties
End Object
Begin Object Class=KFGUI_Button_CD Name=B_ShowSpecs
ID="Spec"
ButtonText="Show Spectators"
Tooltip="Toggle show server spectators"
XPosition=0.67
YPosition=0.965
XSize=0.09
@ -511,11 +536,6 @@ defaultproperties
Components.Add(B_ShowSpecs)
Begin Object Class=KFGUI_RightClickMenu_CD Name=PlayerContextMenu
ItemRows.Add((Text="Spectate this player"))
ItemRows.Add((Text="View player Steam profile"))
ItemRows.Add((Text="Mute Player"))
ItemRows.Add((Text="Vote kick player"))
ItemRows.Add((bSplitter=true))
OnSelectedItem=SelectedRCItem
OnBecameHidden=HidRightClickMenu
End Object