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@ -518,7 +518,7 @@ simulated function ModifyRecoil(out float CurrentRecoilModifier, KFWeapon KFW)
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simulated function float GetCameraViewShakeModifier(KFWeapon KFW)
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{
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return (CurrentPerk!=None ? CurrentPerk.GetCameraViewShakeModifier( KFW) : 1.f);
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return (CurrentPerk!=None ? CurrentPerk.GetCameraViewShakeModifier(KFW) : 1.f);
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}
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simulated function ModifySpread(out float InSpread)
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